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DarthBuzzard

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#1 DarthBuzzard
Member since 2019 • 360 Posts

@dzimm said:
@darthbuzzard said:
@dzimm said:
@darthbuzzard said:
@dzimm said:

Even 3D television had its defenders. For that matter, so did Kinect.

At any rate, I don't think anybody is disputing that VR is interesting technologically speaking, or that it can offer a novel experience, but I don't see it ever being widely adopted. It probably won't die out, but it's also unlikely to ever have mass market appeal. It will always be an expensive niche within a niche, like articulated chairs for racing and flight sim enthusiasts, prized by the "hardcore" gamer but pretty much ignored by everybody else.

Anyone who says this literally doesn't even know what VR can be used for. It's incredibly embarrassing to read posts like this. You just make yourself look ridiculous.

Think about it. How does a simracing chair with one use compare to something that is an actual computing unit with loads of generalized uses?

I think VR might have its biggest (but still limited) success in research and possibly education, but as a mass market entertainment product? I doubt it for a number of reasons but largely because I don't think the average person wants to clear out a room in their house and strap goggles to their face just to use it. That's the biggest hurdle from a marketing standpoint, convincing the average consumer that this is something they want.

Explain why you need to clear out a room. This has always been a myth, just as weird as the whole sitting close to the TV thing.

Unless you want to be confined to a small area and risk tripping over things in your immediate vicinity then you're going to need a reasonably large, clear space in order to use VR safely, unless you only play games that require you to sit.

But, look, fanboys like you can argue and white knight on the internet all you want, but that's not going to convince the average consumer to fork over the cash for VR, meaning that it will always remain a niche product.

None of my friends have a large space, and neither do I. We've all been fine for years. This is pretty standard.

How am I a fanboy? If anything, it's you who's a fanboy; someone who loves to champion traditional gaming in a way that trashes VR gaming. You're justifying your hobby with lies and deception. I'm here with the facts.

And if I can't convince the average person to fork over the cash, that doesn't mean crap for it's adoption. Words don't really do much in the first place for VR. People have to use it themselves which almost always comes off with positivity.

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DarthBuzzard

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#2 DarthBuzzard
Member since 2019 • 360 Posts

@dzimm said:
@darthbuzzard said:
@dzimm said:
@commander said:
@dzimm said:

@darthbuzzard: "...every technology ever invented had it's share of media outlets that thought they were fads."

I'm holding out for 3D television myself. It's going to take off any day now. Just you wait.

vr isn't 3d television, it is way better in the sense that ipd and the way you setup your headset can relieve eye strain a lot, especially if you try to avoid looking at stuff in the distance, since vr headsets are made to look at stuff about 3-6 foot away.

Even 3D television had its defenders. For that matter, so did Kinect.

At any rate, I don't think anybody is disputing that VR is interesting technologically speaking, or that it can offer a novel experience, but I don't see it ever being widely adopted. It probably won't die out, but it's also unlikely to ever have mass market appeal. It will always be an expensive niche within a niche, like articulated chairs for racing and flight sim enthusiasts, prized by the "hardcore" gamer but pretty much ignored by everybody else.

Anyone who says this literally doesn't even know what VR can be used for. It's incredibly embarrassing to read posts like this. You just make yourself look ridiculous.

Think about it. How does a simracing chair with one use compare to something that is an actual computing unit with loads of generalized uses?

I think VR might have its biggest (but still limited) success in research and possibly education, but as a mass market entertainment product? I doubt it for a number of reasons but largely because I don't think the average person wants to clear out a room in their house and strap goggles to their face just to use it. That's the biggest hurdle from a marketing standpoint, convincing the average consumer that this is something they want.

Explain why you need to clear out a room. This has always been a myth, just as weird as the whole sitting close to the TV thing.

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#3  Edited By DarthBuzzard
Member since 2019 • 360 Posts

@dzimm said:
@commander said:
@dzimm said:

@darthbuzzard: "...every technology ever invented had it's share of media outlets that thought they were fads."

I'm holding out for 3D television myself. It's going to take off any day now. Just you wait.

vr isn't 3d television, it is way better in the sense that ipd and the way you setup your headset can relieve eye strain a lot, especially if you try to avoid looking at stuff in the distance, since vr headsets are made to look at stuff about 3-6 foot away.

Even 3D television had its defenders. For that matter, so did Kinect.

At any rate, I don't think anybody is disputing that VR is interesting technologically speaking, or that it can offer a novel experience, but I don't see it ever being widely adopted. It probably won't die out, but it's also unlikely to ever have mass market appeal. It will always be an expensive niche within a niche, like articulated chairs for racing and flight sim enthusiasts, prized by the "hardcore" gamer but pretty much ignored by everybody else.

Anyone who says this literally doesn't even know what VR can be used for. It's incredibly embarrassing to read posts like this. You just make yourself look ridiculous.

Think about it. How does a simracing chair with one use compare to something that is an actual computing unit with loads of generalized uses?

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#4  Edited By DarthBuzzard
Member since 2019 • 360 Posts

@Ovirew said:

I like video games, but I really don't give a crap about VR.

I think what Microsoft was working on with Hololens and augmented reality could be cool and even kinda practical. But as far as VR, I just don't see it catching on much more than it has now.

Something like the Star Trek Holodeck could be cool though.

VR can be practical as well. Besides, you have to admit that you'd prefer VR gaming over AR gaming. Unless you're really into casual stuff without substance. There's only so many times you can have games work within the confines of your house. AR gaming is mostly to find longevity in tabletop games, and not in some zombie house invasion game.

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#5 DarthBuzzard
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@qx0d said:

In its present state, of course most people don't like VR.

VR needs to be affordable and wireless. It should use cartridge games to place in the headset, and use Wi-Fi.

Most people don't use VR because they can't. It's too expensive, uses too many cords, and needs an expensive PC to run well.

It's not affordable nor practical right now.

No, VR should never allow for physical games to be placed in the headset. That just adds weight and complexity, even if it's a tiny amount.

Most people actually do like VR once they try it. The barrier is getting people to try it.

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#6  Edited By DarthBuzzard
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@TheEroica said:

So glad this is just labo and not a real investment in VR.... Gaming's over for me the day I have to wear a set of those goofy ass goggles to play a game...

The sooner the better then. Do you seriously think you'd be forced to wear them? Come on.

@freedomfreak said:

VR is garbage. Cardboard VR is extra garbage.

Also, Nintendo is garbage.

Your comment is so thoughtful.

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#7  Edited By DarthBuzzard
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@KBFloYd said:

imagine if it outsells PSVR? what did psvr sell 3million? peanuts

vr labo can do it. the #1 VR experience. sorry cows.

This is much cheaper...

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#8 DarthBuzzard
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@npiet1 said:

@darthbuzzard: What game is that? Is it on PSVR?

They are games for PC only.

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#9 DarthBuzzard
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@robert_sparkes said:

I can see there's fun and quality experiences to be had but I just get sick. I've tried twice once with doom another with wipeout I just can't do it.

Wipeout and Doom are meant to be intense. You'd be fine with games that don't cause you to move artificially.

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#10  Edited By DarthBuzzard
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@uninspiredcup said:
@Steppy_76 said:

To me I would describe the current state of VR as the early 3d era(ps1, n64, 3dfx voodoo 1 era). The graphics are kinda crappy, the controls are kinda wonky, but I can see the potential when it matures a couple generations down the road.

Aye.

At one point people on radio were saying TV would never take off.

History repeats itself.

Exactly, every technology ever invented had it's share of media outlets that thought they were fads. The Internet itself was mostly figured to be a fad by the media.