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michaelmikado

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#1  Edited By michaelmikado
Member since 2019 • 406 Posts

@pc_rocks said:
@michaelmikado said:
@pc_rocks said:

Sony isn't the first, Sony isn't the best, All Sony did was copied other's BETTER solution and presented their crap alternative because of technical as well as financial/business constraints. Sony isn't the bar, Nvidia is, period.

How is Nvidia the bar of financial, business, or technical constraints when they having even launched their product yet?

Geforce Now is still in beta and not even released as a product. An example of a streaming service is Shadow which doesn't even include games and costs $35 a month, $420 a year just to stream a gaming computer, no games.

You can't even get your facts straight on what are actually launched and working streaming services let alone the technology or business reasons behind them.

So you came back after all the beating you took? If you had some shame you wouldn't get back after proven false on your excuse for queueing. But but, the queue exists because they are spinning a new instance, false. Sony don't have the capacity to serve many users. Remote Play isn't cloud streaming. None of what you claimed has an ounce of truth in it and a constant barrage of goal posts move. I told you I won't reply to you but since you're lying out of your a$$ and claiming no one claimed Sony was the first or I'm the one who brought PS Now into discussion, here's a reminder:

@tormentos said:

Sony has been doing for several years now what MS is faking in this video so there is no jealousy at all.

@michaelmikado said:

Right now I’m sticking with PSNow as I think I already see what Sony is aiming for based on the past 5 years of using PSnow but I’m firming in camp Google as their nearest competitor.

@michaelmikado said:

As it stands now MS is doing the exact thing Sony did 5 years ago in 2014 by putting blade servers made of its last gen devices up basically rdp into them.

@michaelmikado said:

WOW, I actually came to say this exact same thing almost word for word. Glad people are finally understanding the history of game streaming and realizing that Sony isn't "just" starting this process. They have almost a decade and a half of game streaming via the internet experience.

And then you switched the goalpost to console manufacturer when you have been proven wrong because you thought no one knows about Nvidia or Geforce Now.

@michaelmikado said:

Fact 2) Sony, is the FIRST and ONLY mainstream console stream feature of any of the major consoles. This is NOT debatable. The fact is Sony has had the technology to perform real-time video compression/decompression and sending it across the internet to a remote PSP while also working on control input latency and they've been doing this for a decade and a half.

It was cows who brought PS Now into the discussion and claimed it to be superior as well as the first. None of that is true. So remain mad knowing that and no amount of personal insults will change that you're biased as hell for Sony and purposefully tried to misled people thinking they wouldn't know how things work. And you have been reported for your personal insults in the quote below:

@michaelmikado said:

Yikes not sure why this turned into a discussion about PSnow. Or why PSnow is the one on trial when we’re looking at the presentation from MS’s xCloud. I don’t think anyone in this thread ever ever even claimed Sony were first at cloud streaming but were the first console game streaming feature. I can only assume certain users have recently been committed to an institution and using their 1 hour of free internet access to make arguments that no one ever made.

If someone can point to me where in this thread anyone said Sony was the first or best game streaming service maybe the user can finally stop arguing with that imaginary person in their heads. Please hurry because I think a very specific user is mentally broken by the facts presented and is hearing voices of arguments not made.

Lastly, you're again wrong because Geforce Now and Geforce Now on Shield are different services and I was talking about Shield which isn't in beta. Again you showing your lack of knowledge about anything.

Sony isn't the first, definitely isn't the best and only copied what others did better them them albeit in low quality.

Report away buddy, but I'm not wrong and you're assuming that you're the user in question.

There is no queuing message on NA PSNow FAQs. Sorry you are wrong, it does still exist for other regions but not regularly part of NA services as the service has scaled and evolved since launch. Regions like Europe will still experience queue constraints which is where your link was from.

Next, not a single one of your quotes show anyone claiming Sony did it first or better. Wrong again.

Lastly, no ALL Geforce Now services are in beta even the Geforce Shield. WRONG WRONG WRONG. You aren't able to get simple basic information correct.

From Nvidia's website. They even closed their own store and reduced services. Again you can't even get the basic information correct. You've just been completely wrong, derailing the threads with arguments that no one made. Now if you want to talk about this "bar" that Nvidia sets where they restrict users to 4 hours of gameplay at a time so that other players get a chance on their servers we certainly can talk about Geforce Now limitations on a service that isn't released and that you claim is the "bar".

https://www.nvidia.com/en-us/geforce/products/geforce-now/faq/

HOW HAS GEFORCE NOW CHANGED?

