@boxrekt said:
@osan0 said:
i was pondering something about this..kinda related.
ok lets say MS, sony and nintendo decide no more consoles: just streaming. if im EA whats to stop me from doing my own and shifting all my popular MP games to my own service? i already have origin which is my own distribution and Mp services platform...not too far off. why would i continue to make games to run on xbox and PS streaming services and have sony and MS take a chunk of money?
at the moment it makes sense for the likes of EA to work with MS and co to release games on a console. Designing, building and supporting a console is an expensive and time consuming affair. but if they are not doing that anymore then why would i (as EA and co) give them money?
could the big 3 be shooting themselves in the foot by pursuing streaming?
anywho as for sony: i wouldnt be too worried. they have the tech and knowhow to deliver a streaming service. if it does become a hit they can quickly ramp up. the barriers for entry to do that is not as high considering where sony are currently positioned.
I'd like to see a reply to this post for people who have been claiming the opposite.
I mean, I was wondering why people were saying Sony was behind with cloud services when they're literally the only company now actually using a cloud based service on a world wide scale, yet somehow people claim Sony's behind MS who doesn't have anything close?
I'll reply to the first post, and then come back to yours.
In the scenario mentioned above, EA could very well just stop supporting all other platforms, and just release on their own. The companys who choose to still release their games across all platforms will outperform EA though, because for companies like EA, Ubi, and Activision it's all about how many games they sell.
Secondly. People say that Sony is behind with cloud services, because Sony currently has zero cloud services. It's really not a difficult observation to make. Amazon and MS have the largest cloud services, followed by Google. Sony uses a cloud service such as Amazons AWS, marks up the price, and then let's you stream games with it. PSNow simply doesn't work without companies like MS, Amazon, and Google supplying the so called "cloud".
Over the last few years, it has been beneficial for those companies to provide the cloud infrastructure to Sony for a price. Going forward, all these companies have announced that they will be creating their own streaming services for games. At that point they will be directly competing with Sony’s PSNow. At some point, it no longer becomes worth it for them continue to rent Sony those servers. They might, but they will drastically increase the price in order to force Sony to price itself out of the market. Even at that, they will hamstring Sony's streaming in order to compare favorably to their own.
These things happen all the time in business. If you want a somewhat comparable example, look at Fortnite vs PUBG. Fortnite allowed Bluehole to develop PUBG on their Unreal engine. As soon as they got it up and running, Epic created Fortnite BR in a matter of months. They used all the tips and tricks that Bluehole had. Since it was Epics engine, they then went even further with their in and out knowledge of it, and made their product buttery smooth and bug free compared to PUBG. It's not an exact 1 to 1 example, but it's close enough to illustrate how companies will work with you, and help you out... UntIl they want to compete in that space as well. They then leverage all that to squash you.
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