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y2kzorak

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#1 y2kzorak
Member since 2006 • 381 Posts

1) Something is only worth as much as someone is willing to pay for it.

2) Brand name does not guarantee sales.

3) The magic price for consoles is $300. History has shown time and time again that a console over $400 just doesn't sell well.

4) The focus on a new media format when most of the world isn't ready for it is taking the focus off of what people buy consoles to do: play video games.

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y2kzorak

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#2 y2kzorak
Member since 2006 • 381 Posts
[QUOTE="y2kzorak"]

Uh...

The Wii is small... Yes, it is too small and sexy.I hate how little space it takes up.Also, I have too much fun playing Wii boxing, and having fun is a bad thing.

HarlockJC

So by looking at your sign in 1980 were you a proud male gamer?........

Hehehe... I suppose some time in 1976 I was genderless. Thankfully, I've had the same gender since 1977. ;)

On topic, I just can't really come up with a serious complaint. The only thing that's slightly annoying is how I have very inconsistent internet connectivity, but that's because the router has some issues.

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#3 y2kzorak
Member since 2006 • 381 Posts

Uh...

The Wii is small... Yes, it is too small and sexy.I hate how little space it takes up.Also, I have too much fun playing Wii boxing, and having fun is a bad thing.

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#4 y2kzorak
Member since 2006 • 381 Posts

I could care less, as geeky as I am. This is like Beta/VHS all over again. Until there is a CLEAR victor, I'm just going to watch normal DVDs on a 1080i (which I have) or 1080p (which I'm thinking about getting) upscaling player. Heck, I don't even have an HDTV yet.

Besides, I care more about content than resolution, and thus far no Blu-Ray or HD-DVD version ofa movie has really offered more unique content (commentaries, extra documentaries) than their DVD counterparts, despite having all that extra space (which is sadly wasted on a few extra channels and extra resolution).

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#5 y2kzorak
Member since 2006 • 381 Posts

Since I haven't been in a school for a while:

Mostly Super Nintendo, some Playstations and some want to get the N64 when it's released in the near future.

isDoooomed

Your school sounds like my school (sorta). Genesis and SNES are pretty popular at the moment. The Saturn and Playstation have just come out, but they're so expensive (ESPECIALLY the Saturn) that no one really wants them.

And what's this N64? I haven't heard about it. Is it something from Nintendo?

(Note: These comments would have been made circa 1994, since 1994-1995 was my senior year in high school. N64 didn't come out until my second year at college... Man, I'm getting old! ;) )

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#6 y2kzorak
Member since 2006 • 381 Posts
[QUOTE="tree-branch"][QUOTE="jedigemini"][QUOTE="tree-branch"]

360 has been selling good in japan recently and ity is also hard to find elite 360 because their sold out everywhere.

and no, the 360 will kill wii in games.

jedigemini

:lol: Are you serious?

yea, look at the numbers.

:lol: *snicker*

Hardwares sales for May in Japan

Wii= 251,794 units
PS3= 45,321 units
360= 11,082 units

No doubt the 360 is selling rather pathetically. Yet somehow, I find it amusing that it's really not selling that much worse than the PS3. It's getting to the point where I seriously doubt even FFXIII would make much of an impact.

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#7 y2kzorak
Member since 2006 • 381 Posts

If the Xbox could do it, the Wii could do it better. A couple things would have to happen:

1) Optimize the code to run on PowerPC architecture. Start from the ground up, if necessary.
2) Spend some time with the TEV and ACTUALLY custom program the "shaders" instead of relying on the SDK.
3) Take advantage of the 1T-SRAM, which is very fast, as well as the GDDR3.

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#8 y2kzorak
Member since 2006 • 381 Posts

The Wii version, which from all accounts is vastly superior to the PS2 version, would be the one to get.

The PS2 version, just because of userbase, may end up selling better. Maybe... I can see it selling better on the Wii just because of the unique controls.

 

On a side note, if you think all 120+ million PS2s that were sold are still in existance, I have a bridge in Brooklyn I'd like to sell you... ;)

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#9 y2kzorak
Member since 2006 • 381 Posts

Did any of you actually read the whole interview?

http://blog.wired.com/games/2007/05/interview_noas_.html#more

WN: In five years, where do you see the Wii? In the US.

GH: Certainly I think that as we get through this entire lifecycle, and already people are starting to guess, "who's going to win the lifecycle," two things are going to happen. First of all, I'm not sure it's going to be a typical lifecycle. In the past, we've always had five- to six-year lifecycles which were sort of forced by someone jumping ahead and using a new piece of technology. And we're finding out now that the appeal of faster processors and better graphics is really sort of reaching a diminishing point. There's a price point and there's the quality that's holding the PlayStation 3 back. They're selling so many PlayStation 2s because people are saying, "You know what? The graphics are pretty good, the price is good, and the library is good." So we have a great expectation that this lifecycle's actually going to last more than five years.

We also have a belief that we can be, of this lifecycle, 40-45% of the hardware that's being sold. And that would be a phenomenal increase for us over the GameCube era. But on the other hand, we could get over 50%. And a lot of that depends on what our competitors do. If they only focus on the Grand Theft Autos and the Halos and things of that nature, they're focusing on a very tiny part of the market. The overall market is growing so dramatically that they're going to miss out on the opportunities that we're seeing in the expanded audience.

WN: In that sense, what do you think that Sony or Microsoft could do to make Nintendo less confident in its position? What announcements could they make that would make you say, "They're really gunning after us right now."

GH: So far, they haven't spent a lot of time focused on us. Now that we're having some success, they probably will. We can already see some of the things that they've tried. For last year's E3, at the last minute, Sony rushed out their Sixaxis controller as an effort to respond to the Wii remote. We saw Microsoft roll out Viva Piñata as their killer app for the Pokémon set. And neither of those worked really well. Part of it is, I think it's not in their DNA. They're really good at reaching a certain customer, and have a real difficulty understanding how we succeed with the customers that we have.

Microsoft caters to the hardcore. It's not exactly a secret... GTA and Halo don't have the world-wide appeal of Tetris. That's no secret either. The PS2 is still selling very well despite the fact that there are consoles out there that are "better". No one was taking Nintendo seriously until after E3. The Wii is bringing in old gamers and new gamers, and Nintendo is reaping the benefits. He may be a little optimistic about hardware sales, but other than that, how is what he's saying incorrect?

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#10 y2kzorak
Member since 2006 • 381 Posts

Me = Lvl 22, Less than 300 posts

I know I'm pretty low. I don't really post a lot... It's more fun to watch other people make idiots of themselves. ;)