I found it frustrating a lot of the time. Too much trial and error._Cadbury_I was a big fan of meat boy so that stuff doesnt bother me. also playing it coop mittigates some of the trial and error.
jettpack's forum posts
yeah, really unfortunate. i bought 2 copies. 1 for me and my friends and one as a gift.Yeah, it is. Too bad it was a financial flop.
Tikeio
releasing it the same day as assassins creed was awful
Man. That game. MAN. Its so good. So creative and inventive. Im playing through it right now coop with my friends. 2 and 3 player. Its utterly fantastic fun. A truly beautiful wonderful game. its excellent on all accounts. Music, visuals, gameplay, length, design. the perfect mesh of old and new.
how did you guys like it?
eh. gears is fine. i dont love it but its fine.
Skyrim, gears of war 3 or uncharted 3.... Dont get me wrong, all of them are GREAT GREAT games. skyrim is even fantastic. but it was totally overated and hyped. its fantastic, but it has issues. totally not perfect.
They're really good! i prefer the first one. its scarier, better atmosphere and story. The combat and action in the second is better.
get them!
[QUOTE="sonic1564"]
[QUOTE="ultraking"]Doubt it. 360 crew don't play rpg's yoNoodleFighter
I own rpgs on the 360 and play them. Your logic is flawed.
your a manticore
i bet dark souls would have sold WAY more if it was on pc.The witcher 2 is an incredible game, are you joking? version 2.0 is VERY polished... and Polish. HA I MADE A JOKENah game isn't even great, combat is pretty bad and game is very unpolished
Zurrur
[QUOTE="The_Capitalist"]The pathfinding would be horrendous.DanielDustThat's the biggest flaw they need to overcome to make TW more than it was and still is, in a way, CA is too lazy with TW, it needs more, it needs to change, they've been giving the same formula since the first game. Personally I'm tired of flat battlefields with a few random buildings that don't fit with the map for more than 75% or so, it needs more, it needs vertical battles. Imagine a TW game, with cowboys and Indians, with more to it than just a flat square with random trees and some grass, vertical battles in canyons, more diversity to the way you fight, more diversity to gameplay, game mods, having to go through canyons and cover carriages from the cliffs and more fun and varied stuff like that (not just "Oh hi, I have city, you attack?", "Oh you have city, I attack" and finally "me army, you army, we go war"), better crafted cities, cities that aren't just some random walls applied on an almost randomly created almost flat surface that they made and still make in TW games. Right now this is the kind of TW game I dream of, but it's impossible, because it's nothing like any "lazy" TW CA made, it needs a lot of work, yeah, i agree. they need to change it up. Its an awesome series, but it needs more intresting encounters and maybe even more depth with the campaign map. i would love a deeper agent system.
Good question. I bet it will be rome, which would be cool But i'd rather have it be something totally different. like WW1 era.
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