@rlg5150: You'll often see a game performing badly on AMD or Nvidia hardware being patched to work properly, game glitches related to certain chipset or memory type being patched. It's why PC game are starting to be delayed more now, like GTA V and NFS.
@rlg5150: As a PC gamer a disagree, lot of games coming out on PC not optimised, you can see the games that have had time put into them and ones that haven't (Ubisoft!!!!!). They work well on some configurations and not on others, then the patches start to flow. I'm not talking about frame rate alone, i'm talking about stuttering, glitches, crashes etc. PC game will often work for some and not others with the latest drivers.
@rlg5150: I think it would take more work developing for PC, so many different configurations....chipsets, GPU's (single GPU or SLI), CPU's, Memory. So yeah i agree, should be easy.
@tajirinere: I'm 99% a PC gamer but i thought Halo 5 was awesome, campaign and multiplayer, not saying that's a reason for everyone to own an Xbox but there are console exclusives and playing those over XBL is preferable to PSN. I'd love a more powerful X1 and PS4, i'd be able to play Bloodborne without getting a headache from the horrific frame rate.
@Supabul: It's easier than releasing a game on PC which has to be designed for 1000s of different configurations. It's really not a problem for developers.
@rlg5150: I think they'd do it to sell more consoles, MS will be able to advertise as the most powerful console. Fanboy talk is for people like you........
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