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Shaman King Episode 20: Soul Mata Cemetary



Ren’s blow sends Yoh flying and his Oversoul breaks for the sixth time. Ren is growing tired as well. In terms of Furyoku, the two are equal because Yoh has been using far less in his Oversoul than Ren. Ren calls Hakuoh and his horse rides up to him. He has trained Hakuoh as a Shaman Horse and puts Bason’s horse spirit, Kokutoh, into him.

Ren’s father asks Jun how in the world Ren could possibly lose the match. He has far more Furyoku. Jun explains that it was the same with her. Yoh has a kind of warm power that Ren, who knows only how to destroy, doesn’t have. Yoh was able to pull out the feelings of sadness from her spirit, and he will defeat Ren with this ability. This is a battle of total opposites, like light and dark. That is why Ren holds such a grudge against him. Her father’s spirits attack her.

Ren threatens with his ultra super special attack. Yoh calmly tells him that he probably won’t be able to dodge it, so he’ll receive it at full force. Ren laughs and tells him that he’s crazy. Yoh reflects back to Yomi’s hole and the importance of being himself at all times. The reason he lost to Faust is because he tried things he wasn’t capable of. Yoh adds the rest of his Furyoku to his Oversoul and the two prepare to learn who will win.

Ren attacks with Perfect Chuuka-zanmai and Amidamaru strikes down. Both Oversouls fade and Ren’s disappeared completely. Ren realizes that he can only destroy things with force, but Yoh is wind. He admits defeat. Yoh confronts him and confesses that his Oversoul ran out as well, so they don’t know who the winner is. They start bickering and Yoh decides he’s going to drag Ren along back to Anna to be punished with him. Ren doesn’t take this lightly. Silva calmly walks over and informs them that they both ran out of Oversoul at the exact moment, so they have both passed the preliminary. Yoh is ready to eat and invites Ren back for a meal.

During the party, Ren starts picking a fight with Horo Horo and Yoh. Bason almost cries he can’t believe master Ren is this happy. Amidamaru looks at him like he’s nuts until Bason explains how Ren has always been alone and now he made a friend in Yoh. After dinner, Yoh, Horo Horo, and Manta strip and get ready to enter the hot springs (Onsen). Ren thinks it’s ridiculous and asks why he needs to go in with them. Horo Horo asks if he’s embarrassed and then throws him in the bath with them.

Ren decides to leave in the middle of the night. Yoh tells him that he could stay longer if he’d like. He tells him that he has something to do and that one day he will beat him. Yoh laughs. As Ren journeys by train, he reveals to Bason that he wanted to become Shaman King because he hated all humans. But after meeting Yoh, he realized that not everyone is bad. He has had a cold heart and he would only create hatred. He must kill his father En Tao to erase the hatred. After they destroy En’s army, he is greeted by his father…

As everyone eats dinner, they suddenly get a bad feeling. Yoh recognizes that something has happened to Ren. Bason crawls to their house begging them to help master Ren.



Shaman King Episode 19: Big Souls of the Two


You know you were waiting for this one - Yoh vs. Ren :)

Silva and Karimu dine on “Mezashi” (Sardine), traditional Japanese food. They marvel at the tiny portion and then discuss how they could go for a Matsutake (type of mushroom that’s up to $100) each. So, tomorrow’s the big match between Yoh and Ren. Karimu of course looks at Ren’s numbers and believes he has the upper hand, but Silva isn’t so sure. Suddenly, their boss, the old lady, Goldva-sama appears on the tv eating steak. She warns that he’s been taking an interest in Yoh and that he should take care to judge the match fairly.

Anna walks in to find Yoh listening to music. She tells him to get up and go get groceries. Meanwhile, Ren’s spirit, Bason, tells him to go easy on training the day before the big match. The Tao family is counting on him. Ren gets pissed and informs his spirit that he will win because he is the best person for it, not because his family wants him to.

The next day, Yoh sets out for the biggest graveyard in western Tokyo, Matareien. Anna and Tamao stay home. Tamao is worried sick, but Anna believes in Yoh.

