@dannydopamine18 You....clearly don't know how to PCMR properly. It didn't have PS2 graphics. The graphics were on par with 360 generation though even with HD treatment they were still low res and low poly. Compared to Ryse or Crysis or some other games, yea, it's low tech.
Other than that, you're just throwing words around and don't even know what they mean. It had dynamic lights and AO.
Why the f would it have bloom? The entire game almost takes place inside cruise ships or buildings? The sun doesn't exist inside of buildings, buddy.
It also wasn't 50 dollars and if you paid that much for it, you're laughable.
@lostn @SapSacPrime You are actually. If you would rather it be convenient to not have to mash A on every pixel of the screen, you shouldn't be playing anything made before 2004.
Not to mention, all RE and SH and Fatal Frame games had blatantly glowing objects of importance, long before BioShock or 298498498498 other games.
Finding things in cabinets and drawers was just common sense.
God that CG video still doesn't sit right. Live action horribru or gtfo. Look how clearly Capcom doesn't understand cameras or perspective. No one would ever hold a gun like that. And WHY are the dogs retextured but Jill is still covered in the same literally 128x64 pixel textures from 12 years ago?
@DAOWAce Indeed. The remake doesn't sit right because of that. They really should give alternate audio to dub in Weskers awful 17 year old voice acting, and all of Barry's bad dialogue.
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