I've played the EU version and to be fair I never felt as though 'hm, this has been censored' because it pretty damn violent enough as it was- and you can't dismember enemy limbs but their heads do come off if you use the shotgun/rifle on them, as well as tearing through flesh anyway at close range.
If I had my way, I'd like to see Ish's story as the DLC- even though we know how that ended (if you found all the notes of course: that 'They Didn't Suffer' room made me just stop and take it in), but with them saying it would include some characters from the main game, I doubt it. :/
I've seen that same documentary on the Cordyceps fungus before, and when you think about it is probably the closest real-life thing we have to a mind-controlling virus, and in that same documentary David Attenborough talks about how there are several different strains of Cordyceps, each of which targets a specific species of insect/arthropod in the Amazon in order to keep its population numbers in check, and warns that the more numerous a species becomes the more chance it has of falling victim to the Cordyceps.
Maybe that's why it jumped to humans in The Last of Us- we had become too numerous...
In my first post I talked about how I thought Joel's actions during the ending were pretty selfish in taking Ellie away from the Fireflies and depriving mankind of a vaccine, but having completed it again and looking at other people's views I feel I have to do a change of mind.
For one, when you find the various recorders round the hospital you hear that they've had other immune people and they haven't got a vaccine from them, so would that change when the cut Ellie's skull open? And also, considering all the people you've come across so far- the Hunters in Pittsburgh, David's people who had resorted to cannibalism in Winter- is humanity really worth saving at this point? And even if the Fireflies are meant to be this noble resistance group, they're going to murder this teenage girl for the off chance she could save all of mankind, and frankly Joel didn't want to take that risk .If it were me, I wouldn't take that risk either.
It really fits in with the rest of the universe- things aren't so black and white anymore.
@Mendax2013 @Redsyrup To be fair the new Tomb Raider didn't have much exploration at all- except those two hub areas. Where as TLOU has a lot more exploration to it, and since there's a lot of environmental story-telling it pays off if you explore.
I'll agree what they say about their being impact to the combat- every time you finish a guy off by smashing him in the face with a pipe or slamming his head into a countertop/shelf you feel like you're genuinely killing a human being- and there's the odd time when one of them just begs for his life while you stand over him, ready to execute him. But you do have to finish them off, otherwise he'll just come after you again in a minute or so. A little silly, but it makes a nice change to see enemies actually terrified of you.
Got this on the Vita- most fun I've ever had in a long time, even if I completed it within a day and a half.
I find it funny that one character asks if you enjoy hurting other people- I just say 'I know it should be wrong, but it's just so much fun. Especially when you use a katana/machete and litter the floor with bisected heads/torsos. :D
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