Ren arrives and the match begins. Ren taunts that this will be Yoh’s death and calls Bason. Yoh calls Amidamaru and the two begin. Ren immediately performs his Golden Oversoul, Chuuka-zanmai! His spear glows yellow and he strikes Yoh, who blocks pretty easily with his new Oversoul. Ren laughs and attacks again, vowing to take Yoh out with his next blow. As Yoh struggles to get up, Ren attacks from behind, but Amidamaru is quick to block. Ren is finding the Yoh/Amidamaru combo quite powerful, especially when Yoh attacks with Shinkuu Buttagiri to send Ren flying backwards.

Silva looks on and observes that Ren still has the advantage. He still hasn’t used 10% of his Furyoku. Ren gets up angrily and powers up. He performs Golden Punch, which sends Yoh crashing to the ground. His Oversoul starts to break up. Yoh gets back up, but whenever Oversoul is used up, the Furyoku put into it previously is lost, and Yoh starts to feel the effects. Ren started the battle with more Furyoku and now has increased the strength gap between them. He’s now ready to finish it with Golden Double Sledgehammer but Yoh counters the attack and destroys Ren’s Golden. He attacks again, but Yoh continues to dodge under Amidamaru’s guidance. Silva speculates that because Amidamaru fought many opponents bigger than he, he now knows how to fight those bigger than him.

Ren is getting more and more pissed and finally performs Super Golden Chuuka-zanmai Multiple attack which sends several explosions Yoh’s way. Unfortunately for Ren, Yoh is one step ahead of him and attacks from behind with Amidaryuu Gokoujin, which sends Ren flying. Ren cannot believe that his Oversoul was broken twice. Yoh smiles and tells him that he’s already broken his Oversoul five times. Silva explains that because Ren is so angry, he didn’t notice that he was working away on Yoh’s Oversoul because Yoh stayed so calm the entire way through. An Oversoul is linked with the shaman’s emotions and as Ren’s confidence broke down, so did his Oversoul.

Ren has a flashback to himself as a kid. Everyone around him is dead and an army looks on. His hatred begins to grow. In the present, Ren’s sister asks the head of the family to free Ren. He has seen too many people die and is now filled with anger. She believes that if Ren is not set free, he will lose.

Shaman King Episode 18: Yoh





From the east, someone who will bring misfortune to Yoh will arrive. It is Tamao’s job to defeat them. The spirits ask what she will do.

Horo Horo beat his last opponent to win his way to the tournament. Pirika is happy, but forces him to start training. She also gives Kororo a custom made steel lotus leaf.

Ryu and Manta enter the nearest temple they come to in Izumo and are greeted by Ponchi, the raccoon spirit, and Konchi, the fox spirit, and the voice of Tamao commanding them to leave. They are all talk and Ryu smacks them down. Tamao runs to their aid, and Ryu falls madly in love with her and asks her out. He tries to kiss her, but the Ponchi and Konchi step in. Tamao apparently has a crush on Yoh and is prepared to defeat Ryu and Manta for Yoh. She’s a trainee of the Asakura family, Tamamura Tamao, and can perform an OverSoul. Manta refuses to leave, and Tamao prepares to defeat them. Suddenly Anna steps in and asks what her fortune telling has predicted.

Anna questions the raccoon and the fox, slowly stepping on them until they confess that a tall one and a short one will cause trouble. Anna is quick to get Manta and Ryu off the hook - everyone apparently does whatever she says. Anna asks why Manta came. He replies that he didn’t want to lose a friend. Anna warns him that by staying with Yoh, he will be in greater and greater danger.

Tamao takes Manta on a tour of the Asakura estate. At one time, there were 191 students living there. She then takes Manta to Yoh’s grandpa, who informs him that Yoh died. If he doesn’t return in the next few days, that’s how it will be. Grandpa takes Manta to the cave where Yoh is. Mikihisa also takes Ryu to the cave, but as soon as Ryu enters, he starts questioning his own existence and runs out.

