[QUOTE="lesner87"][QUOTE="cobrax75"] Console version runs the game graphiclly at medium settings...and yes its been confirmed...
I suppose the PC version will be getting mods as well.
KrazyKenKutarag
I would need a proof to that.
"Far Cry 2 is also a beautiful game, at least on PC. Clever shading based on layers not textures means the game can scale to your PC, and the powerful demonstration machine displayed a crisp, sun-drenched, coherent and detailed landscape; one both functional and flattering, given the decision to all but scrap a HUD. Requirements will be typically lower than bitter rival Crysis, we're told, but Far Cry 2 will happily get the most out of even the most monstrous rig. Redding describes the console versions as comparable to a "medium load-out on PC", and warns us that, "graphically you're going to notice slight differences". Which we did."
http://www.eurogamer.net/article.php?article_id=148942&page=2
Its a bloody hands on preview.I will wait for the GT comparison HD vid.And before that :
http://www.destructoid.com/far-cry-2-will-run-the-same-on-console-and-pc-seamlessly--76062.phtml
http://www.computerandvideogames.com/article.php?id=190747And how have you found managing these assets to work on both consoles and PC?
"Amancio: Obviously it's a huge challenge. We have constraints but they're totally different constraints. We kept all of them in check from the beginning and by doing that we basically built the game around their constraints.
We tried not seeing them as negatives, but 'how can we take that weakness and turn it into a strong point?' For example we do have a very limited memory on console so instead of taking that as a negative we redesigned our graphical pipeline and memory's no longer an issue. We can have the open world, we can have the crispness... everything."
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