Many hermits (and other Halo-haters) have stated that FPS GOTY 2007 will go to Crysis indefinitely, because it's more of a tactical shooter than a run-and-gun shooter, which Halo 3 will be. Once again, they have failed miserably. I have a nice little quote here from the recent Bungie Weekly Update:In that same location, there was a Covenant grav-sniper platform, which I instinctively chucked all my grenades at to clear it of Jackal snipers (it was below my clifftop perch at the time) – so imagine my surprise when it exploded, and broke into sparking debris, which rained down on the ground below at speeds dictated by the still functioning grav lift beneath it. The temptation is to blow the things up immediately now, but you never know when you’re going to need to use those platforms yourself. I found this out to my cost when another, better hidden jackal sniper took me out, and I had already assploded my best tactical platform. Doh.Liquid_47
Hermits have given me similar examples from Crysis (although they were hypothetical to my knowledge). So now that Halo 3 isn't a full blooded run-and-gun, instead a FPS where you also have to think before you shoot, what do you Halo-haters have to say?
That quote dosn't imply tatics at all. Like the change from invincible vechicals to destructable ones from Halo 1 to 2 its just a new layer they added. Yes, the player screwed himself over, but the fact that he destroyed a set piece that was intended to be HIS platform only shows how limited his options are. Of coarse, if this Halo is anything like the other two (and there's no reason to not think so) then with sufficient aim, the Jackels wouldn't be an issue, or simply a few dodges and he blows them away.
Its now somewhat cliche, but I point to the tank video of Crysis. In just about any shooter we have now, running into a building and away from windows/doors (Halo included) shields you from heavy artillary or fire. The fact that the building can be run down or torn apart from massed fire in Crysis makes that mainstay of FPS somewhat moot.
I think Halo 3 stands a good chance of being improved, I think Bungie is good enough to fix 'mistakes' made from Halo 2, but it simply won't hit the same level as Crysis unless it is udderly like the rest of the series.
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