I took some time playing the FEAR demo last week and I've just finished with the Dawn of War 2 beta. I'd like to share some of my impressions of the games with you.
FEAR 2:
![](http://videogames.techfresh.net/wp-content/uploads/2008/07/fear2-project-origin2.jpg)
I actually never played the first FEAR game before, only FEAR Combat, so I expected myself to be scared to death. Problem was, I found myself saying "Uh, what?" more than being scared. The scares are, in all honesty, cheap, though for many like myself, they do nothing to scare us.
Take, for example, the encounter with the malevolent spirits in the hospital. They do physically hurt you, and they come from all sides. I think the makers should have stuck to ghosts that wouldn't hurt you as often, because all it does is confuse you and force you to move a little faster. In short, those "scary" and "creepy" moments are a little more on the annoying side than they are on the exciting side.
The combat is satisfying at most. The features are pretty standard; you can pop out, activate slow-mo, aim down your sights, and watch as your bullets tear seamlessly through your opponents. However, it gets a little repetitive, because it lacks variety in the way you kill your enemies.
The enemies are pretty average, and they'll speak over their radios often. What the developers succeeded in was making everything a bit slow and quiet (excluding the "creepy" moments). A lot of times, you'll hear nothing but the occasional falling object and some radio chatter.The sound is quite nice, and it's the single thing that saves this demo from being lame.
Overall, it's not as impressive as I had thought it would be. But, it still isn't as unimpressive as the DoW 2 beta.
DoW 2 Beta:
![](http://www.shacknews.com/images/generated/4849872192f45_featured_without_text_dawnofwar2.jpg)
The first thing I noticed about the multiplayer beta was that there was a complete lack of a tutorial. And, the matchmaking system (which supposedly finds players of your skill level) was quite inaccurate in terms of finding players of the same rank. At rank 1, I was fighting against rank 4 and rank 5 players. Couple that with a complete lack of a tutorial and complete lack of campaign missions and you'll have what I like to call "beginner's hell."
...But, judging from all of the game's features (or, at least, the ones I could understand without having to go through a tutorial) I'll say that it is worth checking out once it's fully released. It has the basic features of an RTS, and theres not much of a focus on base building and micromanagement, so the battles are longer and more intense, to say the least.
Overall, if you do get the hang of things without a tutorial, you'll have quite a bit of fun on your hands. All I can say is that I hope the beta is misleading and that is it outright wrong about the fully released game. I have confidence in it :)
So yeah, I know I'm being a little more critical about these games than I normally am about others. But to me, the first impression is ALWAYS the most important.
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