Everything in CCC is set for application deciding. (or did you mean IN-GAME also)
What is adaptive anti aliasing and could IT be interfering with graphic?
Also - VSync is ON unless application specifies otherwise.
Catalyst AI is ON.
Triple buffering is on.
EDIT: I Also tried EVERYTHING OFF, but still this emerges.
NOTE: World at War and Crysis Warhead are the only two games in which I have stumbled across these problems so far ..
Log in to comment