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cfisher2833

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#1  Edited By cfisher2833
Member since 2011 • 2150 Posts

@Shielder7 said:

@princeofshapeir said:

I agree with Lulu: having greater control over how my character progresses in power and skill is just useless. It unnecessarily complicates the experience. I really wish mediocre RPGs like Dark Souls and Divinity could learn from true masterpieces like Skyrim and automate the entire role-playing aspect.

Did this guy just call Dark Souls mediocre...............

....pretty sure that was intended as sarcasm.

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cfisher2833

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#2 cfisher2833
Member since 2011 • 2150 Posts

@Lulu_Lulu said:

@Maroxad

Then what do you need the stats for ?

Anyway...Its very unlikely I'm ever going to play Original Sin, anyway, its not as bad as Dark Souls and its true to its own Identity.... I'l shut up now.... :)

Jesus, you console guys really aren't doing yourselves any favors. First it's complaints about having to read, and now we have people complaining about numbers/stats. No wonder you guys like simplistic third person cinematic shooters--anything else is just a bit too complicated apparently.

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#3 cfisher2833
Member since 2011 • 2150 Posts

@Maroxad said:

@texasgoldrush said:

Then you only played the first one, because Mass Effect 2 and Mass Effect 3 vastly improve in this area.

And text based dialogue cannot capture human movements as well as cutscenes do or a well voiced voice actor.

And yet, the most immersive medium is literature. Despite the lack of voice overs and any communication outside of written text.

@texasgoldrush said:

Bioware already can do it...one option on the wheel can lead to a second wheel of options, usually the "investigate" option. So excluding "Investigate" and the "Return" options, you can fit 10 dialogue options on the wheel. Nevermind in later Bioware games, it isn't written like an interrogation.

So yes, hide half the dialogue options having to go through an alternate menu to access them. Such a wonderful interface.

Not to mention all the other problems with the dialogue wheel, such as the paraphrasing which was hilariously inaccurate in Mass Effect 1. Payers are left guessing what their characters will say which is TERRIBLE design in RPGs. It downright kills immersion. In divninity's dialogue system, players know what their characters will say which leads to better roleplaying and immersion.

I could also bring up other fundamental problems with BioWare's dialogue system such as that no matter what you say, you have no influence on how the conversation goes, sometimes multiple dialogue options even lead to the same response >.> Not to mention they also pretty much encourage you to click every dialogue option, unlike Divinity where some questions are better off left unasked.

I think a really good quest to contrast this to in Divinity is the quest you get from the wife of a miner who died from Tenebrium poisoning in the Silverglen Mines. Once you get the evidence necessary to turn in the quest to her, I'd recommend saving so that you can see all the various endings that particular quest can have based on your dialogue choices. It's pretty crazy.

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#4  Edited By cfisher2833
Member since 2011 • 2150 Posts

@scottpsfan14 said:
@chikenfriedrice said:

PC has the best exclusives....but somehow I think this game will only score a 6.9

Do you really think that? PC exclusives are the best? better than Halo? Crackdown? Gears? Forza? Uncharted? TLOU?

Halo: I can't stand Halo. I'd much rather play something like Tribes Ascend. Not to mention, Halo 1 and 2 are on the PC. Even though I really can't stand any Halo game, from what I hear, those are the two best ones anyway.

Crackdown: I played Crackdown at the time. Didn't really think much of it.

Gears/Uncharted/TLOU: I really could give a shit less about 10 hour cinematic TPSs. They're fucking boring. I'd much rather play something like Total War, where I can easily spend 400hrs (just Empire Total War alone has given me 431 hours, and I think I played Medieval 2 and its expansions far more than that).

Forza: the only racer I am interested in are Mario Kart games and the FZERO series, and both of those can be played at 1080p/60fps via Dolphin.

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#5 cfisher2833
Member since 2011 • 2150 Posts

@RoboCopISJesus said:

2h warrior are fucking OP near the end.

Tell me about it. Rage+Oath of Desecration+Power Stance+Flurry can pretty much one hit a lot of bosses.

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#6 cfisher2833
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@MlauTheDaft said:

After years of tutorials and tooltips, it's a raher daunting game, but it's incredibly likeable.

There is a tutorial btw. It's that dungeon to the right of the first battle you get into. Granted, the tutorial mainly covers the basics of the game.

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#7  Edited By cfisher2833
Member since 2011 • 2150 Posts

@Ballroompirate said:

@blue_hazy_basic said:

Great score for a great game. Haven't played that much yet but so impressed.

Wish Bioware could take a leaf out of its book for roleplaying a party ......

I have to highly disagree on that, while the 2 playable characters are pretty amazing every other person you get in your party is just, to put it simple boring and I didn't care for any of them.

Everything else though I have to say Larian Studios did a pretty damn good job.

Yeah, one thing I will admit Bioware does do well is flesh out its secondary characters. Madora and Jahan do actually have pretty interesting stories, but you're not really exposed to their stories until you get to the areas that relate to them (Hunter's Edge and Phantom Forest) Prior to that, you just get weird dialogues from them that hint at their past. I do remember hearing that they intend to add more companions in a bug update once they get back from holiday.

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#8  Edited By cfisher2833
Member since 2011 • 2150 Posts

Sorry I didn't play a fucking game that was released three years before I was even born. Typically I am all for going back to play the classics, but when your game looks like this, it's a bit much to go back to.

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#9 cfisher2833
Member since 2011 • 2150 Posts

I am surprised Edge magazine gave GOTY to Borderlands in 2009. I mean, really!? Borderlands!!? The first one was fucking atrocious!

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#10 cfisher2833
Member since 2011 • 2150 Posts

@clyde46 said:

Once again, why are we arguing over specs from 2005?

Seriously. I get the whole, yeah this GPU can last you a whole gen thing, but really? Who the **** is so god damn poor that they can't afford to spend like $100 some dollars every 2 or 3 years or so for an upgrade!? Shit, it cost me thirty fucking dollars to upgrade my 560ti to a 7870--thirty dollars (after selling the 560ti on ebay and getting a $50 rebate). Sure, you could keep a GPU for 5 or 6 years, but why would you!? Just to prove a point to internet peasants?