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nosferatu

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#1 nosferatu
Member since 2002 • 4292 Posts
No because I like to support the people who actually make the games and not te retail store. That principle is worth the $5 to me.
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#2 nosferatu
Member since 2002 • 4292 Posts

Oh, actually it appears I was wrong. I saw this picture at the bottom of TeamXbox's press release with the other pictures of the LE and assumed it was a mockup of the statue.

Either way it's still an in-game shot so my point stands, statue or not.

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#3 nosferatu
Member since 2002 • 4292 Posts

Here's a pic of the Fable 2 LE statue:

Nobody told me Master Chief would be in Fable 2......

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#4 nosferatu
Member since 2002 • 4292 Posts
The click of the left stick..... nothing helps you cower in the corner quite like it.
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#5 nosferatu
Member since 2002 • 4292 Posts
"Only the penitent man shall pass...."
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#6 nosferatu
Member since 2002 • 4292 Posts
Why would EA risk the revenue? They do pretty well for themselves by publishing for the current consoles. To have their own console they would have to cannibalize their own market by making their games exclusive for their console. Do you really think they would absolutely destroy their Madden income to do this?
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#7 nosferatu
Member since 2002 • 4292 Posts

[QUOTE="Scorch_27"]i play for pure fun.... if i was getting paid, then the stats would be a different story... if someone is better at a game than me and blows me out of the water in stat scores, that just means i got out of the house more often and have an offline social life..mfp16

I love this "you need to get out more" arguement that people make... Why is it that if someone is better at a game than you the problem isn't that you just aren't good enough yet but rather that they play too much. Please....

While I do think there is some inherent concept of skill in games, there's also a lot of the "skill" that comes from practice. You learn tendencies of people with certain maps, you learn the layouts better, where things are, etc.

Someone like me, who likes to play a lot of games and works for 12+hrs a day, just doesn't have the time to learn that stuff. There is NO WAY I could ever play on a highly competitive level in any game because of this.

Want proof that I'm at least partially right? When I play a multiplayer game in the 1st couple weeks of its release I am usually in the top few (depending on the game, the number of players, etc). A couple weeks later I often find myself struggling to compete. Does that mean my skills atrophied or does that mean that the people who have more time to play the game, learn its intricacies better, etc have done so? I would tend towards the latter. This is not a perpetually increasing dose-related curve; there are diminishing returns to the time investment. However, the more you play, the more likely you will be to obtain certain skills/knowledge (this is true of most things).

So, when you compete against someone like me, most of the time you are better because you spend more time playing the game. I just don't usually assume it is your sole reason for being. There are exceptions though. When I get sniped as I spawn in a tag-team Halo3 match because some guy has memorized the spawn pattern, I lost because he plays the game WAY too much.

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#8 nosferatu
Member since 2002 • 4292 Posts
Considering the only true 1080i TVs are CRT (old tube-style TVs), your choices are gonna be pretty limited in that.
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#9 nosferatu
Member since 2002 • 4292 Posts
My opinion is that Uncharted is the better game and that IS fact. There is no disputing that. If you think otherwise you can't blame me for you being dropped on your head as a baby.
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#10 nosferatu
Member since 2002 • 4292 Posts

I think your first order of business should be to learn to capitalize your "I"s.

500 words is nothing, you can pump that out pretty quickly. Do it on a game you can actually say something about and feel strongly one way or another about. Don't do their game; they know their own game and have probably heard and read everything about it. Your goal should be to teach or show them something new in a legible, engaging format. It's 500 words, that should be easy enough to pull off.