.:: Official F1 2010 (CodeMasters) Thread - PS3, 360 & PC ::.

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garfield360uk

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#201 garfield360uk
Member since 2006 • 20381 Posts

i know what you mean. Thats why I am trying to be good this year and only buy the games I know I will spend many hours playing rather than the ones that are 50/50 or will take a few hours to complete then never be played again. Games like Dead Rising 2, Fallout New Vegas, Fable III can wait behind the likes of Fifa and Formula One for me this year.

Only 3 more days to go!!!!

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cjek

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#202 cjek
Member since 2003 • 14327 Posts

How has this guy already got the game?

I can has epic crashing?

Both finds by kip.

Redders1989

Finally, crash videos. Apparently there are very few (if any) official ones for licencing reasons; basically teams don't want to see their cars being wrecked for promotional purposes. For the same reason, there is no damage to the car bodies in the game, only wheels and wings. But despite that, the crashes still look epic and they've done a great job considering the limitations they were handed.

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sambob530

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#203 sambob530
Member since 2007 • 705 Posts
Wow. You Americans out there are so lucky.
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Redders1989

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#204 Redders1989
Member since 2006 • 13410 Posts

"People ask me, what do I enjoy most about my life? The intense rush of acceleration? Or commanding the ultimate driving machines? Is it the fame, or maybe the fortune?

"I can't deny I live the dream, but the real reason I do what I do... is that for just one moment, I have no equal."

UK TV Trailer for F1 2010

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Rusje

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#205 Rusje
Member since 2005 • 290 Posts
with a few days till the release, I still have one question about the comentay's...... witch cometary language's will be in this game? is there a dutch one??? i hope so!!
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Redders1989

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#206 Redders1989
Member since 2006 • 13410 Posts
There's no in-game commentary (just like F1 2009), you'll only have your engineer, but I'm pretty sure Dutch is in the game.
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XSamFisherX

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#207 XSamFisherX
Member since 2003 • 3414 Posts
Wow. You Americans out there are so lucky.sambob530
Not that we actually care about F1...
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Redders1989

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#208 Redders1989
Member since 2006 • 13410 Posts

Autosport's in-depth look at F1 2010

Another find courtesy of kip.

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Redders1989

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#209 Redders1989
Member since 2006 • 13410 Posts
Digital Download for PC's are available from today.
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Redders1989

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#210 Redders1989
Member since 2006 • 13410 Posts
Three-way online race: Lewis Hamilton vs. Nick Hamilton vs. Jake Humphrey
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sambob530

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#211 sambob530
Member since 2007 • 705 Posts

Three-way online race: Lewis Hamilton vs. Nick Hamilton vs. Jake HumphreyRedders1989

Notice all 3 are on the Xbox, and Nick plays his a lot, so if you scourge the internet you may be able to get his gamertag and then your Xbox game night can have 4 people. But the chances of that...

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garfield360uk

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#212 garfield360uk
Member since 2006 • 20381 Posts
Haha oh burn! Oh no he didn't!
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raynimrod

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#213 raynimrod
Member since 2005 • 6862 Posts
Aaaaah yes, I'll be grabbing this at lunch time, so just 2 hours away now!!! :D
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kipi19

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#214 kipi19
Member since 2005 • 4590 Posts

24 hours or so till it'll drop through my letterbox :D:D:D:D:D:D:D:D

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garfield360uk

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#215 garfield360uk
Member since 2006 • 20381 Posts
Looking forward to picking it up myself. I may buy it on Saturday depending on whether I get chance to stop in a store that sells it when I am out and about. Otherwise I will get it Sunday. Thats unless where I work is doing a deal on it then I will buy it after I finish work tommorow.
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raynimrod

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#216 raynimrod
Member since 2005 • 6862 Posts
So far, the game is pretty awesome! :D
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Redders1989

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#217 Redders1989
Member since 2006 • 13410 Posts

Well, it's now September 24th, which means only one thing... today's the day for the UK launch of F1 2010!

The thread is unstickied because, quite frankly, discussion by everyone will keep this thread at the top anyways due to its awesomeness fantasticalness!