Tamao can’t sleep. She and Manta stare out at the stars. She explains that Yoh needs Anna. Yohmei doen’t want to end the Asakura family, and an able Shaman woman is needed to become his wife. Anna is probably also the most worried about Yoh.

Tamao does a fortune telling to learn that Yoh will come out of the cave today. The tall one and the short one, aka Ellie and Millie, also arrive. They’ve decided that they must kill Yoh by closing the hole so Yoh can’t come out. Just then, Yoh exits the cave. Amidamaru and Yoh converse and demonstrate that Yoh’s OverSoul has undergone a transformation, Amidaryu Gokoujin! Amidamaru takes the form of a sword now. The two are no match for Yoh.

Manta greets Yoh as well and the two make up. Yoh asks Tamao to cook him a meal as Anna demonstrates her violent, jealous side.

Shaman King Episode 17: Two Peoples Journey to the Best Place




As Manta is recovering in the hospital from his wounds from Faust VIII, Silva goes to visit him. Silva explains to Manta why this has happened and apologizes for letting this happen. Yoh is also in the hospital, but is disappointed that he lost the match. Anna and Amidamaru sit by him. Yoh accuses Manta of holding him back and angrily asks Manta to leave, telling him they aren’t friends anymore. Manta runs away heartbroken. Anna is amazed that he can’t just tell Manta what’s in his heart.

Yoh isn’t taking defeat well. He must leave. He always believed that everything would work out, but in one moment, he almost lost everything. He and Anna leave. Manta is also really upset and goes to visit Yoh’s house. When he gets there, he runs into Ryo and the two observe the note on Yoh’s house that they will be gone for awhile. Manta is heartbroken, so Ryo suggests they go after him to learn Yoh’s true feelings. Manta suggests they go to Izumo, Yoh’s previous residence, to look for him.

Yoh is training in the forest. His grandfather, Asakura Yohmei, gets a hit in with his forest spirits. Yoh has decided that he must train harder to win the next match. Grandpa explains that he must train on a more difficult level than previously to train his Furyoku to the next level. However, if he fails, he will lose his life. Yoh is up to the challenge and accepts.

Manta is depressed because he feels he doesn’t have a place. He stayed with Anna and Yoh because he felt like he belonged there. Yoh had a dream of being the Shaman King, but Manta doesn’t have anything. Ryu goes off on a Best Place tangent.

Before they leave the service station, Ryu tells Manta to go in and buy something. He then goes into the goods and asks that those who are following them show themselves. Two girls, a younger girl named Millie and an older girl, Ellie appear. Ellie calles Kamaitachi In Nail to send her snake into her fingernail and then scratches Ryu. Millie calls Onibi in Sling Shot to send her fireball at Ryu. Ryu steps up to the fight but Mikihisa steps in and warns him not to be careless. The two girls run away. Mikihisa complements Ryu.

Yoh sits naked, meditating under a waterfall to cleanse himself. He then starts his Grandpa’s training. They travel by boat to the hole of Yomi, the hole that is said to lead to the Other World. You can come out in seven days, but inside is a world of total darkness where light and sound can’t reach. Only a few Shamans have ever challenged the hole and returned safely.

Tamao prophesizes that two that will bring trouble to Yoh are approaching - a tall one and a short one. Two spirits, a fox and a raccoon, decide to destroy them. Ryu and Manta journey closer to Yoh’s destination.

Shaman King Episode 16: Faust Love





A recap of the events from the previous episode brings us to the present moment with Yoh in OverSoul mode demanding Faust VIII let manta go. Faust VIII snaps his fingers and all the bone men he shattered before come back to life. Faust VIII continues with his experiments on Manta, now onto the brain. Manta cringes at the thought.

