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dannyodwyer Blog

History of Soccer Games (video)

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Video age-gated for mature content.
Click here to watch all of Citizen Game Episode Two on Youtube

The History of Football (Soccer) Games
Seen as the world cup is in full swing, I thought I'd do a quick video about the history of soccer games for those of you who love the reminisce and those of you who've never played these great games. Once your done watching this video-editorial, use the comment box to tell us:

Do you like footy games?
What are your favourite footy game(s)?
What is the worst footy game you've ever played?

Microsoft's e3 in 130 seconds (video)

I've always wanted to make one of these mash-up videos, but I usually have to let it fall by the wayside as the day job and running CG takes over so much of my time. Last night I got itchy for editing so I through together this mash-up video of the Microsoft Press Conference in 130 seconds. Without doing a VO, it should sum up my impressions of the conference; the good and bad.

[video=dnc0kjH65bMNszPZ]

Hope you're all keeping well, enjoying the World Cup and the summertime.

Danny

Rising Cost of DLC (Video Editorial)

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CLICK TO WATCH THE FULL SHOW HERE

I started making short videos as a direct result of enjoying the content here on Gamespot.

Over the past few years I started up my own website with a group consisting mostly of Gamespot members, found through our mutual love of games and this sites community features. I've even had the privilage to call many of them my friends and have shared controllers in my apartment with more than a handful of them since moving to London. Today we launched a project that has been in the works for over 3 years - our very own monthly video show. As you may know, making something is only half the battle, the tough part is getting people to watch it. So this humble Gamespot user presents the above sneak peak of the show that went live on Youtube a few hours ago.

Gamespot is the reason this show exists. The continued support from Gamespot staff members made getting to where we are now that much easier, somthing that is reflected in the closing credits of our full show available here on YouTube (42 minutes long).

We present this with thanks to the Gamespot staff and hope that you, my fellow Gamespot user, take a few minutes of your time to watch our show "Citizen Game" - the weird European third cousin of the mighty Gamespot.

My sincere thanks to everbody who has helped us along the way,

dannyodwyer

Finally. Nearly. There (UPDATE +video link fixed)

UPDATE #2 (LINK FIXED): Deciden to post a short segment of the show (like 30 seconds) on my twitter account. Here is the link for those who don't use Twitter. http://www.twitvid.com/WK2KQ

Hello fellow Gamespoters.

After over 2 years of "yea I'll get around to it eventually" - we're finally making our gaming show. In fact as of this blog we're over half way through shooting and editing our first episode. At approx 25 minutes, it covers a lot of aspects of gaming that most games media gloss over - hopefully giving our show a more reflected feel of what games mean to gamers, rather than the PR fueled show we've had to endure in the past.

Seen as nearly all of the staff on the site and show I met through this wonderful website, I thought it appropriate to once again thank the staff and community at Gamespot for their part in getting this (a dream of mine for many a year) off the ground. In fact my right hand man in all this has been the brilliant Tamoor Hussain (below) who I met through the site forums and who recently played a blinder on a number of Gamespot UK Podcasts last month. I better get back to editing, but I hope you guys can lend your critical eyes and ears to the finished project in little over a week.

Danny1

Tamoor

Easter Clothes

As I'm an Irishman, you probably know I've been Christened a Roman Catholic. As I'm an Irishman in the 21st century, you probably know that I dropped my devotion of the Galilean carpenter around the same time as Santa and the Easter bunny. However, I've made an effort this year, to wear atire that represents what Jesus means to this gamer in 2010.

WWJDFTW

Also, we finalised the script for Episode 1 of Citizen Game. This video game show of mine has been 3 years in the making (more like planning) and I'm looking forward to blowing all of your minds in about 3 weeks time. Twenty minutes of gaming coverage hosted by myself and current Gamespot UK intern (and long time Citizen Game reviewer) Tamoor Hussain. I've always believed in "If you can't join them, beat them", and I plan to do just that before the end of the month. Untill then, Happy Easter Gamespot friends.

Danny

Follow me @dannyodwyer
Follow our site @CitizenGame
Visit our site www.citizengame.co.uk

Living in London?

It's been 8 months since my move to London and 6 since the launch of the new Citizen Game so last weekend I thought it was time to throw some polish over it. Loads of polish, stupid ammounts. So now it looks like this: http://www.citizengame.co.uk/

For those of you new to my blog (HELLO!), I've been running this website with friends and some Gamespot members for a couple of years. It came off the back of a podcast we started back at the radio station I used to work at. My current co-presenter can be heard on the Gamespot UK podcast, but I'm getting him back in two weeks time! If you'd like a less news-focused, more enteraining podcast than the standard formula, please check it out. We're also on the hunt for a few more UK based reviewers, so if you think your work is up scratch, get in contact :)

Anyway, the main reason we started the website was to give us a platform for our video content and we're starting filming on the long-planned monthly show within the next week. We've put out the call before, but here it is one more time. If your based in the London area and looking to get into games journalism, be it in front or behind the camera, then we're looking for you. This isn't a small operation, I work for a video production company and we have some great tech and experience at our disposal. But people power is where these things are won and lost, and we could use some more.