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cjek

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#218 cjek
Member since 2003 • 14327 Posts
The steam version still hasn't unlocked for some reason.. I guess I'll have to keep waiting :S
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General-Doug

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#219 General-Doug
Member since 2006 • 230 Posts

The steam version still hasn't unlocked for some reason.. I guess I'll have to keep waiting :Scjek

A classic example of Valve Time. 

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cjek

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#220 cjek
Member since 2003 • 14327 Posts

It seems what has happened is that Steam had the UK unlock time as 18:00 BST by mistake, so Codemasters told them to bring it forward to midnight. The countdown clock reflected this change, but it looks like the physical unlock time hasn't been changed. So I guess it will unlock at 18:00 or when a Valve employee wakes up to some angry emails from Codemasters.

What's even more silly is that there is no physical DVD release of the game in the UK because Codemasters trusted digital distribution totally. I reckon it's the last time they'll do that.

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SchumiF1

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#221 SchumiF1
Member since 2004 • 6044 Posts
Ugh I ordered my copy online and it still hasn't even shipped! I emailed the retailer what the deal was and they said they haven't even gotten their shipment in yet from the manufacturer :x
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dabest2500

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#222 dabest2500
Member since 2010 • 2575 Posts
I bought F1 2010 for PS3 on Friday and was quite disappointed to see that the cars handled unrealistically, there was a trophy for online mode which will inevitably lead to dirty driving.
But I have only played the game for not long and will still find yet more disappointments.
I was also bitterly disappointed by the fact that the game only let the wheel turn 180 degrees lock to lock which is quite unrealistic.
I was highly anticipating the game but have been let down.
Formula One Championship Edition was released in 2006/2007 and this game doesn't even come close to it.
The only positive from this game is that it is a major step up from F1 2009.
As it was made by Code Masters, the paddock feels similar to DiRT 2's environment.
Will let you know more what I think of this game as I play it more.
It's also hard to moderate your throttle use around corners because it's either on or off (R1 for me). This results in me having to tap it in bursts rapidly.
I have to drive with the aids on because of this.
I will have to win one race with them off though for a trophy.
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dabest2500

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#223 dabest2500
Member since 2010 • 2575 Posts
It seems like the AI drivers times are FAKE:
http://community.codemasters.com/forum/f1-2010-game-1316/430237-phoney-fake-ai-practice-qualifying-times.html

I noticed this as a problem in F1 2009 on PSP where Massa wouldn't set a time for the whole of Q1 (his time was 00:00:00) and when the time has run out, you press end session and suddenly, he's through to Q2!

And as someone above me said before, there really is a pit stop bug:
http://community.codemasters.com/forum/f1-2010-game-1316/428943-pit-stop-issue.html

And here's a list of all the reported bugs:
http://community.codemasters.com/forum/f1-2010-game-1316/429298-unofficial-f1-2010-bugs-errors-list.html

Some of the bugs are unbelievable.
I am right now, furious.
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garfield360uk

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#224 garfield360uk
Member since 2006 • 20381 Posts
What trophy is there for rewarding aggresive driving online? I know there is one on the Xbox 360 for winning a race with no contact with other drivers which is good but I dont know of the one you are meaning.
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dabest2500

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#225 dabest2500
Member since 2010 • 2575 Posts

What trophy is there for rewarding aggresive driving online? I know there is one on the Xbox 360 for winning a race with no contact with other drivers which is good but I dont know of the one you are meaning.Garfield360UK

In DiRT 2 for example, there was a trophy for leveling up online and winnning a race.

The XP difference between 2nd and 1st place was a lot so people felt that if they couldn't win the race, they might as well spoil someone else's race.

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garfield360uk

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#226 garfield360uk
Member since 2006 • 20381 Posts

I really do not know what to make of this game. The handling feels very strange from what I am used to with other F1 games (I expected different to other racers like Forza due to the speed) but the AI seems odd as well. I can keep up at the start but I make one mistake and suddenly they have disapeared miles ahead of me (I got lapped on a 10 lap race, yet when I was with the other cars I was keeping up with their pace but I make one or two mistakes and there is suddenly a 30 second gap). I am feeling disapointed but I will give the game another go on an easier difficulty. I just thought the AI would be a bit more fair so to speak as it feels very one sidded on the rubber band. They keep with you when you are racing them but make one mistake and your last and have no hope of catching them up. Also the lap times seem really odd, I made a 2 minute 7 second lap time on my first go on the first race circuit which was not that far off the other cars around me. Then I see the race times and I am 30 plus seconds off my original pace which I don't understand as I am actually driving what I would feel is faster than my practice times.

