The community couldn't have been any more clear about wanting another single player titanfall campaign. "We're happy to announce our new live service, Titanfall Go!"
I've never gotten a steelbook edition of anything. I assume there's an actual physical disc and not just a slip of paper with a download code. Man, how funny and/or infuriating would that be?
So initial excitement and initial anger aside, who got into Starfield? Honest question by the way, not a cue for a bunch of Bethesda hate. I'm not a fan but I think everything that needed to be said has been said. I gave it a go and decided it wasn't my thing but plenty of people enjoyed it. Anyone go deep into it?
It sucks but this business model makes money, in the short term and for those who call the shots. In the short term diablo immortal made money as did diablo 4. That's all the shot callers see and brand damage is a tertiary concern under immediate profit and brief stock jumps. We know and devs know what this has done. Diablo and the whole Blizzard brand is badly damaged but failures will be blamed on "overstauration" or something like that. The old star wars fatigue excuse. No one was tired of it when it was good.
I've never seen her on screen and I'm not interested in madam web, but I like her response. I'd be curious to see how she does in a production with an actual vision and story rather than a collection of checkmarks. I'm sorry this one didn't go well for those who worked on it. They weren't the reason it flopped.
I have to say, and not happily, we're pretty much already there. Having a disc is meaningless when an online check in is required to run the software. The games I truly own are from before the last generation and anything bought for pc through steam or some other launcher are subject to drm checks. While you can run them offline for a limited time they will be disabled if you go too long. Then there's the push to make even single player games require an internet connection because everything has to be a live service.
When games became so big they had to be run off a hard drive rather than directly from a disc, this became the inevitable outcome. Now, if some forward thinking publisher wanted to offer an olive branch in the form of making the games playable after they decided to stop supporting it this would be a very different conversation. Live services would be SOL but single player games, and particularly games that offer a single player option but still currently require a server connection (Dia-blow), being allowed to run locally and offline without checking in to constantly verify digital rights when they take servers down would go a long way. But it won't happen.
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