So if your interested, or know somebody who might be, please send me a PM on gamespot or contact me via Citizen Game.

To get the scoop on all new Citizen Game content, please register on the site of follow us via Twitter.

Citizen Game

Hard Drive, Tough Sell.

Microsoft Press Release (25th March 2010)
"Available in stores today, Xbox 360 introduces the 250GB Hard Drive, which offers more space to store your favorite game and entertainment content. Available at the incredible value of $129.99, the 250GB Hard Drive offers more freedom to download the latest demos, Xbox LIVE Arcade games, full game titles with Games on Demand, TV shows, movies and more straight to your Xbox 360 console."

This new Xbox 360 hard-drive is such "incredible value" that I felt compelled to write about it. For those of you in the UK for mainland Europe, the same HDD is available for £64.99 or €99.99. This isn't the first time we've seen the 250GB hardrive; but it's the first time it's been available as a stand-alone accessory outside of Japan. It seems initial news that the HDD would come without the data transfer cable (which costs £12.99 excluding VAT) has since been retracted, but the fact remains that this harddrive is pretty terrible value.

Currently you can pick up a 1 terabyte (that's 1,024 GB) 2.5 inch harddrive, either online or on the high-street, for around £65. The market has moved on so much, that you'll probably spend about the same looking for a SATA drive as low as 250. It's sort of like shopping for a VCR player in 2010; the supply is low, so cost rises. However a quick look for something similar shows a 320GB drive for £40 and several used 250GB's on eBay for as low as £10 (if you're desperate!).

I may be being overly critical, sure there must be a cost to manufacturing the drives in their Xbox 360 shells and the transfer cable probably costs about 50p to make. But considering the people who are going to drop cash for this are the same people buying large volumes of content (be it games, movies, tv shows or DLC) it's a little cheeky to be asking for over three times the market price.

Xbox HDD

The price of the harddrive is clearly based on consumer expectation. When you convert £65 to euro, it comes to €72. So where did this extra €17.99 come from? Are you trying to tell me is costs €17.99 to fly them to Ireland or France? I can fly myself to either for 99p, albeit on one of Ryanair's providence-propelled tin-cans. In fact $129.99 is actually just under £88, so why a nearly £20 drop? Even with my slim knowledge of macroeconomics, price differences shifts like that don't make much sense. According to mother-internet, the HDD's are being made in Guangzhou Haizhu Borough Honglei Electronic Factory, and no that's not in Newcastle. So if the harddrives are being shipped from China, why do they cost half the price in the UK than the US and EU? Isn't the UK further away than both those places?

It just looks like another way for Microsoft to squeeze cash from Xbox 360 owners. The wireless adaptor still costs four times more than it's Netgear PC equivalent and XBLA games have slowly shifted to a point where 1200 MSP is the standard price. Coming from a time when free maps, mods and add-ons were the norm, I find it hard to stomach when they try and charge me for a "mascot" for my "Game Room". Then they want me to spend £3 on some friggin' top-hat for my Avatar. Sure Microsoft, I was just going to burn all this money anyway!

Unfortunately, one day you might have to buy a new hard-drive for your Xbox 360 and since (unlike the PS3) this is your only option, you're stuck paying whatever they want you to pay. But for those of you just looking for a replacement 20GB, at least there is some good news. According to Guangzhou Haizhu Borough Honglei Electronic Factory's website; "ALSO we have 20GB HARD DRIVE FOR xBox360 CAN BE AVAIABLE". Sounds good to me!

Danny O'Dwyer

Reader Questions:
1) Have you had to spent much on console harddrives?
2) What's the most expensive part of being a gamer?
3) Have you ever sold your body in order to pay for video game accessories?

Reviews x2 - Feedback please! :)

I've been busy writing these past few weeks, be it previews, video scripts or reviews. I've always enjoyed putting thought to paper, but the problem with working on the internet is that critical analysis of your work is sometimes hard to get. You learn by making making mistakes, but if nobody is there to tell you your making them, then your at a huge loss.

This weekend I reviewed two games. One was a game I had planned to buy, and the other was a random purchase from Xbox Live Arcade. I wanted to review a game I had no prior knowledge of, and one that hadn't been reviewed by most publications. As it turns out Lazy Raiders was actually pretty good, and as I'm sure you all know, so too is BF:BC2.

If you guys have the time I'd love to hear your feedback on these latest two. Any and all feedback is appreciated.

Lazy Raiders Review (Xbox 360)

Battlefield: Bad Company 2 Review (Xbox 360)

I should have a video feature about the BAFTA game awards online in the next few days. I'd love to get my hands dirty at an event like that. From my work in radio I always loved the thrill of trying to capture the perfect interview. Last week I was confined to watching the event in my sitting room, but I still had some thoughts on the event. I look forward to sharing them in the next few days.