I don't know. I wanted to love this game but I feel like I am regretting buying it :(

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dabest2500

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#227 dabest2500
Member since 2010 • 2575 Posts

Yep, really annoying this game is.

I have to drive with driver aids because for some reason, the cars spin very easily, even in very low revs.

And now I'm trying to get the trophy for winning a championship in Expert difficulty, which includes all drivers aids being turned off and manual gearbox.

Very hard to even get the car around the first corner.

I've done it  in the Grand Prix section so I can make it race only and 1 lap.

I finished in Bahrain 3rd after starting 4th.

After several tries in Australia, I've turned it off.

This game is very annoying and unrealistic, one little tap from someone and you just spin.

I don't mind hard AI, but at least make the cars more realistic in handling.

There was this bug I encountered, when using Flashback mode in Easy difficulty, after I used it 3 times, the AI's cars turned into ghosts and suddenly, just went much faster, they were very fast on the straights too.

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garfield360uk

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#228 garfield360uk
Member since 2006 • 20381 Posts

I agree with you. There are some big issues with the game. The hard AI would not be so bad if it didnt feel so cheap in how far ahead they get. The cars don't react the same on the different laps. An example would be when I set a time trial versus Redders time on South Korea, my car just would not break for the first corner and one further around the track even though I followed the game suggested break line. Another issue I have seen is the corner indicator tells me to cut accross the pit exit line on the first circuit which would give me a penalty I guess even though the game is telling me to do so.

There is a basic game there which could have been really well worked but it just feels like cheap AI and handling the seems to change every lap has put me off. I can take being last as I have with F1 CE on normal difficulty and I worked forwards on that game as I could feel myself getting closer to the other cars and some circuits I am not very good at like Monaco trying to not hit the wall rather than pushing my car to the limit. However on this I feel like even going really slow around a corner can lead to a spin or running wide when the pace is about right for the corner :?

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dabest2500

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#229 dabest2500
Member since 2010 • 2575 Posts

The racing line telling you to cut across is a reported bug.

Code Masters has annoyed a lot of people. With all the excitment for the game, I expected it to at least come close to Formula One Championship Edition. I forgave Code Masters for F1 2009 but F1 2010 was just a massive disappoitment to be playing.

The car spins are one of the most unrealistic areas of the game, When you feel the car about to spin ever so slightly, and you attempt to correct it, it bites down really hard and just spins.

I came third in Bahrain because there are three corners in the new section of the track that you're supposed to take flat out. Well, this isn't possible as you really aren't sure what the car is going to do next, this mean that you are forced to lift off and block the cars behind you instead.

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garfield360uk

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#230 garfield360uk
Member since 2006 • 20381 Posts

The racing line telling you to cut across is a reported bug.

Code Masters has annoyed a lot of people. With all the excitment for the game, I expected it to at least come close to Formula One Championship Edition. I forgave Code Masters for F1 2009 but F1 2010 was just a massive disappoitment to be playing.

The car spins are one of the most unrealistic areas of the game, When you feel the car about to spin ever so slightly, and you attempt to correct it, it bites down really hard and just spins.

I came third in Bahrain because there are three corners in the new section of the track that you're supposed to take flat out. Well, this isn't possible as you really aren't sure what the car is going to do next, this mean that you are forced to lift off and block the cars behind you instead.

dabest2500

I 100% agree. There are corners highlighted as full speed ones, you do it and you spin or run really wide and spin then. I am finding the AI the most frustrating thing as it seems you can be with them battling and then suddenly they are way ahead of you. According to the Codemasters message boards the AI is not actually timed in the race and the final positions are just made up essentially as the AI seems able to drive at insane speeds.