As Yoh is exhausted from his skeleton battles, the command is given for the real Shaman Fight to start. Unfortunately, Yoh has used up all his strength & his Furyoku is fading. Faust is ready to continue with his research on Manta. As Yoh lays on the ground struggling to move, Faust taunts him - that he will one day be the Shaman King so he can revive his beloved wife, Eliza. She had an incurable disease. As a child, Eliza was the only one who would talk to him. After twenty years, Eliza was finally able to overcome her illness and the two started a small clinic and were happy. Then, one day, a man shot and killed her. He desperately tried to revive her but could not overcome death. When science failed, Faust turned to necromancy. He must become the next Shaman King to bring back Eliza.

Silva can’t understand why Yoh is so angered and driven to continue the match. Anna explains that Manta is Yoh’s first human friend. He was called the ‘child of the devil’ and hated in his town. The Asakura family is a distinguished family of Shamans that began when the Japanese started believing in fortune telling. However, a family with that kind of power was also feared in an age when people have stopped believing in spiritual powers. The larger the Asakura family legend grew, the more isolated Yoh became. Manta was the first one to befriend him even when he saw Yoh with ghosts.

Suddenly, Faust VIII changes the form of his OverSoul from skeletons to Eliza. Eliza attacks and knocks Yoh back. Silva explains that Faust VIII has about as much Furyoku as Yoh, but he used less than 1% when controlling the skeletons because they were just bones. With Eliza, he is using much more because of the body created as well. Yoh fell into his trap to use up all his Furyoku.

Eliza attacks, breaking Yoh’s ribs, but Yoh won’t give up. He still must fight to save Manta. He refuses to lose to a doll like Eliza. This, of course, irritates Faust to no extent and Eliza starts attacking full force. Yoh blocks furiously, trying to wait out Faust’s Furyoku duration. Eliza slowly starts transforming into bone form, a sign that the Furyoku is dying out, but Yoh can’t take it and is knocked back and loses his Furyoku. Faust isn’t finished, though, anxious to make Yoh pay for calling Eliza a doll, and summons a huge skeleton to take Yoh out. Suddenly a man on horseback rides/flies up behind Faust and performs Golden Chuuka Zanmai to destroy the bone creature. That person is none other than Ren, Yoh’s next opponent, who has been waiting for his match with Yoh for a long time...

Shaman King Episode 15: Bone Killers 15th Round


Yoh’s next opponent has been announced, Faust VIII. Karimu, the priest that backed Horo Horo warns Silva that Faust VIII is extremely dangerous and that he should encourage Yoh to quit. Silva doesn’t feel he has the right to ask someone to quit.

Horo Horo joins Yoh and company for dinner, but Pirika tracks him down to continue training. Yoh tries to encourage her that everything will be ok, but she blows up at him, accusing him of ruining her dream. Yoh reflects on this and about everyone who will lose their dream of becoming the Shaman King when the winner is decided. Yoh’s next match is next Sunday at Chokohama Foreigner Cemetary.

It is raining on Sunday, so Anna goes to buy an umbrella. On her way, Silva asks to speak with her. During the meal, Silva asks Anna to make Yoh forfeit the next match.
He doesn’t want Yoh to die.

Meanwhile, Faust VIII shows up at the cemetery ready for the next match. He’s wearing purple lipstick, has blonde hair, and has triangles painted under his eyes. He is glad to meet Yoh, as he was hoping his next opponent wouldn’t be too scary. Amidamaru quickly warns Yoh not to let his guard down because he senses an unnatural smell of death.

Silva explains to Anna that two weeks ago, Faust VIII killed his opponent. He continued attacking even after his opponent’s Furyoku faded and seriously injured a priest who had come to stop the fight. Once Faust loses control, he doesn’t stop. Because Faust VIII is a necromancer, he will have an advantage during the match because it will be held in a cemetery. Anna is unimpressed with Silva’s concern and refuses to force Yoh to forfeit the match.

