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cfisher2833

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#1  Edited By cfisher2833
Member since 2011 • 2150 Posts

@jhonMalcovich said:

Divinity Original Sin User MC: 93/100

and still no reviews from main gaming reviews outlets. *Cough* cough* Gamespot and IGN. I mean, come on, one of the most anitcipated rpgs this year, and Gamespot and Ign didn't bother to make a review about it day 1 even though the game was fully playable since June 20. But by some weird reason, GS had time to review the pus of Tranformers and a shitty PC exclusive that nobody heard of, Spoiler Alert.

Seriously, it's like GS and IGN is out of touch with current state of PC gaming. They miss on important releases and review indie shit instead just to fill a checkbox that they care about Indie game.

I know that the game was offically relased on June 30th, but come on GS, you could easily have access to the early version if you bothered to ask the dev or just bought an early access from Steam for 40 bucks.

Anyway, the game is REALLY great. I am getting so much Baldurs Gate-vibe with this one. The game is reallly daunting at first because of its scale and size, but it's really worth the effort to plunge in it.

Divinity Original Sin is also doing really great sales wise, being Steam's number 1 for a week. The current player number stats was pushed from 3k at launch to 20k after a weak of sales and it keeps growing.

I am really glad that this game is doing well. We all need the resurrection of good RPGs, not corrupted by Mountain Dew and Doritos fuelled industry.

The reason there's no reviews for the game are

1. Reviewers didn't get early access to the game

2. THE GAME IS FUCKING HUGE!!! I mean huge!! The first of four major areas (there's like 6 smaller zones as well) took me around 30-40hrs to complete. It's a 100hr+ game. You won't be seeing reviews for a while if the reviewers intend to complete the game, as is standard with reviews.

It really is an amazing game. Utterly mind-blowing that a small team made this. Easily rivals the size and scope of something like Skyrim, except no part in Divinity has been repetitive. All the side missions I've played so far are unique and interesting. The writing is hilarious and whimsical--even found an Always Sunny reference with the trolls guarding a bridge. And the game easily has the best turn-based combat I've ever experienced in an RPG (Xcom not being an RPG)--it puts JRPG turn-based non-sense to shame as every battle requres real strategy and cunning; you're not just spamming the attack button.

Edit: glad to see Kevin will be doing the review

Pics I took (to counter the dumbfucks saying it's ugly)

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cfisher2833

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#2 cfisher2833
Member since 2011 • 2150 Posts

With the release of Divinity Original Sin, and the soon to be released Wasteland 2 and Pillars of Eternity...no, it's not arrogant at all. It's truth.

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#3  Edited By cfisher2833
Member since 2011 • 2150 Posts

Haven't been posting anything lately. Life has been too consumed with Divinity Original Sin. The game is fucking insanely good---INSANE!! I spent like 30-40hrs on the first area alone!

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#4 cfisher2833
Member since 2011 • 2150 Posts

Yawn. I'am too busy playing Divinity Original Sin (you know that 100+hr all-of-it freakishly fucking amazing! PC exclusive that you'll never play) to give a shit or bother making a serious response.

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#5  Edited By cfisher2833
Member since 2011 • 2150 Posts

I'd really love a full-fledged, big budget stealth game where you play as a ninja trying to infiltrate enemy castles/encampments/etc--think Hitman (not Absolution)/Thief 1&2 style level open level design. I'd also really love to see a Chaos Theory sound/light detection system, but also combined with a MGS style camo detection system. They could even do some stupid shit like giving him magical powers (how else are you gonna make it so he can see through walls? gotta appeal to casuals!). I'll keep an eye on this, but I'd be surprised if this turns out to be that style of game.

Just watched the trailer. Yeah, I was thinking it was this when you mentioned it. That started as a school project. Looks decent, but just like Dishonored, it seems to give the player way too many powers and thus ruins a lot of the tension and difficulty that make stealth games amazing.

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#6  Edited By cfisher2833
Member since 2011 • 2150 Posts

Because they know XBOX players are idiots. Shit, I remember some image posted to /r/pcmasterrace where some lemming was bitching about how you can change your steam name for free, and that it should require money to change the name just like XBLA. Even Notch practices this sort of shit--takes a bunch of skins that some modder could come up with in an hour, packages them together, and charges $5 for that shit on XBLA. They know console people will gobble down that dick.

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#7  Edited By cfisher2833
Member since 2011 • 2150 Posts

@hoosier7 said:

To be honest i don't thinks it's right to say the PC is completely backwards compatible, i simply can't get many of my old games running or they have major glitches from the compatibility, most of the time i've just waited for a re-release on Steam or GoG. Even then i've had to wrestle with SW:BF2 that doesn't load into singleplayer battles unless there's a mic plugged it (why i don't know?) and Roller Coaster Tycoon 2 that has a chance the game will crash whilst saving.

That issue just sprang up with the game when it went on sale recently. There's an easy fix I found on the Steam forums

1. Go into Control Panel

2. Go to Hardware and Sound

3. Go to Manage Audio Devices

4. Go to the Recording Tab

5. Right Click on the Stereo Mix Device and Select Enable

Easy peesy. Shouldn't have any problems now.

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#8  Edited By cfisher2833
Member since 2011 • 2150 Posts

@Heirren said:

So let me get this straight, a physical copy of any given pc game can be easily played on a windows7 machine? I'm going to swing by a relatives house in the next coming days and see if I have anything laying around, and then hit up a used game store.

I ask because I've had issues in the past. Half Life comes to mind.

If you want to relive Half Life, just download Black Mesa. It's a fan-made remake of the original Half Life. It's really really well-done. If you get physical copies, you might get problems as the versions of such games sold on Steam or GOG tend to have hotfixes pre-applied that allow them to work on modern systems without hassle. If you buy a old physical copy, you're gonna have to apply those fixes yourself (PCGamingWiki is a great tool--ALWAYS look up a game on it beforehand).

@Snugenz Yeah, the GoG and Steam versions of Chaos Theory work without a problem and no longer use the Starforce DRM. The PC version of Chaos Theory is amazing, even coming with native 1080p support in the options menu. The only thing I had to do extra was inject SweetFX's SMAA as the game forces you to choose between Shader Model 3 or AA. Works fine.

Chaos Theory

Black Mesa (Half-Life remake)

Album of Old Games

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#9  Edited By cfisher2833
Member since 2011 • 2150 Posts

Game looks shitty anyways--a lot of fumbling with a crap camera system.

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#10 cfisher2833
Member since 2011 • 2150 Posts

Yeah, I listened to a few of his lines on youtube--some of the worst voice acting I've ever heard. When they robotisize his voice a bit, it doesn't sound bad, but as it is in the alpha, it's fucking terrible. Heard the voice acting overall is pretty damn shitty too. Not like I really care--Bungie FPSs are horrible.