I am very disapointed with this game, the traction control being on helps but I feel like this game has not delivered what it was supposed to. How it has been getting 9/10 scores is beyond me. Maybe with the bugs fixed I can see it as with a better handling, improved AI and other features changed like the pit lane bug and other bugs (like the game not even showing up on my recently played games list on Xbox live) it would be there. But the bugs just keep growing each time I play it. I also don't understand how somebody who ramed me off on Xbox live who was lapped only finished 30 seconds behind me at the race end, the lap times just do not add up.

/rant

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dabest2500

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#231 dabest2500
Member since 2010 • 2575 Posts
[QUOTE="dabest2500"]

The racing line telling you to cut across is a reported bug.

Code Masters has annoyed a lot of people. With all the excitment for the game, I expected it to at least come close to Formula One Championship Edition. I forgave Code Masters for F1 2009 but F1 2010 was just a massive disappoitment to be playing.

The car spins are one of the most unrealistic areas of the game, When you feel the car about to spin ever so slightly, and you attempt to correct it, it bites down really hard and just spins.

I came third in Bahrain because there are three corners in the new section of the track that you're supposed to take flat out. Well, this isn't possible as you really aren't sure what the car is going to do next, this mean that you are forced to lift off and block the cars behind you instead.

Garfield360UK

I 100% agree. There are corners highlighted as full speed ones, you do it and you spin or run really wide and spin then. I am finding the AI the most frustrating thing as it seems you can be with them battling and then suddenly they are way ahead of you. According to the Codemasters message boards the AI is not actually timed in the race and the final positions are just made up essentially as the AI seems able to drive at insane speeds.

I am very disapointed with this game, the traction control being on helps but I feel like this game has not delivered what it was supposed to. How it has been getting 9/10 scores is beyond me. Maybe with the bugs fixed I can see it as with a better handling, improved AI and other features changed like the pit lane bug and other bugs (like the game not even showing up on my recently played games list on Xbox live) it would be there. But the bugs just keep growing each time I play it. I also don't understand how somebody who ramed me off on Xbox live who was lapped only finished 30 seconds behind me at the race end, the lap times just do not add up.

/rant

Yeah, on this thread:

http://community.codemasters.com/forum/f1-2010-game-1316/430237-phoney-fake-ai-practice-qualifying-times.html

It says that the AI's times in qualifying are all made up.

And even with all the aids on, the car somehow manages to spin.

Some game reviewers have even said that it is the best F1 game of all time.

The game really does need to be fixed and I hope Code Masters release some sort of patch for this awfulness.

A lot of people feel ripped off, what I don't understand is that how did game reviewers give F1 2010 9/10? Were they even playing the same game?

Code Masters either needs to release a patch in a few days as a lot of people are thoroughly irritated or give us our money back.

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garfield360uk

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#232 garfield360uk
Member since 2006 • 20381 Posts

Spot on, I dont mind waiting for a patch but I doubt the big issues like AI cheating will be fixed as its a game fundamental code so they would literally have to reprograme how the game works to fix that.

I really dont know what to do, whether to keep it or trade this game in to be honest, I feel like if they cant fix this I will have to get rid of it for something better. Its a completly broken game as it stands for me personally but I dont know if its just me or its a common issue.

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dabest2500

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#233 dabest2500
Member since 2010 • 2575 Posts

Spot on, I dont mind waiting for a patch but I doubt the big issues like AI cheating will be fixed as its a game fundamental code so they would literally have to reprograme how the game works to fix that.

I really dont know what to do, whether to keep it or trade this game in to be honest, I feel like if they cant fix this I will have to get rid of it for something better. Its a completly broken game as it stands for me personally but I dont know if its just me or its a common issue.

Garfield360UK

Another thing that is broken is the penalties system, a lot of games can't seem to get it right.

The AI outbrakes themself and hits into you, they should get the penalty right?
Wrong. you get 10 seconds added to your time instead for "Illegal Blocking"

The AI is a massive problem, on Expert mode all your aids are turned off, so why aren't the AIs?

The Ai is cheating and the only place you can race fairly is online or in Time Trial.
And I'm not an online gaming person either, I buy games for their sinlge player.

