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taiwwa

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#1 taiwwa
Member since 2012 • 301 Posts

Okay, I found some link on the net which I lost that says that Activision accused them of delaying a DLC pack to give some breathing space to Battlefield Bad Company 2. And also of some sort of sabotage in releasing a trailer on the same day as a Treyarch game was being announced.

This is minor stuff...

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#2 taiwwa
Member since 2012 • 301 Posts

I just finished the game and was impressed.

I read that there was something about the senior staff being sued by Activision shortly after the game was finished. Maybe it was to get out of paying a bonus? And that like half of the studio quit soon after.

Any idea?

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#3 taiwwa
Member since 2012 • 301 Posts

Neocore games studio.

King Arthur series I like a lot. More than Total War. Because it has more personality and an interesting plot.

After that, Call of Duty Modern Warfare 2, actually. It's an impressive rollercoaster.

Also I've been rediscovering city-building games like Tropico 4 and Grand Ages Rome

Spec Ops the Line had some impressive story-telling and environment

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#4 taiwwa
Member since 2012 • 301 Posts

To start off,

The Rock is a pretty big influence.

one of the James Bond films in the modern era where James Bond rides a snowmobile around.

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#5 taiwwa
Member since 2012 • 301 Posts

We all know that Lanza was a COD freak. I picked the game up and the first level has you running through an elementary school, and the fourth level has you killing unamred civilians in an airport.

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#6 taiwwa
Member since 2012 • 301 Posts

Prince of Persia sands of time.

The whole wall run thing was incredible.

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#7 taiwwa
Member since 2012 • 301 Posts

People with normal, healthy coping skills don't commit mass shootings. Violence in media, whether TV, games or movies has been both controversial and well studied, but there is no direct link between the playing of video games and a propensity for violence. Substance abuse is the major factor in increased violence in the U.S. It's very difficult to kill real people with a video game. However, put a gun into the hands of a person with mental problems or substance abuse issues and, well, we see what happens time and time again. Easy access to guns by people who shouldn't have them is the problem.

capaho

I actually think that games are a trailing indicator of american culture. America right now is awash in gory military shooters like Call of Duty, but we've also been fighting two wars for much of the decade.

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#8 taiwwa
Member since 2012 • 301 Posts

I wonder what specific games Adam Lanza played though.

Like, one thing I noticed about Call of Duty which kinda bothers me is that it's a mass murder sim. Seriously. In a COD campaign, you kill hundreds of people. The best soldiers probably kill a few dozen at most in their lifetimes.

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#9 taiwwa
Member since 2012 • 301 Posts

To start off, I think Wayne LaPierre's news conference blaming the culture was all wrong. Furthermore, the NRA itself is responsible for much of the "jackbooted thugs" culture that directly lead to the atrocity in CT.

But to what extent do video games encourage violence? Adam Lanza spent hours playing Call of Duty and you can't completely discount this from his psyche.

Personally, for me, shooter games just end up numbing me, but that's also because I"m not really into guns and so like rifles and submachine guns feel the same. I'm sure that for guys really into guns, the distinctions between teh different firearms are like the draw of the game.

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#10 taiwwa
Member since 2012 • 301 Posts

Like, if you pay attention to democracy, basically the thing is that an individual leader has to take care of rival politicans back home, who might sometimes force him into making different decisions.

While every strategy game in existence basically plays like you're a Stalin-esque absolute leader who tells everyone what to do, and kills and destroys everything without anyone second-guessing you.

Wonder how could a game that simulated democracy vs totalitarianism could work out.