Lately I've just been getting way too upset with the game industry lately, for many many reasons. It seems as if the disappointment factor is starting to rise, as game developers are making mistakes, or making decisions that I tend to not favor. I would like to address a couple of these in the following discussion here. My first point that I would like to address is the exclusivity of games on certain systems. When I heard that
Unreal Tournament 3 was going to be moved to the
Xbox 360 as well, I wasn't surprised, and wasn't that disappointed, because I felt that the
PlayStation 3 version was going to blow it out of the water anyways. But what really caught me was when I heard that
Assassin's Creed was also going to be on the 360 as well, then I was quite disappointed. Even though I believe that the PS3 version is going to be better looking anyways, I still feel that the game developer is only looking to make more money, and that is the only reason that they are moving it to all of the systems. I guess that I am just a firm believer of system loyalty, and I feel that if you are going to choose to put a game out for a certain system, and only that system for most of your game's life, that you should continue to do that, even if it may cost you some money of not being able to put it to the other consoles. The game that has really hit me the hardest though, is
Guitar Hero II. Unfortunately, I wasn't surprised when I heard that it was coming out for the 360, but now when I hear that it is also coming out for the
Wii, I feel that Activision is just trying to whore their game out to every system now just to make as much money as they can, which disappoints me most. My second point that I would like to make here is the hype factor. I was, and still am, a HUGE fan of
Total Annihilation, so naturally, I've been keeping a really close eye on
Supreme Commander. I've seen a lot of amazing looking trailers, heard a lot of cool features from the game, and have seen an amazing amount of hype put out for this game. Unfortunately, what I have heard about the game has disappointed me greatly. I have read articles in magazines and seen video footage made by game media outlets all saying the same thing. This game is lacking in everything that makes an RTS correctly. But probably one of the main problems is the view. No RTS should have to be played on a zoomed out satellite view so that all you can see is dots as your units, or have to be zoomed in so close that you have to continuously move your screen just to keep up with your units. TA did a perfect job of having a top down view that could not be adjusted, and has a perfect ratio of what you could see. Other than the view though, there are just too many things that I have heard that have killed the game in my eyes. They put too much hype into a game that did not deliver. Even by word of mouth, either from the Beta or the Demo that was released, no one has told me enough good things about this game to make me want to buy it. And this disappoints me greatly. Well, I believe that is all that I need to say for today. I am glad that I am going to be creating games one day myself, because I hope to change the industry and bring it back to a respectable level. Yes, I know that it is not as easy as just doing something different from anyone else, but you never know what you can accomplish by talking to game media outlets. And that was my two cents. Thanks for reading.
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