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caligamer

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#1 caligamer
Member since 2008 • 469 Posts

[QUOTE="caligamer"]

[QUOTE="peanutbudduh"] It's obvious you don't get my humor or sarcasm. Jeez. Anyway, a demo represents the game, or else why would the devs release it for people to play? peanutbudduh

to TC:

just wondering have you played God of War 1&2 ?

I have, at my friends house a while ago. I never had a PS2.

Borrow a PS3 play God of War 1&2 on blu-ray and im sure your opinion will change about GOW3

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caligamer

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#2 caligamer
Member since 2008 • 469 Posts

[QUOTE="CPM_basic"]

ODST ...

  • A very short unsatisfying campaign with only 2 levels I would ever want to replay.
  • A new tacked on firefight mode that is not all that interesting. Not done as well as gears... and this is coming from a halo fanboy. You can't even use matchmaking to search for firefight games.
  • Halo 3 multiplayer.... so what the first game already has it. I guess if you don't have all the map packs it makes it worth it. 3 new maps with only 1 new good one. Bungie didn't even offer the last map pack part of ODST to download until' recently which screwed over fans who were not interested in ODST's campaign and features.

No thanks. I exchanged the game 3 hours after I beat it. Halo fanboy seriously dissapointed... I guess I had higher expectations but a lot of things could have been done better. Definitely doesn't deserve a 9.0, I would only give it as high as an 8.0. Personally I would give it a 6.5 but that's just me so don't hate lol.

johnryandaplin

god of war 3

  • 8 hour single player campaign.....nothing else

hack and slash games dont usually have online

what else were u exactly looking for?

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#3 caligamer
Member since 2008 • 469 Posts

[QUOTE="jerkface96"]

Everyone LEave TC Fails

He Keeps on saying that by listening to other people who have played the demo , and by himself playing the demo, that he can therefore judge the game by playing the demo.

THen he states that Zelda OoT is a Hack N Slash, when asked what Hack N Slash is longer than 10 hours...

hes grasping for straws,lets leave him to talk to him self people.

TC fails miserably

peanutbudduh

It's obvious you don't get my humor or sarcasm. Jeez. Anyway, a demo represents the game, or else why would the devs release it for people to play?

to TC:

just wondering have you played God of War 1&2 ?

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#4 caligamer
Member since 2008 • 469 Posts

[QUOTE="jerkface96"][QUOTE="SilentlyMad"]Do you understand how many devs would LOVE for their game to sell like what odst did? Wow I can not believe your damage control is so out of control you are acting like 4.7 mil is bad. What GoW has sold more then that? Do not bother looking because we all know already none of them have.

SilentlyMad

how to sales equal overall quality? you dont make no damn sense.

What are you talking about? Did you even read the post above mine or just bang on the keyboard ? He acted like the 4.7 mil is bad and I am pointing out 4.7 mil is great for sales.

Also :lol: at you saying I make no sense when your post had nothing to do what I even said.

4.7 Million is actually bad for a full $60 Halo game...even though it might be a record for other series

if Halo reach sold 5-6 million wouldnt you consider that "bad"

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#5 caligamer
Member since 2008 • 469 Posts

I'm pretty sure threads responding to other threads aren't allowed.

coolguy735

Im not responding to a thread, I am just curious now as to what the vote results would be

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#6 caligamer
Member since 2008 • 469 Posts

[QUOTE="SilentlyMad"]

[QUOTE="caligamer"]

OKay even if you want to compare over the same time period

Halo 3.......7.5 Million

ODST........4.7 Milllion

Plus there were more 360 systems sold when ODST came out, so more consumers that could of bought ODST but decided not to.

SO 2.8 Milllion "halo" fans decided it was not worth it

jerkface96

Do you understand how many devs would LOVE for their game to sell like what odst did? Wow I can not believe your damage control is so out of control you are acting like 4.7 mil is bad. What GoW has sold more then that? Do not bother looking because we all know already none of them have.

how to sales equal overall quality? you dont make no damn sense.

4.7 is great for a regular game not for halo games......

I dont think sales matter BUT i think it shows how ODST was not as worth the money as GOW3 is

We cant really compare GOW3 sales to Gow2 but im pretty sure the difference will be smaller

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#7 caligamer
Member since 2008 • 469 Posts

Please Vote to settle this once and for all.

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#8 caligamer
Member since 2008 • 469 Posts

[QUOTE="caligamer"]

[QUOTE="peanutbudduh"] I don't see how that changes the facts. 8 hour campaign is not worth $60.peanutbudduh

8 regular hours......$40

8 EPIC HOURS wirth some of the best graphics......$60

I don't think so Tim. Anyway, let this thread die, it reached a respectable number of posts and now I can be proud of what I accomplished...a little fair and balance in system wars.

