@Kamilus360 @sebs3 Sebs is short for Szablewski ;-)
Agreed. These two knuckleheads hurried their little asses off SO much to beat the other one out the gate, the console exclusives couldnt match the timeline. I feel bad for the developers of those games. I bet they are getting grilled daily and work insane hours.
@dmastor @rag85- I think the value is in favor of Xbox One. We know what kind of updates they do. The ridiculous problems with the Kinect sensor and user commands will be cleaned up, the user interface will become dumbed down (or at least hopefully have an option to dumb it down) and then at that point, you'll have a badass gaming console if you want it, with the added feature of an entertainment console. In my opinion, I just dont see how the PS4 "focused on its core gamers." Someone keep me honest here, do they offer much more than the Xbox?
I owned a Kinect last-gen. I'll admit two things: (1) It was a lotta fun right away (2) it collected a lotta dust later on. But this time around, I think it has the chance to grab on because ALL developers will know the consumer owns the device. Consequently, they can build creative ways to use it.
@rag85- @sebs3 To be honest, if I recommended anything, I'd recommend waiting 1 month, if at all possible. Haste makes waste, my friend, and these next few weeks will tell A LOT. With that said, I couldnt wait at all and will be opening my Xbox One tomorrow.
@rag85- Xbox has solid potential, but with the bugs and college degree required to operate the Xbox One, I'm tipping the scales towards PS4 --- when the exclusives come rolling out, we'll have a muych better idea
This can be comparable to industries in the states that are outsourcing millions of American jobs to foreign countries. Massive companies that make millions in profits will do anything, regardless of ethics, to increase revenue. It sucks, but it's the sh**ty world we live in. I thought about it a moment, but couldn't come up with anything plausible to reverse this trend. Ultimately, as the article suggests, our only say is the dollar we hold in our pocket. Essentially we are saying to the publishers, "we love these video games too much to abandon them with a few price hikes." But that comment only regards to paying for online passes and DLC. The consumer market would need to assemble some voice in regards to just flatly yanking these titles' multiplayer content. I dunno... I'm rambling... this sucks.
I played roughly 20 hours into Dragon Age 2 and came away a little disappointed. I just couldn't trick myself into being okay with the fact that the game uses the same 4-5 caves for all quests. I doubt this is the appropriate venue to attempt a non-biased, informative discussion, but can anyone begin to tell me how Skyrim can have a moveable, flexable (with items, weapons, unique town reactions, etc.) world that is so massive (at under 5 GB, mind you) and DA2 struggled so dearly in this regard?
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