After Bloodborne it would be surprising if this run fluid on either of the consoles
Howmakewood's forum posts
Okay so can we start listing 3d pc games that have 1440p as supported resolution but don't "natively" run on it when set so on the options?
New 3d games with locked resolution are also welcome
this old image shows upscaling works btw https://imgur.com/clfPV3w
and that's not something that happens on PC when the game supports the actual resolution
PC games don't upscale because they don't have a set resolution (most 3D games anyway). They are able to render the same image in a variety of resolutions without losing quality but at the cost of performance for higher resolutions.
so @Legend002 can you explain how this works as clearly nobody else knows, some sources would be welcome too
@mr_huggles_dog: Brah. He thinks native 3840x2160 AAA title exist.... and it's common. lmao
Humour me how does PC games 4K image get rendered
I'll be back in an hour or so you have time to prepare a good story
@mr_huggles_dog: Ok can you with a straight face say that most PC games from 2010+ or so do not support resolutions higher than 1080p? I merely pointed how absurd the shit he is speaking about native pc resolutions in games
And @Legend002 why dont you try googling for something like "native resolution in pc games" and see what comes up?
once again pc games render on the resolution you set in the game options.
@kvally: actually....not every single game on PC. Older games unless updated don't have new resolutions and even then you have to have the PC to run games at those resolutions. Not everyone has that kind of PC.
Once again this is an example of PC gamers declaring universal graphics when 2 posts from now the talk will be about how PC gaming can have everything from cheap parts to really wxpensive parts.
I dont think any1 here claimed that the old games support those resolutions, new ones however do. What kind of PC's people have is completely irrelevant to the discussion that's going on it. But feel free to spout some nonsense
Ok let me just set this straight, you set the game to 1440p resolution on the game settings and the game outputs NATIVE 1440p RENDER to your 1440p monitor, you set it to 1080p in the options and it gets UPSCALED to your 1440p screen.
You are free to count the pixels, because it's just like that
Are you honestly saying that you need 980ti instead of 970 to UPSCALE a game to run on 1440p
@howmakewood: You don't know how resolution works. You are probably one of those people that turns on Sonic on PC and call it 1080p native.
Okay humour me, how do you see games "native" resolution on PC and why dont games look the same on 1080p and 1440p on a 1440p monitor as it's just "upscaled"
Upscale resolution is an upgrade but it isn't native. Compare 1080p PS3 titles versus 360(which upscales everything to 1080p) upscaled 1080p for example. The difference will be apparent.
Why would I compare anything in this discussion on consoles? We are speaking of PC GAMES
I know well how consoles work, I am just questioning your bullshit on PC
@howmakewood: You don't know how resolution works. You are probably one of those people that turns on Sonic on PC and call it 1080p native.
Okay humour me, how do you see games "native" resolution on PC and why dont games look the same on 1080p and 1440p on a 1440p monitor as it's just "upscaled"
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