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Redders1989

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#234 Redders1989
Member since 2006 • 13410 Posts

Want my two cents on this?

Firstly, how the car handles. It's completely different to anything I've ever played before, but let's not forget something here - Anthony Davidson - a man who has actually driven F1 cars in real life - was the person giving CodeMasters the feedback on how the car should handle. If anything, the way these cars drive, it should be the most realistic portrayal of the drivability of an F1 car ever, and beens as I've never driven an F1 car myself, I'm gonna tend to agree with how the car handles in this game, even if it is incredibly frustrating to control.

Secondly, it's not as if the sudden surprise AI times are something new. Was in F1 2009, after all. It is annoying that this has carried over, however.

The pit bug sounds horrible, nonetheless since F1 '06 I've never gone with the default in-laps the game gives me. So when I did Bahrain, I was in my box for 4 seconds. Easy way round it.

When it comes to dropping the car and having to recover, I remember doing a race in Spain on F1 2009 where I dropped to the back of the field and within 6 laps, I was at the front and pulling away again. In Bahrain, I dropped it in 5th, and it took me about 35 laps to get up to 15th again. Point in case, excluding the new teams which seemed a little too fast, I was having to fight hard to catch the midfield teams even in a McLaren (I was doing GP Weekend). Not too much, but it's all about the tenths in this game. At last, it's about tenths. The joy of the games kinda died when you were lapping 2nd place twice in one race on the hardest difficulty. I'm not even on Legendary yet and I'm struggling to fight the AI, this is what I want.

What I do have a problem with is, even on casual, the flag system is a little too penalty-happy. Whilst I understand I get corner cutting warnings if I slip and do cut a corner, I don't get why I should get one if I run wide to the outside of a corner that would slow me down rather than boost my lap time? It's also incredibly annoying in Time Trial, that you can get an "Inavlid Next Lap" warning - why do I get punished for the following lap, and what if I do it perfect? I can't see the fairness in that.

I'm not trying to make excuses here, but let's be fair - I think some people just don't like the fact it's so different from previous games. Yes, there are bugs and yes, a patch needs to be released ASAP because it is unacceptable, but there are some points people are talking about which I don't think stand valid because this is how an F1 game should be. Either that, or I just haven't played this game enough yet. The bugs have been a slight disappointment, but I'm thoroughly enjoying the difficulty of this game.

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garfield360uk

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#235 garfield360uk
Member since 2006 • 20381 Posts

I understand what your saying. I am just very frustrated by the AI or lack of it. I would be fine if I knew where I was going wrong in the game but it feels like every lap your car reacts different to the same corners, one lap you can go flat out on a corner, the next you just randomly spin out even though your on the same speed and trajectory as before.

I can perhaps see why the handling is as it is, I mean its not fair to compare it to GT5 or Forza or whatever as the cars in this game are purpose built single seater formula cars compared to say a Ford Focus in GT/Forza should not handle the same. However I would expect some degree of you turn wheel to steer and break to break but this doesnt allways seem to happen I find in the game or it doesnt respond how you would expect.

I would be interested to hear more on what you disagree with Redders as I am probably being very harsh on this game, but purely out of disapointment on what could have been the start of a new era of F1 gaming.

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dabest2500

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#236 dabest2500
Member since 2010 • 2575 Posts

Redders...

You are ENJOYING F1 2010?

Well, I don't know how to quote inidvidually but here goes:

" Firstly, how the car handles. It's completely different to anything I've ever played before, but let's not forget something here - Anthony Davidson - a man who has actually driven F1 cars in real life - was the person giving CodeMasters the feedback on how the car should handle. If anything, the way these cars drive, it should be the most realistic portrayal of the drivability of an F1 car ever, and beens as I've never driven an F1 car myself, I'm gonna tend to agree with how the car handles in this game, even if it is incredibly frustrating to control."

Yes, this is what surprised me a lot.
A former F1 driver is giving feedback on the handling, so how could this go so wrong?
Redders, you clearly haven't play Gran Turismo Prologue which includes 2007 F2007.
Turn all aids off on it and even at Suzuka, you'll find it hard to spin.

