@BenoftheDead It might matter to PC gamers, in that the hardware specs of these new consoles will probably be a comparison set-point for mid-range PCs sometime after their release, and thus the specs that most PC games will need for the duration of the generation.
@jenovaschilld Well said. It's always a trade-off between the larger "ease+convenience+cost" part of the gaming industry versus the "enthusiast/premium experience" side that will always be a smaller target market. It's actually a good sign that the schoolyard debate cycle is still going on as it shows that both parts of the gamer market are alive and well.
And Karateka was awesome but that falcon always got me...
@bleedgreen2-1-5 I do agree that there was a feeling that the Wii got a lot more junk that did not make it to the 360 and PS3. But know that the NES ans SNES also had a lot of junk games. We just don't remember them, never bought them or remember them with the rose tint of nostalgia.
@alrepairs Wait... did you just post a comment on gamespot telling people it makes you look stupid if you comment on gamespot? Not.. sure... I understand...
@BORMo Their hardware isn't worse than the other 2 console makers (you have to factor in cost, timing and other factors aside from raw power). Sales show that they pretty much held their ground through that last generation. The problem is the way the big developers avoid them. If somehow some developer made an awesome sells-like-hotcakes title exclusive for the WiiU, both that developer/publisher and Nintendo would've struck gold. No publisher is willing to take such a risk these days, though. They want to play it safe by having their developers make something that can be ported across multiple platforms to sell to a wider market. I think the most memorable games of Nintendo's glory days were not cross platform games.
@ekalbtwin @wcwj26 i think you misspelled "teh". But seriously, it makes sense that the wii outsold the other 2 systems simply because it was the most affordable system with the most affordable (physical copy) games, and with the widest target market.
Sales-figurese is the only language those publishers understand, so they will use whatever business model brings in the most money. And they will keep using the tactic that rakes in the highest profit despite our whining.
He does have some good points:
1.) speak with your wallet.
2.) if you are buying it despite an exploitative business model, you are letting publishers know you are so addicted to their game/IP that you are okay with them to continuing to milk you.
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