neroist's comments

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neroist

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@Darkeus @neroist Sorry hammerhead FTW!

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Edited By neroist

@Enundr What I don't understand that EA hasn't learned simply that if they try to make the stock holders happy , they piss off their customers. But if they make their customers happy, the stock holders will become very happy... common sense no?

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Edited By neroist

@evil_m3nace yeah I didn't ride around in the mako and found that the planets sheer sizes were amazing if running on foot. It was also very immersing to try and scale the mountains on foot and find a way across them. ME 1 was almost Skyrim big without the flora and fauna that is.

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@DesertEaglex24 I care what Bioware has to say and I am very excited about DA:I. I hope they have a truly epic RPG for me in DA:I. If it is not "epic" than I am sure that I will have fun in it at least and some great memories.

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@jerfff @Auriken I found Witcher 1 to be a fetch quest simulator. Realy once you got into the town from there on you were trapped in a small area doing the craziest fetch quests that was day/night time dependent.

Getting drunk was cool. The profanities were funny. Dice ok .. other than that mainly fetch quests trapped in a single area... sounds like DA2 to me.

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@MysteryJ0ker @Musharasur @SteXmaN @Aries139 TES has one of the deepest lore of any video games to date. Just being apart and uncovering that universe is the real stories. Not some other game's single narrative with some side quest stories as icing.

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I know how Bioware could make DA:I better than Witcher 3:

You set on a quest to destroy a company of greedy wizard merchants who bought your favorite toy makers and enslaved them to make costly dumbed down toys with no personality. The evil organization's name would be ... Enchanters Assembly or E Ass for short... or even EA.

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@KamuiFei I don't know it was good and fun to read about Richard Garriot saying that all devs other than him suck.

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Edited By neroist

@norolim @Darkhol0w Yes but DA2 did try a new direction of over all scope. Saving a city that your family and you made home. Albeit to much went wrong with the implemention.

I fear that the fallout from this game will be "ok lets go back to save the world/girl from x bad thing". We have enough of that already in the EVERY RPG will play.

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@norolim @lindallison No you can control the whole party or set up their AI to your liking. I like how they did rogues in DA2 tho. Where using abilities was better than just auto attacking in the back like DA1.