You act as if the upgrades would only benefit Crysis. There are other games coming out ya know. Alan Wake, UT3 to name a few..... Upgrading for Crysis just means you'll be able to play any game for the next few years. You possibly couldn't be a pc gamer, otherwise you would have known that and not have spent $950 to upgrade your computer for one game :roll:Not saying Farcry is bad, just that, do Hermits really want to spend a fortune to run an updated version of Farcry? I don't see a real evolution in gameplay.
Btw, I spent the money on upgrades so I can run the game when it comes out.
SergeantSnitch
coolviper2003's forum posts
I sure will buy this game :D It looks great, and I like the whole Alien theme that it has. I think you forgot that the whole game does not take place on an island. There is the alien space ship, the aircraft carrier level, and I wouldn't be surprised if there were other locations besides an island. Oh yeah, seeing the island frozen should be pretty cool and change up how the game plays....
BTW Crysis does not = Far Cry
[QUOTE="coolviper2003"][QUOTE="BitterExtract"][QUOTE="coolviper2003"]Too bad it can't run games. You need a motherboard, ram, cpu, hard drive, optical drive, power supply, OS, and a case for that 8800 GT to play anything.l-_-l
Your going on the internet on a what then?
A console? Disgusting... :?
Web browsers on consoles are disgusting. But let me ask you this. What if I'm surfing the internet on a 1.6 ghz P4 with 256 mb's of sdram,a 40 gb IDE hard drive, and a 200 watt power supply? Please don't tell me the 8800 GT would work on my setup.I would have to say "learn to keep up with the times". Not to mention you wouldn't be a PC gamer with that setup anyways. A PC gamer keeps up with the tech. I know, I was just giving an example because computers of that spec do exist and there are people who are interested in PC gaming but have really crappy computers. Hence, a 8800 GT would be worthless unless you bought a whole new computer to go with it.[QUOTE="tbone29"]1. FPS selling more on the Wii was NEVER a point from sheep. The 360 is king of console FPS's.
2. Metroid Prime 3 isn't nearly as popular as Halo and they are completely different. Metroid Prime 3 isn't a FPS, so it really shouldn't apply to your arguement.
3. That leaves MOH:H2 which was said to control better than Halo 3.
4. Halo 3 was more anticipated, popular, and was marketed farther to consumers. It's way more appealing to the casuals/masses
5. MOH:H2 is NOT a great game it just happens to control superbly (Or so IGN tells us).Demetri_OS
LOL - go back to the Metriod 3 thread on control. And how once Metriod 3 is out, every FPS will be mimic or try to copy these controls. WOW, talk about selective arguements!! Is this gen over? Why would Microsoft release a motion sensing controller almost mid way through the console's lifespan? How can any FPS mimic Metroid controllers when devs can't make games on the 360 using motion sensing controls? As far as the Wii is concerned, MP3 has made a big impact as in it set the bar as to what FPS's should control like on that system.
[QUOTE="SER69"]Wii mote > Dual analog.
That is how.
Demetri_OS
And that does not stand on the sales arguement. Halo 3 sales > than Metriod 3 sales. Excellent sales result in something being GREAT - according to sheep. I don't see Metriod 3 being GREAT if a traditional FPS outsells it. Your logic is flawed :| Let's take a great game that sold poorly and a bad game that sold amazingly. Is it fair to say the game that sold well is the better game? You can't use sales of Halo 3 and say just because it sold more then MP3, the wii-mote made no impact. The sales logic is flawed as it no way confirms quality of any kind.
[QUOTE="coolviper2003"][QUOTE="Demetri_OS"]I have a Wii and MP3,.. just got the ice missles. It's a good way to play. But, I don't see it performing industry wide changes to how FPS are played.Demetri_OS
Well considering the only thing that Wii-mote is actually changing is how you aim, it shouldn't be drasticly different then using a standard control. I mean you still use an analog stick to move around, you still press buttons to jump and shoot. It's just you now have pinpoint accuracy aiming. If you didn't think the aiming was easy in that game then I really don't know what to tell you.....
Read the other posts - they are telling me it revolitionized the FPS. Yet, its not selling better than a traditional FPS. How is it a success, when that SAME camp tells me sales matter? Well the other people are just making it a bigger deal then it really is. I think the Wii-mote is a great control for FPS's but I don't believe it revolutionized anything. It just makes aiming easier is all.
[QUOTE="Haziqonfire"]And how will it do when compared to sales of Halo 3?[QUOTE="Demetri_OS"][QUOTE="Haziqonfire"]MOH:H2 -- Read the IGN Review. "Better controls than MP3"
"controls that spank anything that uses dual analog". They even said that the controls are the best they've seen on a home console, pc is a different story however.
Demetri_OS
Sales? What happened to every other fanboy claiming sales dont matter? now all of a sudden they do huh?
Well, ill answer your question. It wont sell as much as halo 3, wont even come close. However, i was talking PURELY about the control scheme, which was what your topic was talking about. the revolutionary FPS on the Wii. Believe it or not, MOH:H2 is a revolutionary FPS for the Wii because of the control scheme. Single player probably sucks, and Mulitplayer will be the best we've seen on Wii.
Again - NO. Sheep have made it very clear that sales matter. So, why isn't Metriod 3 selling better than Halo 3? Since the mechanics are better? Metriod as an IP has been around since the 80s. Halo is new. Everyone knows Metriod. And this new way of playing was to revolutionize FPS. Yet, I don't see it selling better than traditional FPS. Just like the Wii is selling better than traditional console systems, why isn't Metriod 3 selling better than traditional FPS? Halo had a much bigger marketing strategy, besides it was the multiplayer in Halo not the single player that made it so popular. Metroid was always about single player and never bothered with multiplayer (with the exception of Echos), hence it was never as popular.
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