@JMcN76 Well, I wouldn't say that: Nintendo was the first to come up with a third generation console (NES), did that a few more times in the portable gaming market and is doing it now with Wii U, but in the 4th generation SEGA launched Genesis two year before SNES, in the 5th Playstation e Saturn were launched two years before N64, in the 6th the Dreamcast was the first one, three years before GameCube (PS2 was also launched one year before GC), and in the 7th generarion, the Xbox360 was launched in 2005, the Wii was release one year after that. So, even if I really like the company, no, they're not always the first ones to come up with a new console.
On a side note, I find really amusing the fact that Nintendo is, nowadays, perceived as an innovative company, back in the 4th and 5th generations most people thought it was too conservative, and SEGA was perceived as the innovative one. :)
After reading the all that "Mass Effect 3 is art" nonsense, it's good to see some quality article here on gamespot. Sinclair is pretty right, and those are part of the reason why I *never* pre-order anything.
Lmao! "As any work of art"? Art? Are you really calling Mass Effect 3 "art"? C'mon, really? I know there are art games around, plenty of them actually, but to call ME3 art is the same as calling the Iron Man movie "art". You're mixing up the things there, dear Laura. Both (ME3 and Iron Man) are certainly fun as hell, but they're, also, no "art" that's for sure. They're entertainment. Blockbusters. They have their place and, as blockbusters, we (usually) love them, but that doesn't mean they're "art". If fact, as blockbusters, as products made for making money, they HAVE to be loved in order to maximize profits. Y'know, right? The reason why EA sell games? Profits? Now, a piece of art may make some money, but it's not made as a simple product, as a way to profit. Cultural products, blockbusters, they need fans, they need people who love them, just because more happy consumers means more money. It IS that simple. Please, don't confuse the entertainment industry and the creative industry with "artists". As their name imply, they're certainly *creating* things to *entertain* us, but "something creative" is not the definition of art, ok? Actually, this whole article of yours, if taken seriously, is toxic to the "game as art" discussions. It may demoralizes all of us, gamers academics, if brought to a serious discussion about the theme. Oh, and why do you think this "is the second time in a month that BioWare has been the subject of large-scale ire"? Is that ire totally undeserved? Have they done nothing to deserve that it? Are you sure?
This article is SO shallow. When it starts pointing in the right direction (in the "Associations" 2 and 3), it turns in a different direction and continue to talk about (mostly) irrelevant aspects about why some people hate the game. Myself, I don't hate ME 3 (actually, I like it), but, IMHO, both ME 2 and 3 are vastly inferior to ME 1 in everything except graphics and combat mechanics.
@seanmontela Remember, remember, not only the Virtua Boy, but also the Super Scope, the Power Glove, investing in a cartridge console right in the middle of the "CD gaming revolution"... And I bet their disregard for online multiplayer also drove away a fair share of customers. Nintendo is amazing and they know their business, but they committed more than a few mistakes trough their history. The 3DS sounds interesting right now, and will probably be a hit, but who knows? What I know is: I won't blindly believe anything Nintendo touches is gold.
I have to Agree with @JackHoleFace00 and @Wrecked69 , the graphics may be technically better now, but the old world was way better in style, artistically speaking, I prefer the "before". That's the proof that "improved" graphics do not always result in prettier worlds.
I still own my functional Saturn, and I never needed to send it to technical assistance... Now, what's the odds of a Xbox360 or PS3 working for 14 years straight without breaking? :) Oh, don't get me wrong, they're great consoles, just not as sturdy as the old machines (the first PS wasn't that sturdy, tough, I remember a lot of people who had to turn their consoles "capsized" or on their side, just to see if the damned thing would be able to read the CD).
Saturn's controller is, to this day, the best digital controller ever made! Sure, I'm talking about the Japanese version controller, which is USA's second version controller. The first USA controller was awful. And I believe it's a shame Saturn wasn't more successful: sure, 3D now is the standard, but back then, most 3D games just looked like crap when compared to 2D games (clear exceptions to this were racing games) - don't get me wrong: we had amazing games like "Final Fantasy VII" on PS and I still love my Saturn's "Shining Force III" and Azel: Panzer Dragoon Saga, but, boy, were them ugly? You bet.
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