$500, for that price it is better to upgrade a PC with new CPU, mobo, ram and decent vid card get the X1 controller and get deals at Steam sales. No Halo, but who cares.
So I believe its $599.00 plus tax Canadian where I live since it seems its the norm for retailers is to add $100 to console launches. This is like PS3 all over again.
Back in the mid-80s when NES and SEGA were the king of consoles, me and my friends save our lunch money to buy two different games every 2 months and lend the games to each other. If we think the game sucks we just go to some small video game stores in our area and traded it in for cash or credit to pick up another game. This practice continues until I got a steady job after graduation.
What I'm getting at is that I feel sorry for all the kid gamers who will not be able to trade their games with their friends if this anti-consumer policy becomes a standard.
Contrary to what Pachter is saying, the publishers will surely implement to lock their games from being resold. This is the reason why EA(Sports) and Activision(Call of Duty) have exclusive licensing with MSoft. They wanted to have this power to control their property and this is what they wanted all along to prevent people for reselling their games within 4-8 week period which they claimed are hurting their sales. Once other publishers see this, of course they will jump in and do the same practice. Will they remove the 'lock' on their games after a certain period of time? Why should they? They can just slightly lower the price saving of money of hiring people maintaining used games databases and customer service. It's all well and good at the business end but at the same time punishes the average gamer who just wants to play a game.
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