sandyqbg / Member

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FEEDBACK PLEASE! At least comment this one time

I just wanted feedback from you guys on my new idea of posting the story I'm writing in my blog. There have hardly been many comments for the last 3 blogs. What do you think of this idea? Is it worth it? Or is it totally boring/useless? Is each story blog post too long?

If you have any suggestions or expectations for a blog, please do mention it.

P.S. I have been posting in a lot of blogs, but only a few have posted in mine. Since I post in your blogs, I expect you to do the same for me, not big comments, just a few words.

Blood Horizon - Chapter 1(Section 1)

I have chosen a temporary title for my story, since it was hard referring to a nameless story. If you have missed the Prologue here is the link. I have divided this chapter into two sections, so that it doesn't appear to be too long to read.

Feel free to point out any mistake and make suggestions. Please comment. Even if you have read it but have nothing to comment, at least post "I've read it".

CHAPTER 1

10 years ago

The boy was lying flat on his abdomen. He was in an old air shaft under a tower. All around him the walls were crumbling and cobwebs lined the corners, a testimony to the ages that have passed since the shafts were built or even used. It had been long since anyone even remembered it.

The tower known as Ina Rotra or the Prison Tower in the tongue of the old, was built nine hundred years ago, to imprison the greatest dark mage of all times. The tower was completely sealed with no doors or windows in order to prevent anyone from freeing him. However unknown to most, secret air shafts were built under the tower to provide air supply.

The wizard could not be killed right away because his death would have caused the sudden release of massive amounts of dark that he had gathered within him that could very well flatten large cities. So he was put in a state of eternal sleep and sealed off in the tower, so that he might die of old age. That would give enough time for most of that dark power to be drained. The inner walls of the tower were lined with Gaiud stones which prevented the wizard, or anyone as a matter of fact, from using their magical energy, just in case the he wakes up from his 'sleep' too early.

Roughly two hundred and fifty years ago, King Atorn, who ruled the kingdom of Uceri, ordered the tower to be rebuilt in order to house the royal jewels, when he shifted his capital to the city of Attla and built his palace close to the tower. Since only the top part of the tower was rebuilt, the shafts went unnoticed. By then, almost no one knew of the existence of these shafts.

Even if anyone had found the shafts, the confusing labyrinth of passages that more often than not lead to a dead end and the innumerous traps set in those shafts prevented anyone from getting into the prison room. Gaiud stones were embedded in the walls of the shafts also to prevent anyone from using magic to detect or disable the traps.

However, the Gaiud stones had lost their potency and most of them had turned to dust now. Most of the traps had also become defunct and those in the working condition could be easily detected and disabled using magic.

The party that was crawling through the deteriorating tunnels consisted of four – three men and the boy, all in a single file. The first in line wore a silken tunic and chainmail trousers – a wacky combination. The other three were dressed in light, tough garments, more suited for this kind of work.

The first one was a wizard and his main job there was to take care of the traps and light the path ahead. The other three were from the infamous Thieves Guild of Taslon. The first two thieves in the line were of a heavy build. Last in line was the boy. Lithe and quick-footed, he looked more a thief than his other two counterparts.

"How much further?" enquired the first thief.

"Just a little more." answered the wizard, "Be patient Grawm. If we can pull this off, you're in for a big reward. So just stay quiet and follow my lead."

Grawm was one of the more experienced and higher ranked members of the guild. In fact he was in the High council of the Thieves Guild, which offered its services including high level thievery, espionage and on special occasions even assassinations. This High Council worked directly under the Guild master, the highest post in the management of the Guild.

Gone were the days when Grawm was in his prime as a thief. Under any other circumstances he would have flatly refused to get his hands dirty again, but the situation that presented itself to him were so enticing. An old man had approached him and promised a large sum to the guild and an even larger sum to him, if he manages to retrieve a certain blue crystal. Two men, handpicked by the old man himself, one a wizard and other a member of the Guild were to accompany Grawm.

The old man had told him there were no guards in the Crystal chamber and that the wizard knew a secret path that would lead them right into the chamber. There were a few magically activated traps and alarms inside the chamber. The reason why the wizard couldn't do the task all by himself was because the glass case that held the crystal was enchanted to prevent anyone with even the slightest hint of magic in their blood from even touching the case. And that was why a non-magical person was needed. The reason why Grawm had been chosen, the old man had said, was because he had heard about Grawm's reputation as being capable of detecting almost any trap.

Grawm still knew he was too old and clumsy for the job. He needed someone young and agile. After going through a long list of prospective thieves who would accompany him on his mission, he zeroed in on Wisp. Wisp, who was just fifteen years old had already earned the distinction as one of the best young bloods of the Guild. He could sneak past almost any trap or guard and get out of the tightest spots without raising the alarm. With Grawm's ability to detect traps and the boy's ability to evade, Grawm knew that they would make an excellent team. What he didn't know was the impact the inclusion of the boy in the mission was going to have in the events of the future.

