@Rmeez I didn't flinch when MGS4 got 10, I freaking jumped. That game was a 7/10. For graphics. And also for Naomi Hunter. I might of given it an extra point for conning every reviewer into watching a 12 hour repetitive melodrama, but I was too damn mad by the time it finished to do that. I enjoyed almost none of the game-play segments, so repetitive as well, bad stealth and interrupted every few minutes.
BTW, heaps of people are saying the graphics aren't that good, but it looks very good in review. What did you think?
@philMcCrevis Never liked the gameplay in the series. At least with the older games like MGS2, which was cool, they were pushing the technology and the stealth component was a real part of the game. In MGS4, that incredibly long movie during which you had to play a bit of game every 90 minutes to keep watching, the stealth element varied between poorly done and nigh on irrelevant. Mostly irrelevant. At least Kojima seems to have recognised that pretty pictures and not stealth is where the strengths currently lie.
@TohouAsura @jecomans @mrzero1982pt2 Good point. A full AC game playing as a proper stealth character might be too much of a departure (and need to be better than the poor stealth segments of Brotherhood) for the series, but a shorter DLC based on a stealthy, seductive femsassin would be cool, and they could gauge whether a full-game is feasible.
@AyatollaofRnR @jecomans @DarkSaber2k The article seems to say, and the dev staying eventually seems to imply, that the problem was not so much a positive or negative portrayal, but an ignorant one. That's all I was saying.
@DarkSaber2k Levine trying to write a character with deep religious convictions without understanding religion, religious people or the way they hold their convictions? That. is. bullshit.
A dev got offended because of the particular betrayal of a part of his religious experience (a better reason than the offence you're taking, and the dev remained productive after his knee-jerk reaction), and as a result Levine was able to add deeper layers of reality and meaning to his character. Problem, where?
@mrzero1982pt2 I think the current problem is more that in the historical time and context of the previous AC games the likelihood of a female assassin being a reality was highly unlikely. If they move forward in time they will be in eras and places where a female in that role becomes more plausible.
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