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dommeus

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#1 dommeus
Member since 2004 • 9433 Posts

@thedude- said:

Matt Damon inexplicably deciding to stab them in the back as a solution to get back home was when the movie fell apart and threw away the compelling work it had done to that point.

I agree. The film dropped the ball after this.

They had already agreed to go 'home' once they received Murph's vid log about how the whole expedition was a sham. Matt Damon was there and heard them say this. Why then, does he assume that when they discover he lied to them that they will leave him behind? If it was from some sort of cryo-sleep psychosis, they should have brought more of that into the actually script.

After that we have Cooper's son being a dick to ramp up the tension in the scene when Murph is trying to work out who the 'ghost' is, and then some HORRENDOUS exposition as characters talk to themselves to express their emotions ("Dad! It was you all along.."), presumably because some of the audience might not understand (even though it's happens over 2/3rds of the way through a film that spends about 20 minutes explaining scientific theories...).

At the end of the day, I think there were just too many ideas crammed into one movie. I was actually much more interested with the current state of the world than I was with the post-Earth planet hopping.

I also though the themes of 'love conquers all' got a bit soppy towards the end. When they were laying it on so thick, it actually made me laugh (thank god the film was so loud that no one needed to SHHH me).

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#2 dommeus
Member since 2004 • 9433 Posts

@b4x:

Glad I haven't bothered with any current gen purchases yet

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#3  Edited By dommeus
Member since 2004 • 9433 Posts

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#4 dommeus
Member since 2004 • 9433 Posts

@Cloud_imperium:

MMO?

MMNOOOOOOOOOOOOOOOOOO

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#5 dommeus
Member since 2004 • 9433 Posts

@nethernova said:

Camera perspective is atrocious. It's like they couldn't decide between third person and first person and in a drunken stupor tried to do both at the same time.

hahaha what the **** were they thinking

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#6 dommeus
Member since 2004 • 9433 Posts

@mikhail said:

@clyde46 said:

@mikhail said:

Where did those numbers come from?

Still trying to track down a source, /v/ is now doing maths to see how much money Bioware is missing.

You fucked up on this one. It's VGCHARTZ

http://www.vgchartz.com/article/252278/far-cry-4-sells-450k-units-first-week-in-the-us-ps4-xbox-one-x360-ps3-pc/

For shame...

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#7 dommeus
Member since 2004 • 9433 Posts

@Krelian-co said:

@freedomfreak said:

@Krelian-co said:

wut? if you die they respawn back same as ds1.

They stop respawning after 15 times or so.

Sounds like a terrible grind to do. **** that.

yeah that sounds like an annoying grind but it is an alternative to those who have died a lot to a boss i guess.

Woops didnt see this.

Yeah it's a ballache, but at least it allows shit players like me to see more of the game they spent £30 on, lol

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#8 dommeus
Member since 2004 • 9433 Posts

@Krelian-co said:

@dommeus said:

allowing you to permanently wipe out an area of enemies before a boss, meaning the punishments for dying during a boss fight were no where near as monotonous as in the first one.

wut? if you die they respawn back same as ds1.

I'm afraid not. Enemies stop respawning after you kill them x amount of times (maybe 10 or 20 I forget). It stops you from farming unlimited souls, but also means that trips to boss fights can be a lot less annoying.

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#9 dommeus
Member since 2004 • 9433 Posts

@texasgoldrush said:

DAI is far more balanced, the only hiccup is that you can make Knight Enchanters of Vivienne with God barriers by combo of the specialization and the Spirit magic tree. Look for Bioware to patch that. Bioware nerfed ridiculous assassin builds in DA2.

Haha yeah I thought this was a bug. You can literally kill any boss or dragon by running up and just holding the designated 'soul blade' button down.

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#10 dommeus
Member since 2004 • 9433 Posts

I completed Dragon Age last night. Loved the game, but there are some really interesting elements that come up during the game that could have potentially made the ending really interesting (Mass Effect 3 anyone?)

Unfortunately the game plays it relatively safe. Shame. It feels like it is sort of building to a big wtf moment that never arrives