A Story - Foreword and Prologue

I have run out of ideas for a blog and even if I have any I either get bored with it or am too lazy to type it out elaborately here. So I have decided to blog a story that I have been working on for sometime now(Don't laugh). And yeah as usual, Pardon my mediocre English and please comment

FOREWORD

This story is a fantasy story set in the land of Taslon, where the magic is an important part of the culture and creatures that you don't see in our world roam the lands freely (excuse that corny last line). I would like to thank all the games, the anime, other books and my previous story that inspired me in this new venture.

PROLOGUE

The sky was cloudy and a slight drizzle was falling over the vast extent of the Ceratean grasslands. The wind was blowing hard, whistling and howling as it blew fiercely through the knee-high grass. Faint flashes of lightning streaked past the grey clouds. In fact it was just noon. A storm was approaching.

Yet none of that mattered to the two men standing in what appeared to be the middle of nowhere. Grass, grass and only more grass was visible stretching for miles around them. Interspersed among the grass were trees, that looked so frail that they seemed to barely cling to the ground against the wind, and these were also few and far in between. No other living thing seemed to be here, animal or plant. It was an odd sight, seeing those two stand there facing each other in such a desolate place.

What made this scene even more intriguing were their costumes. Both were clad in heavy armour, leaving as little part of their body uncovered with metal or leather clothing. Both were holding swords, raised and poised to strike. However their gait suggested otherwise. Both were standing with their feet planted straight and hunched forward - definitely not a fighting stance. Both were panting, as beads of perspiration ran down their cheeks.

"Alright", growled one of the men, "Time to finish what we started"

"Sure", said the other in a soft voice.

"Pray for a swift death", sneered the first, "This time I'll show you how a real blade master fights"

Spore Creature Creator - Impressions

I had vowed not to download any demos, trials, etc of Spore until the full game is out, which I had planned to buy. Fortunatley curiosity got the better of me and here I am writing the first impressions of Spore Creature Creator. It was a nice experience. First thing you gotta do is register as a Spore user which hardly takes a minute. Then you're in the menu with options to create a new creature or edit a previous one. Select the 'Create new' icon and you're started.

The interface is simple and attractive. There's a centre screen where the main body of creature is already present. You can alter it your liking. Then comes the mouth, limbs, weapons, etc., the choices for which are displayed in a side panel under tabs for each. For the trial version the choice of body parts are limited, but even with that there's a large combination of parts to be created. After that choose your colour and skin, and name the creature. Voila! Your creature is ready. Share it over the Spore network if you want to.

As I said the creature creator is simple and easy to use. It's fun trying out the different combinations, and how it affects your creature. With so many new parts to be added in the full game, you're gonna be spoilt for choice. You can take your creature on a 'Test ride', see how it perfroms some simple actions like moving, dancing and enacting emotions.

Oh well, it's not something that can be conveyed in words. You have to try it to fully appreciate it. The download's available here on GS and weighs about 250MB. Get it.

Got tagged + Portal Review

I finally finished Half Life 2. It was awesome. One of the best games, I've played to date. The best part abt the HL2's graphics is its superb character modelling.

I've written a review for Portal. Check it out here. What do you think of it? I've been working on my literary skills and hope I've improved. Comment on it.

Yeah, the title says it all. I got tagged by Superironic. I won't be giving out any personal info, but here's what I can tell:

1)English's not my native language and I'm not good at the language.

2)I am a relatively poor at gaming. For till abt a year ago I used to play all the games at the easiest level, but now I play them at the mid levels. When it comes to multiplayer, I'm toast. Only now have I got a little better at FPS multiplayers

3)I have no ear for music. I rarely listen to songs and even if I do, it's only those in the local language.

4)After a long time(several years) I've finally got interest in anime, thanx to Dragonball Z and Naruto, but other than that there's nothing I watch completely on TV. I'm addicted to channel surfing.

5)I love collecting things. I used to like collecting toys and stamps when I was young. Now I'm into collecting games and books.

Since I am obliged to tag someone, I'll tag bangell99, kingkilla3, deadwash, polya and viveckvivu. This list is a random one I picked from the comments in my last blog. It's just a formal thing, tho.

First Impressions - Orange Box, Prince of Persia: Warrior Within

Firstly, have any of you guys been unable to connect to GS the last 8-9 hours?

Okay here are my first impression:

Orange Box:

As a whole, my initial experience with the Orange Box has been bitter. After 3 failed installations of OB and a steam crash, and of course after several hours of download I've finally managed to install all the OB games excluding HL2:E2. I mean, c'mon they retail a game, so why don't they pack all the necessary stuff in the CD/DVDs. It's good that I at least had an internet connection(inspite of it being slow and quite unreliable). What abt those who don't have an internet connection? Does Valve want its non-interenet enabled customers to turn to the grey market?

Now for individual assessments(install experience excluded)

Portal: This was the first OB game I played. And what do I think of it? Simply awesome. Even though the game lasted for only 5-6 hours, which is very short(especially given the fact that I play out my games slow and steady), the experience was richly rewarding. There's no shooting, hardly any gore, no BAGs(Big A** Guns) and not even a substantial story. It's got a whole new concept that keeps you entertained from start to the corny little song at the end.

