so, creating your own combos is the best thing ever. right now I have a 4 ac combo, so once you get 4 ac points, I can combo a mob with 2 1 point attacks and 1 2 point attack without waiting for the bar to recharge. You have to execute the 2nd and 3rd combos within the allowed interval time (which is a split second).
making your own combos makes the combat A LOT more fun, fast, and intense.
Some-Mist
thats actually one of the main reasons I'm interested in the game, seems like I could spend a long time just creating and tweeking combos for my character. I think in the IGN and GS reviews the only complaint that concerned me is the poor story and voice acting, both of which i already knew before any reviews came out. oh and the difficulty of the game is a turn off, but all other complaints aren't something i really agree with. graphics look great to me, complaints about the battle system are more complaints that it isn't an action RPG, Dungeons should be expansive with many areas to explore looking for loot and such.
My main issue with the story is that they are breaking it up into multiple games I have no issue with having a light hearted cliche RPG story a la Lunar silver star story (though I'm sure it won't be anywhere near as good as Lunar SSS), but when you try and break it up into multiple games it's going to be a problem. even a more complex story won't go well over multiple games, just look at the xenosaga games, they cut it down to 3 games from their ridiculously planned 6~7 games and it was a mess. I'll be getting the game when I have more money and free time.
Log in to comment