"Secondly, it's not as if the sudden surprise AI times are something new. Was in F1 2009, after all. It is annoying that this has carried over, however."

It's not new but in such a game that was hyped up a lot, this was disappointing.
Are you saying that you agree that AI lap times shouldn't come from the AI actually lapping the car but instead, should be made up?

"The pit bug sounds horrible, nonetheless since F1 '06 I've never gone with the default in-laps the game gives me. So when I did Bahrain, I was in my box for 4 seconds. Easy way round it."

I haven't encountered the pit bug problem myself so no comment here.

"When it comes to dropping the car and having to recover, I remember doing a race in Spain on F1 2009 where I dropped to the back of the field and within 6 laps, I was at the front and pulling away again. In Bahrain, I dropped it in 5th, and it took me about 35 laps to get up to 15th again. Point in case, excluding the new teams which seemed a little too fast, I was having to fight hard to catch the midfield teams even in a McLaren (I was doing GP Weekend). Not too much, but it's all about the tenths in this game. At last, it's about tenths. The joy of the games kinda died when you were lapping 2nd place twice in one race on the hardest difficulty. I'm not even on Legendary yet and I'm struggling to fight the AI, this is what I want."

When I say spin out of control in my previous posts, I mean the car spinning out of control at every corner it can, making the car undrivable. In Expert mode, Karun Chandhok was in first after the first three corners in Bahrain. The AI in F1 2010 aren't similar in anyway to the real life counterparts, and neither are the cars. The AI cheat to win which is very irritating, it's as if you can't get away from all the cheaters online. In Expert mode (which I need to win a Championship in for a trophy) you play with the AI on Legendary and ALL the driving aids off. This makes the car undrivable.

"What I do have a problem with is, even on casual, the flag system is a little too penalty-happy. Whilst I understand I get corner cutting warnings if I slip and do cut a corner, I don't get why I should get one if I run wide to the outside of a corner that would slow me down rather than boost my lap time? It's also incredibly annoying in Time Trial, that you can get an "Inavlid Next Lap" warning - why do I get punished for the following lap, and what if I do it perfect? I can't see the fairness in that."

A lot of games find getting this penalty system thing right.
The AI can get away with all sorts of things but you can't, the AI hits you and you get a 10 second penalty, once again, the AI cheats.

"I'm not trying to make excuses here, but let's be fair - I think some people just don't like the fact it's so different from previous games. Yes, there are bugs and yes, a patch needs to be released ASAP because it is unacceptable, but there are some points people are talking about which I don't think stand valid because this is how an F1 game should be. Either that, or I just haven't played this game enough yet. The bugs have been a slight disappointment, but I'm thoroughly enjoying the difficulty of this game."

I don't know about some people but I do know that the game is VERY different from F1 games, in a very bad way indeed.
It's not only the bugs that's the problem, it's also the AI and the cars. The bugs is just the poison on the cake.
What points do you not think are valid?
The game is difficult in the sense that it's unplayable.

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dabest2500

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#237 dabest2500
Member since 2010 • 2575 Posts

I understand what your saying. I am just very frustrated by the AI or lack of it. I would be fine if I knew where I was going wrong in the game but it feels like every lap your car reacts different to the same corners, one lap you can go flat out on a corner, the next you just randomly spin out even though your on the same speed and trajectory as before.

Garfield360UK

If anything, your car should go faster as more rubber is laid down.

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XSamFisherX

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#238 XSamFisherX
Member since 2003 • 3414 Posts
I think a few people here were expecting something better than sex with a Greek goddess. You'll have to take Ares instead. Consider yourselves lucky. Amazon still has yet to find a copy to send me. They've gone through three retailers including themselves. 360 copies are not easy to find, even in stores. Odd because no one here like F1.
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dabest2500

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#239 dabest2500
Member since 2010 • 2575 Posts

I think a few people here were expecting something better than sex with a Greek goddess. You'll have to take Ares instead. Consider yourselves lucky. Amazon still has yet to find a copy to send me. They've gone through three retailers including themselves. 360 copies are not easy to find, even in stores. Odd because no one here like F1.XSamFisherX

What?
Didn't I play you today on the PS3?

