Carnage might want to check your link to neogaf, maybe this is the thread your looking for http://www.neogaf.com/forum/showthread.php?t=167484 the thread you link to is an off topic thread.
upinflames here are game play descriptions from people who have played it as well as analyzing of the gameplay videos
From what I've seen, it looks like the enemies leave behind a streak when attacking, corresponding to what stance you need to be in. Blue looks to be speed (the default), Red for power, and yellow for range. Apparently in the video in the OP, a single enemy can have two different types of attacks, requiring the use of different stances. So apparently, the mechanic goes a lot deeper (and ends up being a lot more interesting) than it appears on the surface. Hopefully the it proves to be as deep as it potentially could be.
I guess Ninja Theory thought it would be overly complicated to have to switch stances, and then have to block, but didn't want to go for a standard blocking system, so opted for stance-based automatic blocking. It all depends on how the mechanic is executed over the course of the game. I'll wait for more impressions, and a chance to play the game myself.
We know there's speed, power and range stances.
We know that if you're in a specific stance, you'll automatically block incoming moves that match your stance.
We know that you hold L/R buttons to change stances on the fly, and that stance switching in the middle of combos is possible.
We know that there are "super moves" that require stance switching.
We know that there are counters/reversals after you block a move correctly.
We know that there's no jump button.Ktallguy
just FYI ktallguy is of virtual fighter america fame who was featured on 1up show with srider.someones additions/fixes to that list.
Some fixes:
You can block any type of attack with speed stance, but there's a difference in how many attacks you can block. Power stance probably has problems with blocking fast attacks, and range stance probably has problems with blocking strong attacks (we haven't seen blocking withthem yet).
To put it simple, even though block is automatic, you won't be able to just stand there and wait for perfect moment to attack, cause your defense isn't impenetrable.
"inside the developers studio" from the PS blog.
http://www.neogaf.com/forum/showpost.php?p=6912730&postcount=894
There will be no limted addition, instead they are going to cram as much extras onto one BRD as they can, similar to God Of War 2, except that was two DVDs.
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