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taiwwa

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#1 taiwwa
Member since 2012 • 301 Posts

Definitely agree about star wars commando. It was a blast, and really smooth too.

Let me nominate warhammer space marine.

The SP has some epic architecture, but the multiplayer is really well done. Like, the modes and balance are pretty awesome.

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#2 taiwwa
Member since 2012 • 301 Posts

http://gamingtrend.com/game_reviews/hitman-absolution-is-the-best-hitman-yet/


score is523540

I think they're deliberately being confusing.

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#3 taiwwa
Member since 2012 • 301 Posts

Actually, MGS3 was fairly easy to run n' gun as well.RandoIph

I don't remember it being like that.

For one thing the camera didn't really allow easy run and gun. You didn't have first person aiming I believe.

Another thing is that the stealth in MGS4 could get so annoying that I would just run adn gun because it really was easier.

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#4 taiwwa
Member since 2012 • 301 Posts

and you decided this now? hey im all for opinions but, to blast something just to blast it is sad, and thats all you seem to be doing-DirtySanchez-

inspired by another thread where a guy asked which was the best stealth action game.

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#5 taiwwa
Member since 2012 • 301 Posts

>I don't like this game >Everyone who thinks otherwise is dumb / ignorant / fanboy I loved it.PetJel

MGS4 had such a disparity between quality and review.

Usually reviewers are right on games. But MGS4 was given multiple perfect 10's, and it really really did not live up to the hype.

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#6 taiwwa
Member since 2012 • 301 Posts

I'm looking for a game during the time when Ships of the Line were the grandest ships on the seas. Of course, recommend some games and I'll add them to the poll later

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#7 taiwwa
Member since 2012 • 301 Posts

I played the third one and thought it had some definite good points, but made up for it with the huge number of awful points. Then I played the second one and it was just crap. I actually had to toss the controller on the bed and just sit back and laugh at the inanity of it all. I never even thought of getting the fourth.

As I've always said, the story is like some 7th grader tried to write a Tom Clancy novel. A 7th grader who gets all his knowledge of world events from reading comic books. One of the hallmarks of really awful storytelling is to have 5 minutes of story but take an hour to tell it, and nobody in the world is quite so guilty of that as Kojima.

Jackc8

I think the 3rd is one of the best stealth action games of all time. I really do. It is so well done.

MGS1 was good for its time

MGS2 was not good.

MGS4 continued MGS2's not good.

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#8 taiwwa
Member since 2012 • 301 Posts

The most overrated POS game I've ever played.

It deserves a 4/10 at best. Reasons why:

1. Stealth is not necessary to win. The fastest route is run'n'gun. MGS 3 had better stealth.

2. The story is not epic. It is stupid. Solid Snake is regrown from like his severed thumb. Octocon has a bizzarre incest confession. Raiden has both his arms chopped off so he grabs a sword in his mouth and headchops.

3. Cutscenes take forever. One is like 90 minutes I believe.

It is simply a bloated and excessive game that game reviewers slurped because 1) fanboyism/nostalgia and 2) Big-budget AAA titles have a min score of 8.5

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#9 taiwwa
Member since 2012 • 301 Posts

MGS's story is terrible. At one point in MGS 4 the dude has both his arms cut off so he grabs his sword is his mouth and chops off a dude's head that way. There was also a really bad incest confession somewhere in there for no reason.

Splinter Cell isn't realistic. Sam Fisher's auto-headshot ability is like an automatic "I win" button.

Assassin's creed I had hoped would be like an vastly open-world thief. Instead it turned out to be a medieval GTA.

So hitman got my vote.

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#10 taiwwa
Member since 2012 • 301 Posts

[QUOTE="taiwwa"]

[QUOTE="MadVybz"] All of these, really. All of the points the OP has brought up are all moot and hardly amount to being 'obsolete'. Just because you don't like certain game elements that require more thought and organization doesn't mean that they're outdated. Streamlining a game is also not always the solution. If I remember correctly, most fans of Mass Effects hated how ME2 was essentially a dumbed-down action-RPG that mostly resembled Gears of War. wiouds

This is actually why ME2 was far superior to ME1. Because like you had choices where it really mattered, and didn't have to waste thought energy with choices that did not matter.

The "Level up" system in ME2 provided no way to make a class role different for each character of the same class. There were only one choice that change the character's role and even then it is very limited. More smaller choices that allows for a wider deviation of characters in the same class is better.

ME1 level up system allow for much more different between characters of the same class.

Two words: biotic charge.

What's silly about it is that the game adjusts the power of the enemies anyways in relation to your power, so all of teh optimization doesn't really matter. It's not like an MMO where optimization matters over the wide world. You have discrete levels here.