[QUOTE="snared04"]
Mount and Blade: With Sword and Fire:
-Looting makes no money, you have to trade.
-There are maybe half the social interaction possibilities from MB: Warband, including the inability to marry.
-Guns are super powerful and pretty stupid because a wall of musketeers pretty much owns everything.
-Cavalry is pointless.
-You can only recruit from the very spread out mercenary locations
-You have to pay to upgrade soldiers' equipment.
I guess I just don't know what they were thinking with this game...
In my opinion, the original was awesome, and Warband pretty much fixed all those problems. I could have used a much better, less rigid social interaction system, some tweaks to skills, etc. But in my opinion, they pretty much took With Sword and Fire in the completely wrong direction. Very, very dissapointed in this, especially considering how much I loved Warband.
Thoughts?
Requem
You got some things right but also you got a lot of things wrong. Let me fix it for ya.
-Looting makes money, trading makes ridiculous amount of money.
-I wouldn't say "half the interactions" but it's certainly a step back from Warband but at least now it has 3 storyline quests.
-Guns are not that powerful, good armor will prevent you and/or troops from dying from 1 bullet and reloading takes forever. If you don't charge to a wall of musketeers and send in cavalry first, they will own them. Even better try using Swedish infantry and watch your armored swordsmen murdering musketeers 3 times their numbers.
-Lead a group of winged hussars or Swedish Reiters to the flank of a group of musketeers (cavalry have the mobility advantage after all) and see if you lose any cavalry at all.
-You can only recruit from Merc camps UNTIL you become a vassal of a country or have your own country. After you become a vassal, you can recruit faction troops from villages etc. Which seems logical to me. Also you can recruit as many mercs as you want from the camps. So when you need men urgently you don't have to run around village to village only to gather a handful of men.
-Upgrading equipment is a fine addition for the rich folk and you don't have to do it anyways. Became a vassal, recruit faction troops and don't worry about equipment. As for me even after I become a vassal, I keep recruiting mercs with good equipment when I need to gather strong men quickly.
Also There are new maps in multiplayer, a new mode which is pretty addicting and the inclusion of guns forced people to employ new tactics. Finally people can't play "Conan the Barbarian" with their characters, now they also need to think. Guns are not overpowered also. With good armor it takes 2 bullets minimum to take you down and reloading takes about 6-8 seconds and guns are really inaccurate.
Please don't forget people this game is not Mount and Blade 3, it's just an 15$ expansion. For me it introduced enough new stuff to varrant a purchase and I'm still enjoying the game. Don't hate something for the sake of hating it.
Guns are very powerful, and can cause more damage than virtually any other weapon, even in great armor. That has been my experience with it, if yours has differed, I guess I have no tangible way to debate that, other than saying that, with 30+ armor in every slot, I have been 1-2 shotted by musketeers.
I hadn't realized that becoming a vassal allows you to recruit, I'm very appreciative of that knowledge.
I don't hate the series, and I never hate just to hate. But I'd say that Warband was more charming and fulfulling from the get go, and this game seems to be one that you really have to look hard to find the quality, and by comparison, I'd say that it's a let down from the previous entry into the serious.
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