What I'd like to see: A different and original game. That's all. A return to form for Ghost Recon would fit the bill. And yeah, get out of NFTs please or I'm not buying your shit regardless of what you put out and regardless of its quality.
All that Star Fox really has to be--or should be--is a series of on-rails levels that sometimes branch and always feature a ton of explosions and firepower.
Eh. I mean agree over all of the gimmicky things that they've tried to do with it, but I still maintain that Star Fox should evolve in the same way that Mario did when Mario went to 3D and we started getting games like Mario 64, Sunshine, and Odyssey.
I've always wanted to see them do a Star Fox game along the same lines as something like Ace Combat. Just a big ol' level to fly around in. You've got your OG squad mates, you can command them mid-mission to scatter to different parts of the map or come together to give each other backup, you can switch between them on the fly, decide their loadouts before each mission so you can specialize them for different roles, be able to transform the Arwing to a different vehicle at will so you can go into buildings and blow things up inside when you need to, and/or have your on-rails segments for certain scenarios like going through tunnels underground or flying into a much larger ship in space... out of all the things they've tried to do with Star Fox, I hate that they've never tried something like this because to me, this is a no-brainer.
They've done free-flying like that before but it in and of itself always felt like a gimmick as a part of an experience and never felt like it was the experience.
This frankly scares the shit out of me... but imagine if Amazon bought EA. There's literally no bigger move that they could possibly make into the games industry if they really want a piece of it. I don't see them running the ship any better than EA frankly, which is why it scares me. EA mettles far too much and it's actively destroying some of their games like Battlefield 2042.
Best: All the ones that are 2D, have a mix of 2D and 3D, and the 3D is as on-rails as possible.
Worst: All the 3D ones that attempt to give you some sort of freedom of movement.
The 3D ones have to have gimmicks all over the place like homing attacks, grinding on rails, lane-switching, switching from 3D to 2D gameplay and back again, you name it... doing anything and everything possible to stay away from freeform 3D movement just for the formula to have some hope of working. The speed + freedom of movement in 3D just doesn't work on its own... or at least it hasn't thus far, and I don't see it ever working.
It looks like hipsters had sex with Fortnite and gave birth to a child. ...what the hell happened to this series? I never liked the third game and anything after it. I was more into the first two games. With how long it's taking Rockstar to put out a new GTA, Saints Row could easily fill that gap with a game in-between GTA releases.
It's not a bad idea per se if they take advantage of the instant interaction that streaming something live would have. Whose Line had audience members shout out ideas for the cast to improv... you could in theory replace that with suggestions from the people streaming the content. They could do a live AMA with somebody and get questions from people streaming it and they'd answer live and on the fly. There's a bunch of things you could do with it.
Say nothing bruv. You don't win by saying something. You say one thing, one side gets mad at you. You say the other thing, the other side gets mad at you. You say respect everybody despite their opinions... and people still get mad at you. Say, fucking, nothing.
That makes no sense. If a game is done... it's done. It doesn't need any more updates, unless iOS gets an update and it breaks old code written years ago for it.
It has struggled to get consistent commercial success out of those studios, and it wants to build a leaner organization with a more compelling growth and profit story for its shareholders.
You made Crystal Dynamics do a live service for The Avengers which ruined it before it even launched. Guardians of the Galaxy by Eidos-Montreal might've been screwed just because of the real bad stink of The Avengers that it left behind, but also you made them release half a game with Deus Ex Mankind Divided and had the idea of selling the second half of it as its own game. Square Enix Montreal just did mobile games and frankly those either succeed wildly or they bomb... if companies knew the secret sauce behind how to make mobile games succeed, they'd use it. For me, it just looks like a crapshoot as far as what catches fire and what doesn't on mobile.
You meddled and it didn't pay off. Now you're meddling with blockchain and NFTs.
@stickemup: Depends on what more means to you. You're only looking at it within the context of numbers... which of course makes no sense. If you take it to mean "more to the experience", then it fits... "the experience" being instilling fear.
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