Well , I can see that some people were...somewhat confused by Neptunia's battle features so I've decided to make a small lil' guide of my own :3
Getting Started
The World Map
Essentially , there are several options available in the World Map.
"Shop" - Simple enough , little explanation is needed. Also , the shop is updated according to your level growth and the progress of the storyline , I'm not too certain about this but I've experimented a little and it does seem to be that case. I've continously grinded my level and the shop is updated when I have leveled up.
"Explore" - Exploration is essentially a form of act to initiate available "Events". Such events will help you unlock new dungeons , some minor information or even aid in the progress of the storyline.
"Search" - Searching is an act of...well , getting your party into dungeons. It is suggested that you enter dungeons which you are confident of surviving in , reckless decisions may result in dire consequences.
"Gallery" - You can view all the available CGs you have unlocked.
Equipment Issues
Weapon and Rings
The only status affecting equipment I have seen so far are only weapons and Rings.
Accessories and Outfitsseems to only affect your overall appearances.
Otherwise , it's pretty straightforward if I must say so myself.
Processor
Processors are rare equipment parts only available to Goddesses. ( CPUs )
Such equipment will affect the character's stats bya fairly significant amount , it will also change their appearances in their HDD form.
Quite a fair bit of them can be purchased at the shop for a whooping price ( 10K per piece... ), whilst unique ones can be found in dungeons , though it may require some effort to find.
Dungeon Exploration
The Dungeons in this game is fairly straight foward. You either search for the required materials , boss , monsters or exit to finish the task.
However , keep in mind the dungeons are also littered with treasures and at the very least , ONE hidden treasure.
So IF is a very critical character in your attempt to comb the dungeons of items due to her special Dungeon Ability.
Neptune , on the other hand , can use her hammer to destroy obstructions.
Compa is a bit more unique as she can use her bell on specific areas to summon unique monsters or simply attract horde of monsters so you can explore the dungeon freely for a limited amount of time , provided that you win the battle.
IMPORTANT : Most Hidden Treasures tend to hold Processor Parts , so ALWAYS scan the Dungeon for Treasures!
Dungeon Ranking
Finishing the Dungeon as quickly as possible results in better gold rewards.
So get your arse moving and stop daydreaming!
Specific Spawn Points
Again , this is another matter which I have experimented in for a while.
For example , if you have taken on a quest which requires you to clear a certain mob of monsters , these monsters may spawn more regularly at specific zones of the Dungeon.
For example , the Lampfish spawns somewhere closer to the North-West area of the ship.
This would help out if you want to top out in the Ranking Scores.
Healing
Healing is a bit of a pain in the neck in this game.
You can't heal like in other RPGs where you simply select the potion to heal yourself.
You HAVE to equip Item Skills and the amount of points you inserted into the Skill means raising the likelihood of using that particular skill.
I suggest pumping the healing related Skills over the status-healing skills early on in the game.
Also , having the skill alone is not enough , you must have the number of required items to EVEN perform the skill.
So check out your skills properly and allocate them in a way of which you won't waste too much materials whilst keeping yourself alive.
Combo and Skill Allocation
In this game , you can edit your movesets.
There are various type of Skill benefits but special moves require extra AP to execute, but if you can manage to juggle the skill allocations well , you can perform lengthy combos before coming to a stop.
Personally , I advice placing most skills at the end of most combos and at points of which you can easily remember it.
There's no point if you allocate a skill and forget the required moves to execute it.
Bullets and Elements
Ranged attacks are sometimes pretty efficient on certain enemies , particularly with elemental damage.
All characters have the capability to shoot , though some characters are better than the other in this.
Elemental Bullets can also be found in your regular dungeon-crawling adventures , so don't miss anything out there!
Status
HP - Obvious...
AP - How many moves you can perform per turn
Sword Symbol - Melee Offence Power
Staff Symbol - Ranged Offence Power
Shield / Sword Symbol - Defence Power
Shield / Staff Symbol - Ranged Defence Power
Fire / Water / Leaf / Rock Symbols - Elemental Defence Power
Strength - Melee Prowess
Vitality - Defence Prowess ( NOT HEALTH! )
Agility - SPEED!! Vroom , vroom!
Intelligence - Ranged Capabilities
Mentality - Magical Defence
Luck - Critical Rate
Types of Combo Skills
Switch - Changes member which is placed behind the character in the Formation Screen
Combo Link - Boosts your AP by a certain amount after the attack
Transformation - Allows the character to transform into their HDD form
Disc - Similar to Combo Link , but Magic oriented
Early Party Impression
Neptune - Despite her size , she can easily deal the most damage amongst the trio. Her transformation can also boost her abilities by a significant amount.
Her overall status is pretty impressive , though her defences can be upsetting at times.
However , she's easily the one dealing the most damage most of the time.
Compa - Her defences are pretty crappy and so is her melee prowess levels , but her ranged capabilities make up for it.
She ain't exactly the one doing the most damage most of the times , but she's pretty useful at times since she can help lower the Guard Meter of the Boss enemies quicker than the others.
IF - Her offence level isn't quite as high as Neptune , but her defences are remarkable , so is her AP points.
The only problem is her offence levels , her physical prowess is somewhere around the centre of Neptune and Compa , whilst her pistols are hardly doing any damage to the enemy.
Still , she can bring the enemy HP down by a fair bit due to her AP allocation.
Combat Tips
Bring down the fastest Enemy - It's advisable to bring down any enemy whose about to have it's turn soon. Do that and you might just finish a battle unscathed. It's pretty much something like Mana Khemia to be honest.
Spam the HP Healing Skills - You can't heal your characters by your own will , so you have to just clap your hands together and pray that they'll heal themselves , so this is why it's important to prioritize healing skills in the game.
... Not to mention purchasing materials if neccessary for the skills.
Guard Meter is priority for bosses - Some bosses have such strong defences that it may be impossible to take down unless you break the Guard Meter. So it may be wise to experiment around with their weaknesses and try various attacks , provided that the boss is one heckuva tough nut to kill.
Kill , Combo Link , Exit Combo - If you killed an enemy with a Combo Link , accept the Combo Link benefit and exit the combo , you will still have the amount of AP you gained , so move on to another enemy!
Transform early in tough battles - The HDD is more useful than you'd think it would be in dangerous battles. Neptune's combat capabilities would rise by a fair bit and enemies are pretty much screwed in a sense.
Combo Skills are Important - Combo Skills are very , very important. They do take up a lot of AP , but they also do a lot more damage. Adding things up , two attacks which makes up the AP value of one skill =/= same amount of damage.
If you juggle Combo Links well with special attacks , you may be able to deal devastating damage.
It's tough at first , but it's simply the matter of memorising where you allocated the skill slots.
Well , that's all I can think of for now , so adios people!
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