And yet, from a selling point of view, this game did well, expecially on the Vita, with 81,000 pcs sold first week, not including digital sales. Adding the 67,000 copies sold for PS3, the launch week amounts to 150,000 pcs (physical only).
Too bad Falcom messed up with this gross mistake...
I wonder how the playtesting worked, there... Perhaps they playtested it just on the development machines, with fast and cached hard disks?... Falcom is a small studio and such incredible mistakes, sadly, can happen...
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