Half Life 2: A sequel to the highly popular Half Life, this game plays out along the same lines as its predecessor. However I felt that you get launched into action much sooner than in the original HL. Better graphics and some tweaks in the environment interaction surely is promising.

Team Fortress 2: I don't know abt TF1 but this game's gone the cartoon way. For a multiplayer of its type this is a welcome change from the serious overtones of Counterstrike and CoD4. With different ****s, that are unique and some special abilities of certain ****s(like engineers building defences),which I haven't hitherto been exposed to, the gameplay's got the stuff to keep me entertained. Another good thing was that the latency times were as low as 70 in some servers, unlike CoD4, where the lowest latency time I've played was 200+. However, most servers were empty and any active servers were full. Even if I find a low latency server that was active and not full, the map doesn't load, saying that I don't have the map. Oh well, after abt 30 min of searching, I finally got a server that I could play in.

Prince Of Persia: Warrior Within:

I had really high expectations on this one, maybe too much. So mcuh that my first impression on it has been that of disappointment. Unlike PoP: SoT, the action bludgeons you too soon in WW and you miss the gentle learning curve of SoT. Moreover the game delves into the darker shades of the PoP plot, which wasn't the way I expected it to go. The character modelling of the Prince and in fact all other characters was also not in the way I expected it to be. My first thought after I played a little of it was that it was a B-grade game that has poorly tried to copy a more popular game. I might be completely wrong. I hope I am completely wrong in my first thoughts. And yeah another bugging issue was the big 'GAME OVER' screen that appears when you die. I HATED that. Why couldn't they have used a more subtle way of ending things... like in PoP: SoT.

--PENDING: First Impressions for Brother in Arms: Earned in Blood--

Exams Over... And My first game update

Yeah, exams r over(finally!). I have a week's vacation now and four new games I haven't touched. That includes Brother in Arms: Earned in Blood and Prince of Persia: Warrior Within that I bought today. I had actually planned to get GRAW but changed my mind. I had only recently finished CoD4. So whenever I play GRAW(it being a modern shooter and all), I'll always be sub-consciously comparing it with CoD and if it doesn't live up to that expectation, I'll get bored with the game as soon as I've started playing it.

My Game Update

Games I have to start playing now

-Orange Box(except Portal)
-Dark Reign 2
-Brother in Arms:EiB

Games I am currently playing(at least till a couple o' days ago)

-Doom 3
-PoP:WW


Games I have finished till date

-CnC3: Kane's Wrath(finished it today)
-CnC3
-Comapny of Heroes
-PoP:SoT
-Pokemon Red/Blue(finished both once)
-Age of Empires: Age of Kings
-Medal of Honor Airborne
-Call of Duty Modern Warfare
-Pharaoh
-Pokemon Silver
-Portal

EDIT:

I finished Portal and Pokemon Silver after I wrote this blog. First Impressions for OB, PoP WW and reviews for Pokemon Silver and Portal pending

It's my Birthday

Happy birthday to me. Strike out that happy. It's not such a good b'day, after all. Had a blasted exam today, which I didn't do too well. Nothing special happened today. The only silver lining was my reaching the 3000 post mark yesterday and maybe the fact that I got the Orange Box last week. So that's it.

And yeah, don't forget abt this.

TSP Awards - Participate and decide The Winner

Finally after a week's hard work the TSP awards are finally put up. The TSP awards are held the The Strategist Park union. The rules are simple. We have put up the nominations and as participants all you have to do is vote for the Best Game under each category and also post discussions, so that a winner can be selected from the lot. Each category has 2-4 nominations and all the games are from 2006-07 time frame. At the end the winner under each category will be selected based upon the voting and discussion.

The awards are held on the TSP board

The links to the specific awards threads are

TSP Awards - Best RTS

TSP Awards - Best Turn Based Strategy

TSP Awards - Best Graphics

TSP Awards - Best Console Strategy

Be sure to visit and vote. U don't need to be a member to participate

All those who expect me to post in your blog

Okay, firstly let me thank all those who posted in my latest blog, something I really put some effort into. Now to business.

Again, let me apologise for those 200+ persons in my friends list whose blogs I have not posted. It's not that I'm overlooking u guys. U see the problem's with my slow connection coupled with the lack of time. I have little time to spend, now exams r upon me. (I just wrote an exam today) My 256kbps connection is still a bit unreliable and sometimes slows to a snail's pace. So I just don't have the time to comment in everyone's blogs.

Secondly, sometimes I read your articles but I just don't know what to comment. One example is foxhound's latest blog on Castlevania. I don't have the game and know nothing abt it. So I can't comment anything.

Thirdly, I simply don't have time to watch the videos or audios you guys post in your blogs and I'm sorry for that. As I said my net connection is slow and taking time off GS to watch a video isn't on priority list.

So hope you guys understand and don't refrain from posting in mine:)

As I said I'm definitely not overlooking u and I'll try my best to post all your blogs