Redders...
You are ENJOYING F1 2010?
Well, I don't know how to quote inidvidually but here goes:
" Firstly, how the car handles. It's completely different to anything I've ever played before, but let's not forget something here - Anthony Davidson - a man who has actually driven F1 cars in real life - was the person giving CodeMasters the feedback on how the car should handle. If anything, the way these cars drive, it should be the most realistic portrayal of the drivability of an F1 car ever, and beens as I've never driven an F1 car myself, I'm gonna tend to agree with how the car handles in this game, even if it is incredibly frustrating to control."
Yes, this is what surprised me a lot.
A former F1 driver is giving feedback on the handling, so how could this go so wrong?
Redders, you clearly haven't play Gran Turismo Prologue which includes 2007 F2007.
Turn all aids off on it and even at Suzuka, you'll find it hard to spin.
"Secondly, it's not as if the sudden surprise AI times are something new. Was in F1 2009, after all. It is annoying that this has carried over, however."
It's not new but in such a game that was hyped up a lot, this was disappointing.
Are you saying that you agree that AI lap times shouldn't come from the AI actually lapping the car but instead, should be made up?
"The pit bug sounds horrible, nonetheless since F1 '06 I've never gone with the default in-laps the game gives me. So when I did Bahrain, I was in my box for 4 seconds. Easy way round it."
I haven't encountered the pit bug problem myself so no comment here.
"When it comes to dropping the car and having to recover, I remember doing a race in Spain on F1 2009 where I dropped to the back of the field and within 6 laps, I was at the front and pulling away again. In Bahrain, I dropped it in 5th, and it took me about 35 laps to get up to 15th again. Point in case, excluding the new teams which seemed a little too fast, I was having to fight hard to catch the midfield teams even in a McLaren (I was doing GP Weekend). Not too much, but it's all about the tenths in this game. At last, it's about tenths. The joy of the games kinda died when you were lapping 2nd place twice in one race on the hardest difficulty. I'm not even on Legendary yet and I'm struggling to fight the AI, this is what I want."
When I say spin out of control in my previous posts, I mean the car spinning out of control at every corner it can, making the car undrivable. In Expert mode, Karun Chandhok was in first after the first three corners in Bahrain. The AI in F1 2010 aren't similar in anyway to the real life counterparts, and neither are the cars. The AI cheat to win which is very irritating, it's as if you can't get away from all the cheaters online. In Expert mode (which I need to win a Championship in for a trophy) you play with the AI on Legendary and ALL the driving aids off. This makes the car undrivable.
"What I do have a problem with is, even on casual, the flag system is a little too penalty-happy. Whilst I understand I get corner cutting warnings if I slip and do cut a corner, I don't get why I should get one if I run wide to the outside of a corner that would slow me down rather than boost my lap time? It's also incredibly annoying in Time Trial, that you can get an "Inavlid Next Lap" warning - why do I get punished for the following lap, and what if I do it perfect? I can't see the fairness in that."
A lot of games find getting this penalty system thing right.
The AI can get away with all sorts of things but you can't, the AI hits you and you get a 10 second penalty, once again, the AI cheats.
"I'm not trying to make excuses here, but let's be fair - I think some people just don't like the fact it's so different from previous games. Yes, there are bugs and yes, a patch needs to be released ASAP because it is unacceptable, but there are some points people are talking about which I don't think stand valid because this is how an F1 game should be. Either that, or I just haven't played this game enough yet. The bugs have been a slight disappointment, but I'm thoroughly enjoying the difficulty of this game."
I don't know about some people but I do know that the game is VERY different from F1 games, in a very bad way indeed.
It's not only the bugs that's the problem, it's also the AI and the cars. The bugs is just the poison on the cake.
What points do you not think are valid?
The game is difficult in the sense that it's unplayable.
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