jecomans' comments

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jecomans

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The game is much better when you toggle off the time when moving mechanic, and only use it like a power when you really need it.

Mat should change the bit where he says it is like Assassin's Creed. You're giving people an entirely incorrect impression of what the game is.

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jecomans

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@Ant_17: Terrible description of the game. Nothing like it.

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jecomans

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@rosinmonkekyx17: I heard one of the devs say it, and you're almost saying Shadowen, with a really light hint of the 'o'.

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jecomans

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@CaptWaffle: Trine 2 is awesome, but I would suggest not getting Trine 3 even if you end up loving it. Isn't failure isn't that unusual for a stealth game. The thing in the beta that was a little annoying was that if the guards find another guards body, they ring a bell and that's an instant failure, too. I discovered this because I was hoping to distract a guard off his patrol by leaving a body where he'd be able to see it, thus breaking his pattern. But, no...

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jecomans

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Edited By jecomans

@darthrevenx: Having played the beta, I could not tell you what drove the author to liken it to Assassin's Creed. They aren't remotely similar.

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jecomans

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jecomans

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@Chaos_Dante_456: All of them up to and including Crack in Time were 60fps.

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jecomans

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@sladakrobot: I bought over 40 games last year, and I think two of them had issues that made the game a bad experience.

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jecomans

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jecomans

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@spectrexr1: In reality few PC games do actually have significant problems. The other aspect that makes the issue seem worse than it is is that your average core PC gamer has high expectations of what their hardware should be able to run, and of some basic functionality a game should have on the PC platform. If you have the perspective of a plug and play console gamer, that might make it seem like all these games don't work on PC, but really they still work a lot better than the frame and resolution locked console versions.