Faust takes off his coat to reveal a skeleton chained to his arm. He is able to OverSoul the souls of the dead into corpses and demonstrates this with his skeleton. Manta is amazed and asks if he is Dr. Faust. Faust replies that he is one of his descendants. Dr. Faust lived five hundred years ago as a scholar who was known to have mastered everything from alchemy to magic. He was also a necromancer. As a doctor, Faust VIII also was a scholar who tried to save many people, but he was never able to overcome death. Now he seeks to learn the path. Manta comments that it is impossible to overcome death & Faust VIII loses it and accuses him of making fun of his research. He sends his skeleton after him, but Yoh intervenes. Suddenly, Faust VIII summons the souls of the dead to carry off Manta. As Yoh tries to run after him, several skeletons hold him back. Manta is strapped to a cross as Faust continues his tirade & inserts some kind of green glowing thing into Manta’s abdomen. Manta isn’t doing very well & Yoh gets mad enough to destroy the bones holding him back. Faust VIII is amazed that he could break out of his bone prison and calls for more minions “Bone Dead Reborn” to kill Yoh.

Yoh breaks free again and vows he will not forgive Faust VIII.

Shaman King Episode 14: Shaman Fight



Yoh and Horo Horo mimic each other as they mumble over being each other’s opponent. Manta doesn’t get it… Suddenly a girl with blue hair shows up at the estate and greets Manta as Kororo. She can’t get over how he’s grown. Kororo floats her way down the hall and as the girl sees her, she is confused about Manta. When he introduces himself, she flips out, attacks him, and then starts crying that now she’ll never become a bride.

Horo Horo enters, recognizing the girl as his little sister, Pirika. (What fun would the show be without the little girl screaming Onii-chan every two seconds?) They talk over tea. She has come to cheer her brother on in the first match and questions his first opponent. She thought he was called Makura Ha. Pirika flips out again and starts pouring her tea into the fish bowl, convinced they are trying to poison her and her brother, or worse… She informs her brother that they are leaving and then leaves Yoh with a threat that they won’t hold back at the tournament. He doesn’t look worried. Horo Horo tries to stay, but Pirika drags him off to train.

The next day, Yoh begins intensive training with Amidamaru - Amidamaru in Harusame! Oversoul! Anna’s timing - 3.5 seconds to Oversoul and another 4.2 seconds to defeat the enemy.

At home, Yoh and Manta relax in a hot bath. Horo Horo joins them. They question how he’s left Pirika - they’re living in a house across the way. Anna discovers the enemy in the bath and attacks him with a water hose. Two weeks pass…

Sun Sunshine Building - the place of the first match. Anna heard that the place was used to execute criminals. Anna wants him to change into clothes better suited for fighting. She brought him some. Unfortunately for Yoh, they are his old fighting gear from when he was 10 and he is totally embarrassed. As Manta laughs, Anna asks if they have something against her hand made battle attire. She made it the night before. They change moods quickly, complementing her on the nice job.

Horo Horo enters on his board and insults Yoh for his bad taste in clothing. Manta and Yoh cringe in anticipation as Anna lands an uppercut that sends Horo Horo flying.

The fight begins as Horo Horo calls Kororo in snowboard! Oversoul! He then starts firing ice blades called Kau Kau Furi Wenfe! Yoh asks what was up with the attack. It’s 2AM, ready for the fight? The rules are that the first one to break Oversoul loses.

Horo Horo throws the first attack - Ebishingu Tesshipe! A large icicle emits from his snowboard and Horo Horo attacks as Yoh flies in the air. Yoh calls Amidamaru in the form of a shield to block Horo Horo’s air attack. Two of the priests look on, impressed that Yoh can fight so well after having learned the Oversoul two weeks ago. The priest, Karimu, however, backs Horo Horo, who has a reason that will prevent him from losing.

The fight continues and it appears that Yoh has become quite strong. Pirika cheers Horo Horo on, telling him not to lose sight of his dream - to create the vast plain Coltsfoot. If he doesn’t win, the Koro Pokkuru tribe will be wiped out. Snow begins to fall in the night sky. Horo Horo explains that the god of the mountain sometimes will play with a strong mortal. That is a saying from Horo Horo’s village that serves to warn of nature’s enormous destructive power. Those of the village think of it as a challenge. That is why Horo Horo will recognize Yoh as a strong person and challenge his with all his Furyoku power. Suddenly there is a huge avalanche - Epikari Kyuupashi Horusuke! Yoh believes that he will lose if he tries to block something that large, as he will use up all of his Furyoku energy, so he also attacks with his full Furyoku. After a confrontation, Yoh is buried under the avalanche and Horo Horo sits on top, victorious.

