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blindbsnake

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@texasgoldrush: No no no. Until ME2 arrival dlc everything was honorable. Arrival dlc is the beginning of the end of ME. That is the first time Supermac took the role of the lead writer and the first time Shepard made a crime.

Arrival dlc should never be connected to ME2. It was more an introduction to ME3. Same writer, same craziness, same stupidity.

"Mass Effect is a huge argument AGAINST free will, not for it."

After dlc arrival I agree. Before... no, you are wrong, very wrong indeed.

"Sometimes we are forced to make choices that alter the destinies of others and that is the point."

No is not. Your actions make change the life of other people but is the feeling behind the choices of make that will define if you are good or bad. In ME1 Shepard has to make a decision, rescue one of two crew members. He saves one of his crew members, but he does not kill the the other, the bad ones do that. In dlc arrival he makes his first true crime. Then in ME3 endings he finish the job.

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blindbsnake

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Edited By blindbsnake

@texasgoldrush: "Wow, proof that you don't get it, a rambling block of text."

Nah... I´m just trying to make it easy for you. But obviously I failed...

Organics did not found nothing because without the Catalyst they have nothing.

"He is no longer in control, because even if he "wins" at this point, the next cycle wins."

Why? They were once just one Reaper. Now that they are many they can´t control a new cycle? You need to put yourself above Supermac writing level.

See... fast reply, not "block of text". But interesting reaction. More worried about the size of the reply than the actual reply. ME3 style right here.

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blindbsnake

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@texasgoldrush: Yes... You are the living proof of that. The most retarded response is "you didn't get it", especially if you do not know the person you are talking to.

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blindbsnake

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Edited By blindbsnake

@texasgoldrush: "the concept of the ending is spot on."

So what did you choose? The genocider (red), the rapist(green) or the dictator(blue)? Spot on... You kids...

"Because you have an idiot fanbase too stupid to understand the story and actually pay attention to the narrative."

Yep... ME3 fanbase in a nutshell. Spot on...

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blindbsnake

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Edited By blindbsnake

@texasgoldrush: "pay attention to the narrative"

Oh boy... These are the ones I like:) So... Let's go then "pay attention to the narrative."

The kid gives you three choices. But the key word is "he gives you". Destroy is just another choice. The same goes for synthesis or control. Obviously Synthesis is the worse choice possible because is massive rape of organic life.But in the end all choices are solutions to his problem. I know what you are thinking, destroy is not a solution, the kid even says that in a few years the war will return and organic life will be extinct. But what you need to think is... If destroy is not a solution why is he giving you that choice?

From here you can go two ways, bad writing (which we all know is what truly happened), or the kid is still in control of the situation. In fact the kid is only pissed in one situation, the refusal ending.

"The Catalyst is forced to offer you choices because his cycle does not work anymore because organics have found a way to get around it with the Crucible. refuse, and the next cycle wins anyway."

I truly don't know what to think about this. I don´t know if you are just saying what the game is saying, or if you truly believe in what you are saying. None is a good choice.

But... Let's take your words at face value.

"his cycle does not work anymore"

Why? The cycle is doing the exact same thing as ever. The crucible needs the catalyst and you don´t know who or what are the Catalyst until he sends the elevator. The crucible is a weapon (a very stupid one I must say), are you telling me that the most advanced race in the world never thought about it? Control is what we have right now, destroy is per se not a solution, and synthesis would not need the crucible, only time. So tell me again, why is this cycle (using the kid logic) not working anymore?

"refuse, and the next cycle wins anyway."

See... That's almost more stupid than the original endings. Not as disgusting or bad, but deeply stupid. That's´the legacy of ME3.

So...it's not hard to get, pay attention to the narrative...But do you know what a clever person would tell you? Do not try to understand ME3 narrative. It´s impossible, because not even the main writer knows what the hell he was writing.

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blindbsnake

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@defiler: Someone understands... I was starting to lose hope...

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@yogibbear: See... That's´wrong. Before the EC you would be right, destroy would be the only logical choice for IT. But after the EC only the refusal ending makes sense. Why? Because destroy is also one of the kid choices. So even by choosing destroy you are bowing to the enemy will.

But Nibbin1191 is right. IT was just fanfiction, the reality is much simple... bad writing..

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blindbsnake

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@--Anna--: I´m with you on the feeling.

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blindbsnake

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@sydneycarton: I used to know that feeling... but then ME3 arrived...

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Edited By blindbsnake

@Pooya1881: "the thing about the DLCs that i said meant that they are awesome and they can be stand alone games on their own."

Oh. I know that. I thought you were being sarcastic because of ME3 dlc's. My bad.

"its just that every story has them, even the best of them has a lot of them, if they pile up enough they become apparent which they did in 3."

There are no perfect games. All stories have flaws. Obviously, the worst thing about ME3 are the endings. ME2 has flaws but when the game ends you can feel fine, rewarded, honorable. ME3 does the opposite.

Right now I´m happy because Androme seems to be what I have expected. If the game fails maybe there will be justice to what they did in ME3. Don´t get me wrong, I don´t want games to fail, there is nothing good about it. But I will never forgive "the artist" for taken from me ME1 and ME2.