taiwwa's forum posts

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 taiwwa
Member since 2012 • 301 Posts

This is just a feeling I get while playing the game compared with Dragon Age series or Mass Effect series.

Like, it feels like, I dunno, they were more creative and bold with the game? And like the later games had them ramping up tech and costs so much that art direction suffered (especially on Dragon Age which had terrible art and landscapes) and they had to make the games a bit more mass market due to the cost and also the EA corporate influence. So you get Mass Effect being kind of like Bioware's Halo, and Dragon Age being like their Skyrim.

And the founders recently left, since making games weren't as fun now as in the past.

I dunno, anyone else get that sense?

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 taiwwa
Member since 2012 • 301 Posts

Um, i always play female protagonists.

you're playing the game for tens of hours. Don't you want to see a female figure instead of male?

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 taiwwa
Member since 2012 • 301 Posts

Firefall.

and i recommend that you buy a $20 founders package to get into beta

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 taiwwa
Member since 2012 • 301 Posts

Next gen consoles should be out in a year or two and so I think this can safely be called the end of this generation.

The way I see it breaking down...

Nintendo is posting some losses now, but it made tremendous profits with the wii and DS early in the cycle

Sony probably lost the most money initially and still per-unit, but at least the PS3 helped seal the win vs HD-DVD which was probably worth some amount

Microsoft...somewhere in-between. Prob is making the most money this year I'd bet of the three. But didn't have any format wars to wage, and lost heavily in first few years.

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 taiwwa
Member since 2012 • 301 Posts
its not always mutually exclusive. I know I've played games with decent cinema tics and fairly in depth gameplay.Allicrombie
Games like Mass Effect are what I would count as fairly standard action and go through series of levels until cutscene.
Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 taiwwa
Member since 2012 • 301 Posts

actually, not really.

Because the cinema ends up being standard action angles that you'd see in like a Jackie Chan movie.

and then the game becomes "hit series of checkpoints to get next story segment.

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 taiwwa
Member since 2012 • 301 Posts

they can if done right.

I find that video games definitely are more immersive than books since you get to actually see the gamescape just as the creative artist intended, instead of just working off a few words to imagine it.

Video games are pretty lousy at giving you a sense of a character's inner thoughts -- which is the bulk of most books.

But if you're smart, you sorta roleplay yourself in games, so like I'll pretend to be the game character and try to think what he would think.

Games are also good in like the endurance thing, like when you're at the end of a long play session to beat the game it's like 2AM and the final bit of story unfolds. You're tired and so that sort of strips away a part of your psyche and makes you more receptive.

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 taiwwa
Member since 2012 • 301 Posts

[QUOTE="taiwwa"]

Maybe those games should only feature "boss" battles

Grieverr

This kinda reminds me of Indiana Jones, and how he's portrayed as this bad-ass archeologist, when in reality the job is mostly paperwork and brushing of dirt to uncover a bone :)

I would think the reason for all the killing is because you need to be doing something constantly in a game to keep your interest. I don't know how well a game like Uncharted would work if you had to spend time reading, then driving to a location, exploring it, and finally leaving.

It would actually be pretty simple. Make it so that he has to stealth his way past them. I mean, each of the guys he kills is like some Serbian mercenary, right? Drake couldn't take on 1/2 of those guys if you're being consistent.

It would be more interesting if Drake had to figure out how to avoid them and find clever ways of escape, rather than just Rambo'ing his way through.

Avatar image for taiwwa
taiwwa

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 taiwwa
Member since 2012 • 301 Posts

I always find it a little funny myself that people love characters like Nathan Drake who are basically mass murdering psychopaths. I think Drakes body count by the end of his three games is north of 3000 people, and I am not exaggerating either i'm pretty sure you kill about 1000 people in each game. Suck on that Ted Bundy!GodModeEnabled

EXACTLY. I was definitely thinking about Nathan Drake.

LIke, he seems like a cool typical guy (def one of the better depictions in games) but then there are the bodies. Even the boss at the end of Uncharted 2 sorta makes a reference.

I dunno, it's like you need to establish some sort of gameplay, and like if Drake basically didn't fight until boss battles, then the player wouldn't know how to handle him in a gun fight.

Which might make it cooler? henchmen battles are almost always forgettable anyways. Maybe those games should only feature "boss" battles