Of course, that doesn’t last, as Yoh is able to dig his way out of the avalanche and attack. He strikes the ground next to Horo Horo, breaking his Oversoul, and emerging as the winner to the delight of Manta. Shilva is impressed with his performance.

Pirika cries over the loss all the way through dinner. Anna explains that in the Shaman Fight, contestants must fight three rounds. If they are able to win two, they will get into the main tournament. Yoh and Horo Horo make a pact to meet again, hopefully in the last round of the Shaman Fight.

Shaman King Episode 13: Over Soul



A woman sits by a fire apparently reading a prophecy from the flames. When the two stars fall over the land, the king shall arise and reveal the path. Now, the circle that links the stars with the land and humanity welcomes new growth. As people of the Patch, it is their duty to watch over this. Ten followers listen to the woman speak and vow to do as the Great Spirit wishes.

Horo Horo screams for everyone to wake up at 5 AM. Yoh is exhausted and not ready for breakfast. Horo Horo tells him that people who waste food will go to hell.

Yoh still is his relaxed self, even though Lago passed overhead. He doesn’t see a point to getting worried over the Fight. Manta can’t understand how he can stay so calm. Amidamaru is with Manta on the training thing. Suddenly, one of the Patch followers flies up behind Yoh and asks if the Shaman Fight meant life or death, would he still choose to enter? If he would, they will meet again…

Yoh, Anna, and Horo Horo stare up at the stars wondering what the fight will be like. Amidamaru questions his own strength as a spirit. Can they still win? Yoh laughs and tells him not to worry. It is silly to question the unknown. A shooting star passes overhead, a calling.

Yoh meets the Patch follower from earlier. He introduces himself as Shilva, one of the ten officiating priests who have overseen the Shaman Fight since ancient times. He has come to test Yoh to see if he has the right to enter. All he needs to do is hit him with a clean strike. After Hyoui Gattai, Yoh sends his Buttagiri blast charging towards Shilva, but Shilva easily defends. Shilva then informs him that he has ten minutes to get a hit in. Yoh attacks with his sword, but again, Shilva blocks, reminding him that he can’t be touched with the Hyoui Gattai. His spirit is the turtle spirit, which has become Shilva Shield, a spirit that protects him. Shilva attacks Yoh with spirit of the buffalo, Shilva Horn and sends Yoh flying backwards. He then performs spirit of the coyote, Shilva Tail, to strike Yoh, and Spirit of the Snake, Shilva Rod to send a snake past him. Yoh tries Hyoui 120%, but that is blocked as well. Shilva then flies into the sky with eagle wings.

Confused, Yoh and Amidamaru converse as to how Shilva can use his spirits in a completely different manner than Yoh. He affirms that he does not use the Hyoui Gattai but materializes the spirits to shape them into form. With that he can fly with Shilva Wing. The materialization ability for spirits is called Furyoku derived from Fu - spiritual and ryoku -power/strength. The eagle then taunts Yoh. Shilva hasn’t come to test Yoh’s samurai spirit, but his Shaman ability. Only Furyoku can beat Furyoku. He tells Yoh to use his mind over his body. The two continue their fight. Yoh is frustrated that he can’t figure out how Shilva materializes animals. Then he notices that all his spirits come from parts of animals - feather, horn, shell, jaw, etc Maybe that’s the key to materializing spirits. Yoh decides to try and Amidamaru lends him his power. At first, it looks like Hyoui Gattai, but Yoh apparently figured out that to materialize a spirit, he must put the spirit in a symbolic item. The symbol for the samurai is his katana. He has acquired the Oversoul.