Earlier this year we stopped charging a monthly service fee for GeForce NOW and closed down our game store. We are happy to announce that GeForce NOW on SHIELD is now a free beta, which lets you play your PC games from popular digital stores - such as Steam, Uplay and Epic Games, and popular free-to-play games. It also supports multiplayer so can play with your friends online. For now, we will continue to offer a select collection of game for free to our GeForce NOW SHIELD members. and all your old saved games will be there.

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#2 michaelmikado
Member since 2019 • 406 Posts

@pc_rocks said:

Sony isn't the first, Sony isn't the best, All Sony did was copied other's BETTER solution and presented their crap alternative because of technical as well as financial/business constraints. Sony isn't the bar, Nvidia is, period.

How is Nvidia the bar of financial, business, or technical constraints when they having even launched their product yet?

Geforce Now is still in beta and not even released as a product. An example of a streaming service is Shadow which doesn't even include games and costs $35 a month, $420 a year just to stream a gaming computer, no games.

You can't even get your facts straight on what are actually launched and working streaming services let alone the technology or business reasons behind them.

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#4 michaelmikado
Member since 2019 • 406 Posts

Dedicated hardware for any very specific software function will always be the worst possible way to address something. It’s like having a sound card or physx card or GPU with discrete shaders in 2019. The best option will always be to replace with more general purpose silicon and more of it and work on coding. Hardware should never be built around accelerating a very specific software function, especially at the rate that PCs increase in power. Any hardware which would accelerate processes now would be obsolete in 5 years anyway.

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#5  Edited By michaelmikado
Member since 2019 • 406 Posts

@son-goku7523:

Thanks, I’ll 100% own this one as I’ve recently taken to rounding it up to “nearly 15 years” for dramatics and adding in presumed beta testing/development time and ended up stating it as actually being 15 years. In the future I’ll try to tone down the dramatics for the sake of accuracy. That’s 100% on me and no real excuse for not being as accurate as possible.

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#6  Edited By michaelmikado
Member since 2019 • 406 Posts

Ok so I'm just here to correct some misinformation. Of course ignoring that everytime we talk about xCloud it always ends being PSNow that's on trial... Especially due to the fact that above poster, somehow, in 2019 doesn't seem to understand or know the difference between WIFI and the Internet..........

Facts:

Fact 1) PS3 to PSP Internet streaming existed in 2006. This means that a PSP could remotely connect to a PS3 AND PLAY GAMES in 2006 hundreds or even thousands of miles away. Which is the current crux of modern games streaming. This was almost 15 years ago......

Fact 2) Sony, is the FIRST and ONLY mainstream console stream feature of any of the major consoles. This is NOT debatable. The fact is Sony has had the technology to perform real-time video compression/decompression and sending it across the internet to a remote PSP while also working on control input latency and they've been doing this for a decade and a half.

FACT 3) PSNow was originally for PS3 games which generally were not HD nor greater than 30fps. The fact is for the vast majority of the PSNow existence there was no need to deliver anything greater than 720P and 30fps and there still is not when the bulk of PSNow is played on PS4s which can download games which would play at 1080P and 60fps.

Fact 4) PSNow shares streaming technology with Remote Play which can do 1080P and 60fps over the internet. However I can understand the failure to understand business decisions vs technological limitations from someone who does not know the difference between Wifi and internet...

Fact 5) PSnow was originally conceived with using PS3 hardware in server farms. This means there would always be a finite number of devices which can run concurrently. This has recently changed in NA because they no longer have queuing information if you were to visit their current page. The xCloud solution is the same as Sony's 5 years ago which was to put server versions of last generation's hardware in server farms.

Fact 5) Attempting to compare GeForce Grid or even Project Stream against a service which the bulk of games are not even HD compatible does not make sense. Grid, Stream etc play PC versions of games with higher resolutions and assets. The same for Onlive and Gaikai. It's no different than comparing Console game resolutions to PCs. They are different customer bases running different software. Also not sure what the ridiculous comparison to RDP is... No one has ever ever ever done remote game streaming of console games before.

Fact 6) NO ONE HAS EVER EVER EVER DONE REMOTE INTERNET STREAMING OF CONSOLE GAMES BEFORE. PERIOD. THIS IS NOT DEBATABLE. No one is acting as if Sony created the entire concept, however the fact is they have been doing what no one else has been doing for years. They have had the technology to minimize latency between a gaming device and a client and compress video, stream it across the internet, and then decompress it on a client in real-time. This is NOT a small feat, nevermind the fact that Sony had this working almost 15 years ago on a PS3 and PSP no less. FOR CONTEXT THIS PRE-DATES EVEN NETFLIX'S STREAMING SERVICES WHICH LAUNCH IN 2007!!!! Ignoring the feat of that technological achievement is absurd.

