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milannoir

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#1 milannoir
Member since 2008 • 1663 Posts

The fact that PS4 is dominating other consoles in sales doesn't change the fact that in terms of quantity and quality of games, the PC dwarfs it. Not to mention the fact that you get much better graphics on PC, mods etc etc, blablabla and so on. But you already know all this.

Seriously though, I'm happy for redneck gamers that they can get their fix with that little plastic box.

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#2  Edited By milannoir
Member since 2008 • 1663 Posts

Great list. Already mentioned by others, but I would really add the following games :

-Doom : yeah there was Wolfenstein just before, but Doom is the game that really brought us FPS games.

-Civilization : legendary series of games, still relevant after all these years.

-Heroes of Might and Magic III : still play it on a regular basis, the best game of all times according to me.

-XCom UFO Defense

-Supreme Commander : spiritual successor to Total Annihilation, gave the RTS world another reference, quite different from Starcraft.

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#3 milannoir
Member since 2008 • 1663 Posts

My God... It's 2016 and consolites are still clinging to the hope that their games are "graphics king".

They aren't. To anyone used to even half-decent harware, they look like shit. Get over it and enjoy what you have. Talk about gameplay, plug and play, exclusives, dat cinematic experience, whatever.

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#4  Edited By milannoir
Member since 2008 • 1663 Posts

Those two games have nothing in common, they belong to totally different genres.

Metroid Prime wins by default, since it belongs to the Metroid Prime genre and is one of the greatest games ever made, while Halo is just a console FPS.

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#5 milannoir
Member since 2008 • 1663 Posts

Even Sony is unimpressed by the PS4's graphics, hence the PS4.5

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#6  Edited By milannoir
Member since 2008 • 1663 Posts

The question isn't even whether Sony will support it decently or not. It may be cheaper than Vive or the Rift, but VR is very demanding and by cutting corners on this type of product, you make it stillborn. As I sometimes say about cheap, shitty and disposable products : I'm not rich enough to buy them. It's a wiser economic choice imho to pay a bit more upfront, if that means you actually get something that's usable and satisfying down the line.

Sony's PS4 may be the most powerful present-gen console, it still is quite weak spec wise. They will either offer VR with Wii graphics, or decent graphics with shitty performance and severely limited gameplay.

It doesn't help that the sort of games that benefit the most from VR (sims) are mostly absent from consoles (or heavily casualized). So the players who need it the most are already getting a better version on PC.

So there you go : as a VR product, it is too weak and will fast become obsolete compared with the competition. As a fad for casual players, it could have worked... But it's still too expensive for that.

Tl;dr : Sony have a marketing problem. They aren't appealing to the wealthy/passionate demographic that wants good VR, and are too expensive for the curious amateur (those people will be content with McDonalds VR goggles).

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#7 milannoir
Member since 2008 • 1663 Posts

Started a new Xcom 2 game, at commander/ironman level this time. Gonna see how it turns out. Whenever I get tired of Xcom2, I'll go check out the latest Star Citizen Alpha patch.

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#8 milannoir
Member since 2008 • 1663 Posts

First of all, why necessarily 2000$, noob? Less than half that money already murders any console.

Next, I love how you dismiss the "slight" difference between PC and consoles regarding multiplats. The difference between Xbone and PS4 is a tenth of the difference between PS4 and my PC, and yet consolites seem to make a huge deal about it.

And finally, there a scores of games that are technically inferior on consoles for reasons other than graphics. The pathetic CPUs in consoles are a bane for any dev wanting to program a demanding game AI-wise, sim-wise, etc. For instance, RTS games don't "look" amazing in terms of fidelity, yet what they simulate is sometimes breathtaking (hundreds or thousands of units with their pathfinding, ballistics, AI, etc).

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#9 milannoir
Member since 2008 • 1663 Posts

@Heil68 said:
@GarGx1 said:
@Heil68 said:
@casharmy said:
@the_master_race said:

So 365K a day after lunch .... is a flop ?!

"game on PC with over 125 million steam users alone."

Uh, yeah!

Pretty much the only thing left for you to do *that gif* PC gaming is dead :*(

Perhaps PC fanboys don't remember trying to make comparisons to console sales regarding PC and their supposed huge fanbase. Yes, by any critical measure by which consoles are judged by hypocritical hermits on this board it is indeed a flop. I don't get why this is hard to understand.

Edit: In comparison TLOU remastered on PS4

The Last of Us: Remastered Sold 1.5M Units on Day One

http://www.gamepur.com/news/15762-last-us-remastered-sold-15m-units-day-one-ps4-sales-just-short-hitting-10m.html

that is when the system was sub 10m units.

bazinga!

Diablo 3 sold 3.5 Million copies on PC on its first day and 6.3 Million in the first week

http://www.gameinformer.com/b/news/archive/2012/05/23/diablo-iii-crushes-pc-sales-records.aspx

The Last of Us doesn't hold any sales records

should we compaire GTA V? COD? Battlefront? I think consoles would win those, I'm not 100% sure though, I hate to brag about stuff.

Well since consoles have no games, their poor players tend to rally around a few core, redneck oriented sport or movie games. PC on the other hand is huge. There are millions of players who concentrate on games like WoW, LoL, WoT etc, and despite this strategy games still manage to do well, and the platform also manages to host thousands of thriving niche communities for very specialiezd games.

So yeah, PC is doing damn fine.

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#10  Edited By milannoir
Member since 2008 • 1663 Posts

I'm right in the middle of a Long War mod playthrough; need to get it done before this releases! My most anticipated game of 2016, along with Squadron 42 (if the latter really releases this year, that is!)

Firaxis are right up there for me. I already had a huge respect for them thanks to Civilization, but what they've managed to do with the XCom franchise is really amazing. I was sure they would mess it up big time, or be too cautious and just pull a Xenonauts with better graphics. Instead, they managed to evolve the formula while still keeping the fundamental elements intact. Of course, there were aspects I found frustrating, like the too small squads and limited classes, but Long War gave me what I missed.

All I need now is more destruction and vertical levels. Burning down a building teeming with aliens was the sort of thing that made the first games great.