One minute left. Shilva now performs a spirit fusion to morph his spirits into a voltron like mech, which he calls Totem Pole canon. He can now use his full power. If his Furyoku can withstand this, he can beat his Furyoku with one hit. However, that blow can kill him. Yoh refuses to give up, but Yoh would rather take his chances. Shilva shoots with Totemic Soul Blast, but together, Yoh and Amidamaru catch the blast and send it back at Shilva. Yoh kneels down defeated. The blast didn’t touch Shilva. He falls to the ground exhausted from overusing his Furyoku. Shilva is pleased with the blast, though, and his headband breaks in two as he admits that it did hit him. For his efforts, Yoh is given the Oracle Bell to enter the Shaman Fight. Yoh is absolutely ecstatic, and starts screaming completely excited! The Oracle Bell will be how they communicate Shaman Fight information to him. It will also present the will of the Great Spirit, the all-knowing, most powerful spirit that only the Shaman King may inherit. It is the source of all the souls that have been watching since the beginning of the world - the king of spirits.

The woman speaks again of how one boy showed a Furyoku far greater than the ten priests. The boy didn’t even know the ‘Fu’ of Furyoku. However, the results of the Shaman Fight are always the will of the all-knowing, most powerful Great Spirit.

The Oracle Bell starts ringing and Yoh learns of his first opponent in the preliminary match - Horo Horo.
 

Shaman King Episode 12: The Star that Signals the Beginning





Ryu’s buddies sit by him as he sleeps. Anna has informed them that Ryu will probably sleep for another week.

After commanding Manta to get breakfast ready, Anna asks Yoh what he thinks about how a weak spirit such as Tokageroh could possess Ryu. At that point, Horo Horo makes his entrance from the bathroom. Anna is pissed that he’s still there and storms off.

Ryu awakens and apologizes for being weak and having an impure heart. Since he was younger, he has been a lone spirit searching for meaning, but he’s always had a void in his heart that he’s called Tokageroh. He starts apologizing profusely to Yoh, Amidamaru, and Anna, specifically to Amidamaru for causing him to break his own sword to save him. Yoh is amazed Ryu can see Amidamaru and he and Anna deduce that because Ryu was possessed, his shaman ability has now been awakened. Everyone is amazed. Ryu is still stuck on the fact that he has broken Amidamaru’s sword. To make up for it, he cleans the house and takes on the cooking. His friends hypothesize that while Ryu may try to present a happy face, deep down, nothing will repay his debt to Amidamaru for the sword. They begin talking about finding the Best Place again.

Ryu sits alone. Amidamaru confronts him and asks him to forget the sword. Ryu can’t. Amidamaru can’t either and mourns the sword in a separate room.

Ryu’s friends decide to repair his bike to hopefully make Ryu happy. Unfortunately, they have no money. They decide that since they can’t fix the bike, they will bring girls to the place. Yoh and Anna wonder about the spirits. They haven’t felt them since last night. Elsewhere in town, Ryu’s friends try and fail at picking up girls. They decide to dress up as girls to make him feel better.

Anna and Yoh decide to make everyone feel better, they will summon Mosuke. She will put Mosuke in Ryu so Amidamaru can talk to him. Ryu gives Anna permission to call Mosuke into his body. Immediately, Mosuke strikes out accusing Amidamaru of breaking yet another of his swords. Amidamaru strikes back, having waited 600 years. They hit each other and then settle down as friends. Through Ryu’s body, Mosuke repairs the sword and they decide to return it to the museum.

Above, a man throws down three feathers which change into monsters. Yoh laughs and comments that those are perfect beings to test the new Mosuke on. She throws the sword to Manta who tries to open the sheath but finds nothing. Yoh and Amidamaru merge and a new sword appears. When Amidamaru is with Yoh and holding the sword, it embodies Mosuke’s will and a spiritual blade forms. It is required for the Shaman fight. They make short work of the monsters and a feather lands at Horo Horo’s feet. Anna explains that it is Mikihisa Ojisama’s guardian, Yoh’s father. He comments that Yoh is improving, but this is only the beginning.