Sorry to burst your bubble, but I saw many posts where even 360 fans agreed that GOW3 was well worth the 9.0 and $60, while ODST was not

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#9 caligamer
Member since 2008 • 469 Posts

[QUOTE="lundy86_4"]

[QUOTE="peanutbudduh"]I've already stated why I think neither games deserve the praise. GOWIII is not a complete package, it's too short, it's basically the same exact game as GOWII, and there's no real replay value. It's a rental. Yeah I'm sure the campaign is an epic ride, but it's forgettable, no lasting appeal. Was this really the way to end the series?peanutbudduh

Didn't you state you'd only played the demo?

I don't see how that changes the facts. 8 hour campaign is not worth $60.

8 regular hours......$40

8 EPIC HOURS wirth some of the best graphics......$60

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#10 caligamer
Member since 2008 • 469 Posts

[QUOTE="jg4xchamp"]

Since i've made my case for why I think God of War 3 deserved its score. I'll give my case for why ODST doesn't(since well I'm bored)

Here is what I can say positive about ODST. It's honestly the most focused single player Halo game Bungie has made since Halo 1. The Pacing was very well done, and the level design was actually some of the best in Halo. Technically that isn't saying alot as Halo has been plagued with inconsistent level design, but ODST was very good in this department. It's too much of a shooter gallery at times, but it's fun overall. The core gameplay of Halo is still strong in ODST. The holy trinity of melee, weapon, and grenades is intact. This time more grounded, you yourself are slightly slower, the weapons are adjusted, and grenades sail more. That and killing the covenant(Brutes/Hunters specifically) is that much harder, grunts are more of a menace, and jackal snipers are a serious issue.

The seemless transition between onfoot and vehicle combat that Halo is known for is still very well done in ODST. What might be the best part is the overall moody ambiance of the game. From the visual art work of the game, to the great soundtrack. Throw in a more unique way of telling a Halo branded narrative and you have easily the most atmospheric Halo. People complain that new mumbasa is empty, but that's how it's suppose to be. You're suppose to feel isolated, alone, and be looking for clues to find your team. FireFight is also by far the very BEST version of the survival type mode(as in Horde, terrorist hunt, etc)

What doesn't come off very well is that Cooperative play is even more tacked on in ODST than Halo 3. In Halo 3 it made it easy(the coop), but in ODST it kills one of the best aspects of the game. The atmosphere is just shot when you play in coop. The actual gameplay is still Halo, in fact it's Halo CE more refined. We played this Halo before. Sure it's fun to play, and yes it provides one of the better single player experiences in a FPS this gen. That said you have to hold it accountable for not bringing anything new to the series in game mechanics. Then there is no matchmaking for FireFight, making it rather inconvenient that you can't play FF unless you have friends online. Also theatre system isn't as good as it was in Halo 3.

People also like talking the MP, listen this is an expansion. As in meant for the Halo fans. So why is the 2nd disc a bunch of maps I already paid for? Essentially that 2nd disc got me 3 maps, not 9 or 11 as Microsoft wants to hype it. The other issue is that while the campaign is very good(although the ending leaves alot to be desired) it is short. I don't complain about length very often but we're talking 4-5 hours here, and one multiplayer mode.

Halo 3 launched with 6-8 hour campaign, that had the same 4 player coop, with a superior theatre system. Then you have the most robust multiplayer game on any console at the time in terms of online play, with the same superior theatre system, Forge, and Bungie.net addition as well. The gameplay is also while not grounded as ODST, has more elements to it. More weapons, equipment, more options and more varied at times. Core gameplay wise, Halo 3 is probably still better in some aspects than ODST. ODSTs brand of gameplay was just easier to build a single player campaign around.

When you spend 60 bucks on Halo 3, you got your moneys worth. Now those same people are being asked to spend 60 bucks on a shorter campaign, a very well done but half assed multiplayer mode, 3 maps, and an inferior theatre system?

That is why I disagree with ODSTs price tag.The content itself is quality, maybe even AAA quality. The Quantity of content? the amount of content compared to the predecessor? No that's not AAA worthy, when the predecessor gave you more bang for your buck. At 30 or 40 bucks, I'd agree with a 9.0 for Halo 3 ODST. At 60? Hell to the no.

Bread_or_Decide

Great response. Too good of a response for TC.

You should write game reviews for a living btw.

Exactly...i agree