I don't particularly care if I'm playing a game that looks totally real. Already games like The Division look amazing enough, as do very unrealistic but stylized games like Bioshock did.
What I think they should be focusing their research on is life-like world interaction; NPC's that completely respond to your actions/progress, complete interactivity with environments, how about radiant conversations with NPC's. That is where immersion always falls down, not graphics.
@Zxar07 There is a wide river that runs through my suburb that is about a foot deep and consists of about 90% sewerage. They should use that. It may not kill them, but it sure stinks and is full of shit, kind of like the MS policies they support.
So she was a vice president of Windows division? Does that she was partly responsible for green lighting the launch of Windows 8? Because that was a p.o.s operating system seemingly designed to woo the tablet crowd at the great expense of the many more millions that use Windows on laptops and desk tops.
@UshLee Out of those three only Sleeping Dogs could even come close to getting a nomination, and even it was heavily flawed. The two no.3's were by far the low points of their respective series.
@PodXCOM Yeah, cheers for the link. I hate being negative about a developer and their hard work, especially when their product hasn't released, but I do have the suspicion that this one is missing the mark somewhat.
There are enough genre/gameplay changes that this probably isn't a game that I'd enjoy playing any way now.
@Breyant I'm the same. I have looked at the stats for the new consoles, but because I've been using a playstation since the beginning, I like Sony for the simple reason that I just like Sony. There is so little between the two that it makes little sense to change. Unless the PS4 was announced and was powered by a litter of rather small mice.
Despite what we like to think, there is too much information, or irrelevant information, available to us when we make a purchase decision. Generally what we will then do is make an emotional decision. Because our inner-narrative works better when we think of ourselves a rational beings, our brain retrofits our purchase decision after the fact to seem more logical to us. If we don't do this well, you may become a fanboy when your decision is tested. This is because that part of your narrative, which defines your self worth, is stuck awkwardly between the emotion and language centers of your brain. In addition, the worlds middle class often uses taste in material products as its main weapon when defining self (as we are otherwise so similar), so having that aspect of self-identity challenged can lead to an emotional backlash as well.
@Rayzakk @thijs-x @bakagami The major problem with the Wii U is that for the vast majority of Wii owner, especially in the West, the Wii does everything they need it to do. Most Wii owners are casual gamers only, or only use the Wii for casual games. I saw a survey from the States that said a large percentage never even played it by themselves. There are many reasons to pick up a PS4/XBO, far fewer to get a Wii U to play Mario Cart with your friends.
@GSJones1994 Thanks for the link. The article spells out points supporting Nintendo well. I certainly agree that Nintendo as a whole will continue to be successful, and I didn't realise there were many people writing the company off.
The article fails to actually make a good case for the Wii U, though. It fails to address the major reasons it won't sell like the Wii did, and makes a few straw man comparisons to the other consoles, which are also irrelevant.
Nintendo still has plenty of cash, the Wii U is not draining money, and their games are far less expensive than other AAA studio games to produce. Even small sales won't affect the bottom line. But it's likely the Wii U will continue to sell at a snails pace.
jecomans' comments