You're gonna have to install windows if you really want to play it.
the_mitch28's forum posts
[QUOTE="THA-TODD-BEAST"]The hit detection and accuracy is fine...you just need to take bullet drop into consideration.Bad Company 2 is one of the most overrated multiplayer shooters in recent memory. Other than its destruction and sound effects, everything else is piss poor. Vehicle handling, hit detection, weapon accuracy, map size and design, communication, server browser, and I could go on. I really have never understood why anyone would be "blown away" by the game. If anything, I was underwhelmed by just how non-Battlefield it felt.
Daytona_178
Which is lets face it, a joke. Bullet drop isn't even that bad in ArmA 2 at those ranges and it's a simulation.
Hopefully they can get the damage model right this time at least, sick of having to sink 2 and a half clips of bullets into someones forehead to kill them. Silly game.
worse. its gotten so much more reptitive and grind happy. i could have bought heavy rain instead of refill my subscription :(jsh020
To be honest I'm finding it hard to decide which I'd rather... grinding in an MMO or a series of quick time events.... hmm.
It's probably one of the most balanced FPS games you'll ever play. The game is all about pure skill you can't rely on things like lucky spawns, cheap weapons, camping etc
Shotguns in STALKER are quite good, so in that case yes. But I understand what you mean, they're usually terrible. Crysis, Doom 3, Counter-Strike all had some memorably bad shotguns.ProudLarry
What? The pump in CS is awesome, it's one of the few games that does the shotgun justice. Love scoring those random long range headshots with it.
[QUOTE="the_mitch28"]
[QUOTE="KHAndAnime"]Play a real FPS (Counter-Strike), get skill there, and then that skill will carry over to TF2 tenfold.bionicle_lover
This.
this only works with the twitch reflexes though. in counterstrike, its much easier to kill and easier to be killed. In tf2, you really need to know the limitations and upsides of every class, their movement speed, their abilities, their weapon's tendency. Practicing counterstrike will only get you so far. I feel like practicing something more like unreal tournament might help more unless you want to be a sniper or something. It'll definitely help, but counterstrike is pretty hard to get into itself (well i suck, but if you dont already play cs, it's not goint to be a cakewalk) so unless you actually want to play counterstrike, you dont really need to practice on it.
Of course every game requires practice to master. But unlike TF2, playing CS and becoming good at it will increase your core FPS skills by a lot.
Play a real FPS (Counter-Strike), get skill there, and then that skill will carry over to TF2 tenfold.KHAndAnime
This.
Seriously the replies here are weird.... win7 or vista for that matter are not better than xp, they are slower, dakan45
That's funny I went from XP to Vista SP1 on the same system and it was like getting out of a Datsun and jumping into a brand new Lamborghini. Navagation, UI etc are just so much faster and it looks so much better.
[QUOTE="kdawg88"][QUOTE="saruman354"]It's a heck of a lot more creative than Crysis in its level design. But the actual shooting in Crysis is better. I feel like that should count more for an FPS.Furthermore, there are games out now like Crysis that make the shooting mechanics in HL2 seem almost archaic.
saruman354
You act like the gunplay was satisfying in Crysis.. because i found it to be quite dull, kinda like Killzone 2. Both games are pretty to look at but dull to play.
Anyways OT:
The one thing that HL2 has that is extremely rare in the FPS genre is variety. Start off walking through an incredibly immersive city, chased across rooftops, battling combine through sewers, boat chases and combat broken up with physics puzzles and combine/rebel checkpoints, zombie infested town, antlions and car driving, assaulting combine prison with antlion allies etc etc
You play a lot of FPS games today and it's like played one level... played them all. It loses the excitement that HL2 had of constantly wondering what you're going to be doing next, or what's up ahead besides another room full of baddies to shoot.
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