ropumar's forum posts

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#1 ropumar
Member since 2005 • 1135 Posts

Since it was released, given that it sucked a fat one.

REASONING:

For starters, the core game content is lame, with a short, poorly designed main quest, augmented by a handful of short, poorly designed sidequests that don't even try to make up in quantity what they lacked in quality; there aren't that many, and the few that are there are as sucky as the rest of the game, with perhaps one or two exceptions.

Then you have the incredibly bad story, a poorly implemented morality system, weak core mechanics, laughable character building, and a tiny, maddeningly restrictive gameworld that struggles pathetically to convince you that it is "open"and "free" whilst simultaneously restricting you to tiny paths and refusing you access to even blatantly visible landmarks.

Thrown in the numerous technical problems, the burdensome menus, and the jaw droppingly stupid level design and you've got a recipe for another massive hit from Sir Peter Molyneux, master bull **** artist and part-time game designer.

Also, for the record, I think the first Fable was much better. It wasn't a masterpiece, but it was fun, and it managed to be pretty good in a few areas, something Fable 2 wasn't nearly capable of doing.

jethrovegas

Don't forget the idiotic DLC mini-game design, which was launched before the game, people found out how to cheat and completly ruined any sense of pourpose the money had for the game.

And don't forget the boring co-op multiplayer design it had, that was pure nonsense.

Also molyneux was a completly clown with the hype, overstating every mediocre feature the game had like was something GENIUS.

DOG for example.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#2 ropumar
Member since 2005 • 1135 Posts

The controls of MGS4 is a very unorthodox and pehaprs overly complex. The enemy respawn, stealth mechanic, alert phase are all identical to msg3.

But MGS4 is still as of today one of the best game this gen. And technically is amazing.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#3 ropumar
Member since 2005 • 1135 Posts

They both are interactive movies. At least that is why I bought and played both.

LOVED THEM.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#4 ropumar
Member since 2005 • 1135 Posts

The launch of Infamous had lots of hype and people kept fighting on which was better, infamous VS prototype.

Protype was horrible and got an 8.5. I think that is the reason the reviwer at gamespot gave 9 to infamous, since he had to correct the mistake the guy that gave protype 8,5 did. Prototype was worth at maximun 8.0

I do think Infamous is better than Assassin creed 2, so pehaprs wasn't overrated at all, and is gamspot lows standard that is the problem.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#5 ropumar
Member since 2005 • 1135 Posts

GTA5 not coming until 2011.

You should only expect from take two AGENT, MAFIA 2 , Red dead Redemption and LA NOIR as far as open world games go on this E3.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#6 ropumar
Member since 2005 • 1135 Posts

Its not competeing against each other online in actual races. It sounds to me it will just track all race times so you will infact be looking at the best console race times in the world and not just for your platform. A unified stat system.

GreyFoXX4

^this

You guys can't even read... thee cross platform funtionally is twitter and single player stats storage.


IS SINGLE PLAYER... there is no online here... the source got it wrong, and so is everybody here.

The reason SILVER accounts will be able to plays is because is SINGLE PLAYER.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#7 ropumar
Member since 2005 • 1135 Posts

You people do know windows 7 is a rebranded windows vista.

Only thing is that this time aound hardware is more advanced and companies are better at making driver for it, as well as 64bit is becoming the standard.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#8 ropumar
Member since 2005 • 1135 Posts

I usually do an weighted average betwen IGN and Gamespot.

Gamespot tho is the one I trust more, so gamespot is weighted twice as much as IGN.

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#9 ropumar
Member since 2005 • 1135 Posts

I think graphics are starting to cap within the eyes of the gamers. I get the feeling more and more people would rather have tighter/unique gameplay, than flashy graphics.

Heirren

open world rendering still lacking

physics always need more juice

most games are using textures optimized for 720p

animations still lacking

dinamic particles effects almost non existent

Avatar image for ropumar
ropumar

1135

Forum Posts

0

Wiki Points

11

Followers

Reviews: 0

User Lists: 0

#10 ropumar
Member since 2005 • 1135 Posts

What is "caping" the PC games are the consoles. Because big budget game have to go to consoles to make profit, the engines, textures, set-pieces are all being made with the consoles limitations in mind, caping the PC potential.

Even the Crysis 2 is going multiplat... you bet that crysis 2 will have a lower or the same system requirements than the original Crysis.

All generation the PC started breaking away from consoles at the 3rd year, where started making engines and games that wouldn't be suported by the old consoles, paving way for the next gen console. But because this generation of consoles will be longer what is happen is that PC hardware continues at the same speed of progress while game continued frozen on console compatible engines and assets.

The reason so few DX10 and DX11 games are available is the same, developers doesn't have incentive to invest on this technology enough since consoles can only reproduce similar to dx9.

Until the next gen console are announced you will not see any PC gaming using the full potential of hardware avaible now like the i7 or HD5870.

Until 2012 expect very few dx10 optimized games... and almost dry season of dx11.