Malibutomi's comments

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Malibutomi

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Malibutomi

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@dreadborne: which would put it on par with GTA5"s PC version.

Only SC is a much bigger and complicated MMO, and they started from zero not like Rockstar.

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Malibutomi

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Edited By Malibutomi

@Prats1993: 6 years WOULD BE for an ESTABLISHED company for a SINGLE PLAYER GAME. Not for an indie who had to build the teams, studios, pipelines, etc. from scratch, and making a single player+an MMO.

Even 7 years sounds about right, when established big budget studios spend 5 years to build just a single player game (ME:A, GTA 5 for example)

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Malibutomi

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@dostunuz: i'm not your son buddy.

CR said they spent the year before announcement working on the demo to show. Basically non of that was used after.

They had a dozen men early 2013, they only started to build up the teams, and work on the game after the successful KS campaign.

So yeah 4.5 years for the game development.

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Malibutomi

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@Prats1993: A single player game, by an established studio, in 5 years. SC is an MMO, team started from zero, and they are 4.5 years in. Any more points you need to clear up?

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Edited By Malibutomi

@alexander_mark: They have free flight weekends in every 2 months or so, wait and try it out. Also as kweeni said around end of Jun comes the 3.0 which is a big upgrade, introduces, the planetary landings, base professions (trading, bounty hunting, mining, etc), new landing zones, new ship, and many others.