Speculation following:

PSNow has shifted to a Netflix style offering which allows a subscription fee for all access streaming. Similar to Netflix. Also similar to Netflix it now offers a download option. I've speculated before even before the iOS app release. The future of PSNow isn't in their data centers and it will remain an option rather than the primary means of game streaming delivery. My theory is that PS5 will be fully backwards compatible PS1-4 locally. This will allow gamers to download every game in the PSNow offering to their own home PS5 and then remote play to the device of their choosing. What are the benefits to this?

It's been shown that the bulk of gaming and movie watching occurs inside the home. Rather than enforcing streaming from a cloud server which adds latency and requires high server availability. Resources are better utilized allowing users to locally play games and from their own devices free of charge and using PSNow to supplement that library through downloads and having the highest frame-rate and resolution possible. My speculation is already coming to fruition. The opening of iOS apps to remote play is consistent with that strategy.

Anyway. Severely off topic but wanted to correct the gross amount of misinformation. Unfortunately everytime we start to talk about xCloud as an actual tangible product, somehow PSNow is put on trial rather than examining what Microsoft is actually offering... Ignoring everything else. I likely wouldn't take my information from someone who doesn't understand the difference between Wifi and the internet anyway......

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#7 michaelmikado
Member since 2019 • 406 Posts

PS5 low end specs will be 10.2 TFlop GPU, either 3.2 ghz 8 with SMT or 3.2 GHz 12 core SMT disabled for yields. Which ever is cheaper. 16GB GDDR6. 4GB DDR for OS.

Between 32-128 internal eMMc flash storage. No optical drive. External drives for HDD and Oprical available. 299-349.

Mid tier SKU has UBD drive and TB SSD. Plus the internal flash storage. 399-499.

That’s my wager

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#8 michaelmikado
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@Steppy_76 said:

@michaelmikado: I'm not comparing it to any streaming service... I'm comparing it to local gaming. The ultimate goal is for streaming gaming to be indistinguishable from local gaming. Psnow is not that. I doubt either google or xcloud will be that. Psnow should be considered the lowest rung of the ladder that streaming services are shooting for. Doing exactly what sony has done is not progressing anything.

What we have seen is a video from a service that is months away from the testing phase, a video we don't even know if was actually the service running or not. The only point I was making was that there is really nothing to base anything on at this time. It very well could suck, but this would be like basing judgement of a game on an alpha version. I personally view something at this stage as little more than a proof of concept video.

Ok and I certainly agree that PSNow when compared to a workable solution for local gaming would be the bare minimum. It's not that great and likely never can be as good as local gaming, just like video streaming can never be as good as physical media just due to the natural laws of nature. I also don't think it's fair to judge the end product from this, but I think MS is getting the flak they are getting because they had a big flashy presentation and lots of talk when you have Nvidia, Google, and Sony working in the background launching and betaing projects to the public. Honestly, if MS launched a beta when they were ready then we would having a lot of talk. Instead it feels and sounds a lot more like marketing just to keep people interested in their future offerings and combat the early competitors rather then having a viable product now. As I business I understand that, however as a consumer who doesn't like to be strung along. I'm less forgiving.

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#9 michaelmikado
Member since 2019 • 406 Posts

@BassMan said:
@Alucard_Prime said:
@BassMan said:

Wow! She is not even playing it. Pathetic.

I thought so as well and I honestly don't care much about this streaming stuff, but she Tweeted about this and said that she was playing live apparently:

So... she gets called out for not playing and then lies about it again on Twitter. LOL

I've already posted this But you can see very clearly in this video at 4:41 where the car brakes very hard and turns right in the middle of the road yet her fingers aren't even touching the left brake triggers at all. Even though she was previously clearly hitting them.

Loading Video...

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#10  Edited By michaelmikado
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@Steppy_76 said:

No, that is NOT the arugment that was being made....you just simply went into sony defense mode. PSNow works on a mediocre level. PSNow performance is NOT the bar to strive for, it's the bare minimum.

I mean this topic isn't about how mediocre PSNow is, it's about Microsoft's only known video showcasing actual "hands-on" xCloud gameplay. However, I am VERY interested in exactly which console internet streaming service you are comparing PSNow to? In fact, I'd LOVE to know which console streaming service you are comparing it to draw the conclusion the conclusions you have. Is it the best game streaming service? No. Is it the best console streaming service? Yes, by virtue of there not being any others. How will it compare to other console streaming services? Who knows.