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michaelmikado

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#1 michaelmikado
Member since 2019 • 406 Posts

@Basinboy said:

Sony is familiar that cloud gaming is wholly dependent on ISP infrastructure. Its reach is inherently limited currently, but there is no denying the advantages of not having to design, manufacture, and sell hardware and being able to focus solely on a SaaS platform.

We are years away, but the potential of 5G makes it more and more difficult to ignore. The ability to disrupt and unseat any and all “walled gardens” is undeniable, plus the global reach it could have - allowing consumers in population-dense countries equal degrees of accessibility - is monumentally promising.

Exactly. I love to talk about my experience in this sector because I was a long time advocate of the vaporware Phantom Console. https://en.wikipedia.org/wiki/Phantom_Entertainment Something I had been following since 2003. Around this time I also subscribed to GameTap in 2005 https://en.wikipedia.org/wiki/GameTap which I used until its eventual passing. Eventually I subscribed to OnLive and even remember using a 7inch Samsung tablet to play racing games from my desk at work. https://en.wikipedia.org/wiki/OnLive. The idea of internet based digital distribution consoles with no physical media and a subscription model is no where near new. When PS Now was announced I immediately purchased a Vita (which I still use for remote play) and have subscribed ever since the subscription option was available (The initial offerings were rental only). When the $99 per year option launched I renewed annually for $8 a month which is less than Netflix, with the exception of this past January when I caught the $80 renewal for $6.67 a month. Can't beat that.

Also I use R-play on my ipad/iphone and Remote Play via internet with my Vita. PSNow lets you download PS1/PS2& PS4 games so I can play all of them via remote play on my phone even when I'm out on the street. I've been using my PS4 remotely for years and even tried on out on the handful of PS3 games that support it. Almost forgot. I actually own a PSTV!! but I purchased it for $20 when the price came down. I have a powerline ethernet connection that lets me play in my bedroom while my PS4 is connected downstairs to my 4K tv. So I essentially have a PS4 in both my main room and bedroom which I can play when the other TV is occupied on start them up on my Vita or iPhone/iPad! This connected environment has been amazing for me and something I had always envisioned 15 years ago.

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#2 michaelmikado
Member since 2019 • 406 Posts

@that_old_guy said:

@michaelmikado: I don’t know much about Gaiku or whatever it is but I don’t think from what I do know it has the same capabilities as what MS is doing.

It has yet to be seen if MS does this right.

I’m just saying they’re doing something that Sony isn’t. You can’t stream God of War to your tablet or phone. That’s what MS wants.

Not just streaming to exclusive devices...but ALL devices.

Huh? Maybe you are unfamiliar with the history of PS Now.

https://kotaku.com/sony-announces-game-streaming-service-playstation-now-1496385001

PS Now promised, and delivered the exact same things that MS is promising 5 years ago... For a time PSNow did have an unreleased app operate on Xperia phones and tablets but Sony dropped support for all these devices. It has nothing to do with whether it is technically capable, because it definitely is. Again, everything that MS is promising Sony already did half a decade ago... They even literally used the same exact presentation and methods Sony did, from the promise of all devices to the use of console hardware in servers. It's almost beat for beat the exact same process Sony already did.

I actually covered the technical reasons behind why Sony dropped support for many devices in another thread. It's because their previous process replicated the entirety of the play environment, including the OS later with functions not related to gaming. This was inefficient and instead, moved those functions to the devices themselves capable of handling them. I.e. it created a hybridized cloud system by offloading non-gaming related functions to the PC/PS4 rather than emulating them in the cloud.

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#3 michaelmikado
Member since 2019 • 406 Posts

@that_old_guy:

Still dont understand the narrative that sony cant do something that theyve been doing for years yet MS already succeeded with a project they have yet to launch...

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#4 michaelmikado
Member since 2019 • 406 Posts

@Pedro:

Exactly. People forget the physical media is the means to transfer the product. Not the product itself. It would be just as inefficient to keep blockbuster stores around for the handful of people that prefer them but not willing to pay the thousands of dollars per rental neccessary to keep one open...

Even if they only sold half as much of the product its still more profitable than spliting the cost of having the discs pressed, shipping, stocked, sitting on store shelves, and sold by a cashier in a physical store.

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#5  Edited By michaelmikado
Member since 2019 • 406 Posts

@i_p_daily: you're more likely to crash and burn before the industry does...

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#6 michaelmikado
Member since 2019 • 406 Posts

Beta and subbed almost every cloud gaming service out there: Sony is absolutely right it’s the future. But not likely until the PS6 to be a major threat. The fact that Sony has already built the PS4 to natively work it’s cloud games as if they were on the machine as well as have a download option means that they likely were serious about the PS4 being a 10 year console.

It could be come the low end competitor to Scarlett by next gen games via PS now with some games downloadable and native playing.

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#7 michaelmikado
Member since 2019 • 406 Posts

@DocSanchez:

I actually just picked this up and love it

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#8 michaelmikado
Member since 2019 • 406 Posts

@lundy86_4:

Yeah so not sure if this is some kinda of creepy inside joke on the forum but either way consider yourself reported.

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#9 michaelmikado
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@lundy86_4:

Huh? What kind of creepy question is that?

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#10 michaelmikado
Member since 2019 • 406 Posts

@xhawk27:

Cloud destruction has nothing to do with multiplayer modes and fun has nothing to do with whether there was a downgrade or not...

The things you’re talking about have nothing to do with each other.