Oh and hey, Spring just sprung.
That's somthing we can all look forward to!

Hands On: Blur Multiplayer Beta

Both the Xbox 360 and Playstation 3 have played host to several simulation racing games, often using them a poster boys to show off each console's graphical prowess. With the exception of 2008's Burnout Paradise, there has been little in the way of social arcade racing for owners of either console. In fact even races in Paradise City were gentlemanly affairs without a red shell or banana skin in sight. So it seems Bizarre Creations, the developers behind Project Gotham Racing, have spotted a gap in the market for their brand new racer Blur. If you like your races messy, fast and explosive than Blur offers an experience not seen on consoles for quite a while.

Driving in Blur is fun and forgiving. Success is determined by breaking late, taking the proper driving line and drifting in and out of corners. Though the cars on offer are all licensed (with badges including BMW, Lotus and Renault) they can take much more punishment than their real life counterparts. Shunting your fellow racers and using crash barriers to bustle around corners isn't ideal, but it works. In fact the game makes every effort to ensure you never loose that sense of speed. If your car spins out of control or is destroyed by your opponents you re-spawn in motion almost immediately. Races are relentless, action packed and engaging from start to finish.

In any case the driving plays second fiddle to Blur's impressive weapon setup. Littered along the track are a variety of power-ups, three of which can be equipped at any time. Unlike the lucky dip pads in Mario Kart, power-ups in Blur are placed in clear view along the track, inviting you to stray from your driving line to grab your favorite. These are stored in slots which can be cycled through and fired in any order you want, enabling you to tactically retain useful weapons. To ensure your eyes don't wander too far from the track, these are represented by icons that float unobtrusively behind your car. Just as well each of the eight power-ups on offer has its own distinctive colorful icon which are easily recognizable after a few races.

The power-ups themselves consist of offensive and defensive options. Shunt is a slow moving projectile which homes in on other cars to violently flip them on impact. Barge sends out a burst of energy around your car, knocking opponents who are getting too close for comfort. Bolt consists of three straight-shooting projectiles and Shock creates a maze of lightning up-track for your fellow drivers to dodge around. You also have the common or garden Shield and Mine, the Repair to patch up your damaged car and the Nitro for a handy short burst of speed. Each of the power-ups feels useful, or at the very least worth holding onto. Others like Bolt can be incredibly satisfying to nail opponents with. Placement of these power-ups has been well balanced too as you always feel like a game-changer is waiting just around the corner.

Blur takes more than a leaf from Modern Warfare's online mechanics creating a similarly addictive experience. In each race your rewarded for placement, use of weapons and unlocking challenges, resulting in gained XP in the form of 'fans'. Over time you can level-up your online persona, unlocking extra cars and modifications. Right now the beta is capped at level ten and is limited in terms of mods & cars, but customised setup's will no doubt serve as another tactical layer to each race. In any case you'll rack up points pretty quickly, as your awarded for driving badly almost as much as you are for driving well.

After each race you're dropped back to a lobby where you can tweak your setup and vote on the next race location. Three of the four game modes on offer in the beta are variants of the basic race format, but the fourth is more akin to Destruction Derby. There's no racing, so points are gained by damaging opponents cars either with weapons or brute force. The tracks for this mode are unique, with figure-of-eight and circular domes ensuring maximum carnage. Multiplayer supports up to 20 racers, but even in low number matches each race is a battle from beginning to end.

Blur's inspirations are numerous, but the end result feels very unique indeed. Unlike online shooters, pole position has always mattered more in racing games but Bizarre Creations have created a system where its not the winning, but the tacking part that counts. If they can retain this in the single player component Blur may very well be a racing game for the masses, though its unclear if it's frantic approach will satisfy racing aficionados.

Blur is penned for release on April Fool's day 2010 on Xbox 360, Playstation 3 and PC.

Danny O'Dwyer

Radio Interview - Heavy Rain

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Im the second guy who's brought in, not the first.

Sometimes when I'm not talking to a camera on my own like some sort of psychotic loner, I talk to other people about things. Sometimes I do this on the radio and sometimes, like in the above "video", the topic is video-games. My favourite show to do this on is 'The Last Word', Irelands most popular current events radio show which is on nationally, every evening during drive-time. I love the idea of gaming being wedged into the most high-value slot on national radio and hope that I add a degree of credibility to our pastime which many radio journalists seem to enjoy berating so much. To put it in context, I was interviewed either side Cal Thomas speaking about Barrak Obama's bill of health and the gorgeous duo of Martin Keown and Mark Lawerson about upcoming matches in the Premier League. Gaming is mainstream, and that's pretty awesome.

Thanks for the video ideas everybody. I have one in the works which should be done within in the next week.
For now, have a listen to me talk about games 'n' stuff.
Or dont. There are much more cooler things on the internet right now. Like Tron.