@billzihang “Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up" - C.S.Lewis.
Wow! This review feels... incomplete. Lacking. Missing something. I mean, when I read Tropico 3 review, I understood not only what the game was about, but what improvements/differences I could expect when comparing to Tropico 1 and 2. When I read Tropico 4 review, I could see that it was basically a refined Tropico 3, with more content. Now, reading this review I just have no idea. The reviewer does not compare it to previous games of the series, he doesn't trace similarities with other games like, say, SimCity or Cities XL, he doesn't show how the genre has evolved... He reviews it in a void, like there was nothing like it before, without saying what newsTropico 5 brings, how it does compare, the improvements it made... Nothing. Heck, he doesn't even mention how you play the game... I can see many reading this review and wondering how you play this game, what it is.
As is now, this review may even serve to hook someone who never heard of Tropico or similar games before, but to people like me, fans of the genre or the series, it serves no purpose at all. Gamespot's lack of editorial guidance is *really* hurting this site.
It's a bit ironic Sony saying that Vita is more fit to indies than AAA games. Indie games, when compared to AAA, don't usually require that much power, and Sony has, on both their handhelds (PSP and Vita) developed machines more centered in power than Nintendo.
Nintendo has realized a long time ago (back 1989 when they released the first gameboy) that the more graphics-intensive a game is, the more expensive it is to produce, so if you're making a handheld console that won't have much multiplatform potential, you better be sure it's games are cheap to produce, because your install base *will* be more limited. That's one of the reasons why never, in the videogames history, the more powerful handheld was the most successful one (though there are certainly other factors to be considered).
That being said, at U$200 I may even get one for myself. At worse I'll have Persona 4 Golden to spend some hours. :) I just need to sell my old PSP and DSi first...
Really interesting. I love Orcs Must Die 1 and 2, and also enjoy some free to play team-competitive multiplayer games, like LoL and Team Fortress 2, so this may be quite good. Let's wait and see.
snxx's comments