Ryu rides off on his bike vowing to become a Shaman no matter what. Suddenly, a blue ball of light flies over his head. A voice tells him that it is Lago. Yoh’s guardian stops him and asks if he wants to become a Shaman. Yoh and Anna observe the Lago as well. They call it the legendary star which signals the beginning. In one of the Esoteric Buddhist stories, Lagos is a mysterious star that represents total destruction. It is said to near Earth with the star Keito once every 500 years bringing great destruction. Manta is curious that he has never heard of it. Anna replies of course he hasn’t because a savior has appeared each time and changed the fate from great destruction to great revival. That savior is the Shaman king. The appearance of the stars designate that it is now time once again to begin the Shaman Fight.

Ren and his sister also watch the star. He asks her if she still is thinking of Yoh... He then vows to become the Shaman King.

Shaman King Episode 11: Rain That Falls In Spring


Anna taunts the spirit in Ryu to show his face. He complies, introducing himself as the great thief Tokageroh. He will have his revenge after 600 years. Anna replies that Tokageroh is a stupid name. He tells her to watch herself and grasps Manta tighter. He says he has come to take revenge on Amidamaru for killing him 600 years ago with this sword. Anna replies that it’s probably a wooden sword. He again threatens Amidamaru, but Amidamaru doesn’t remember who Tokageroh is or if he killed him - he’s killed many evil men. Anna accuses him of being weak and asks how he can possibly expect to beat Amidamaru’s spirit now. The spirit again requests that Yoh and Amidamaru merge as he threatens Manta. Anna steps in refusing to let Yoh fight. He will one day be the Shaman King & she will then be his wife. She refuses to let him be killed by the likes of Tokageroh.

Tired of playing, Tokageroh readies himself to slash down at Manta. Anna throws Yoh a wooden sword and he and Amidamaru merge as he runs forth to save Manta. Anna yells for him to stop as Manta warns that Tokageroh has the sword, Harusame. Yoh’s wooden sword isn’t too much of a challenge for the Harusame, which Tokageroh is all too quick to brag that he stole. Amidamaru is kind of pissed that Tokageroh stole his old sword just to take revenge, and in that split second, Tokageroh takes advantage of Amidamaru’s lack of concentration. He performs Tokage Style! Mukugii. Yoh is tossed backwards as his headphones are split off his head. Yoh’s ok - he dodged it.

Observing from the side lines, Anna is ready to offer advice. There are three ways to save Manta. First, Amidamaru can let Tokageroh kill him as he wishes. Second, you can damage the body he has possessed until he can no longer move. However, in the process, Ryu may die. The third option to break his weapon. Amidamaru isn’t too keen on breaking the Harusame. He has a flashback to himself as a small boy chasing thieves off his farm. Again he breaks his sword, citing that it is too weak, and requests that Mosuke craft a better sword for him. Mosuke tells him that if he wants a sword so badly, to steal one off a samurai. He needs good steal to make a better sword. However, Mosuke believed that Amidamaru would one day become a fine swordsman and so he crafts him a sword from his father’s knife. They name it Harusame.

Anna can tell that Amidamaru isn’t about to break the sword. She explains that even if there is a slight bit of doubt, they won’t be able to attack at the full force required to break the sword and their attack will be easily dodged. They will definitely be hit by a counterattack.

Ryu decides he’s tired of waiting and counts to three. He strikes, but his gang restrains him in time to get Manta away. They ask Ryu what has happened to him that he could possibly make him want to kill another person. They recall all the kind moments they spent with Ryu. Yoh asks Tokageroh to give up now that he no longer has a hostage. He counters by pointing the sword at himself and declaring Ryu his hostage.

At this point, Amidamaru declares that he has no more doubts. Sometimes you need to make sacrifices to save friends. They attack, breaking the sword. Tokageroh can’t believe it. Amidamaru sheds a tear but believes that friendship is more important than the sword. It starts to rain.