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Redders1989

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#240 Redders1989
Member since 2006 • 13410 Posts

Yes, this is what surprised me a lot.
A former F1 driver is giving feedback on the handling, so how could this go so wrong?
Redders, you clearly haven't play Gran Turismo Prologue which includes 2007 F2007.
Turn all aids off on it and even at Suzuka, you'll find it hard to spin.dabest2500

I have played GT Prologue, and driven the F2007 (albeit only on a London Street Circuit so it's hard to gauge its power). Again, to my knowledge, no F1 driver gave input as to how that car should've handled, and that F1 2010 is the first time it has actually happened. I may be wrong on that, but if I'm right, again, F1 2010 will have the most realistic portrayal of how an F1 car should handle.

It's not new but in such a game that was hyped up a lot, this was disappointing.
Are you saying that you agree that AI lap times shouldn't come from the AI actually lapping the car but instead, should be made up?dabest2500

Absolutely not. I was just saying it's the second time CM have done it, and it is disappointing it's still there.

When I say spin out of control in my previous posts, I mean the car spinning out of control at every corner it can, making the car undrivable.dabest2500

In real life F1, you can't use full acceleration until at least the third gear (or something akin to that) - I admit I'd find that unbelievably difficult and so I did turn TC on (after numerous failures at a lap in Korea with it turned off), to which even that you have to be careful in slow corners. Again, it's AD bringing the realism of driving an F1 car in.

In Expert mode, Karun Chandhok was in first after the first three corners in Bahrain.dabest2500

I haven't come across anything like that yet, but yes, that shouldn't be happening. It could be an error by CM (In Multiplayer, there is an option to make all cars equal performance, so the game could have a big flaw in that it accidently puts that setting on in-game, just a theory, I may be completely wrong).

A lot of games find getting this penalty system thing right.
The AI can get away with all sorts of things but you can't, the AI hits you and you get a 10 second penalty, once again, the AI cheats.dabest2500

I think that's more a case of the game not being able to detect properly what is and isn't the player's fault. Nonetheless, still wrong to happen, I agree.

At the end of the day, people complaining about how the car handles, IMO, are just too used to what they've been like in the past. It all stems down to what CM had that no one else has before - a driver giving feedback. Yes, the handling is a major change that I'm not used to, but I'm trying to learn how to adapt to it. It's not going well per se at the moment, but in time I'm sure I'll be used to it and I'll become competitive again. As ex-drivers who become commentators say, the car and track performance changes constantly, from weather changing to temperaturs, even wind direction. If it's difficult to know how the car is going to react in certain corners, then CM have done their job right.

I probably need to play on further in to the game to see about people's points regarding the AI, I guess, beens as I've only done the Bahrain circuit with AI around me.

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XSamFisherX

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#241 XSamFisherX
Member since 2003 • 3414 Posts
What?
Didn't I play you today on the PS3?dabest2500
Not only did you not, I don't have a PS3.
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SchumiF1

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#242 SchumiF1
Member since 2004 • 6044 Posts
Ugh that is annoying that they included that you get penalized for something you are actually losing time in. That annoyed me a lot in GT5 Prologue :?
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dabest2500

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#243 dabest2500
Member since 2010 • 2575 Posts

Ugh that is annoying that they included that you get penalized for something you are actually losing time in. That annoyed me a lot in GT5 Prologue :?SchumiF1
[QUOTE="dabest2500"]What?
Didn't I play you today on the PS3?XSamFisherX
Not only did you not, I don't have a PS3.

Oh.
There was someone with Sam in their name on my PSN list, I assumed that it was you.

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dabest2500

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#244 dabest2500
Member since 2010 • 2575 Posts

"I have played GT Prologue, and driven the F2007 (albeit only on a London Street Circuit so it's hard to gauge its power). Again, to my knowledge, no F1 driver gave input as to how that car should've handled, and that F1 2010 is the first time it has actually happened. I may be wrong on that, but if I'm right, again, F1 2010 will have the most realistic portrayal of how an F1 car should handle."

Maybe feedback from a driver wasn't neccessary?
They didn't need it with the other cars, so why would they need it with the F1 car?

"In real life F1, you can't use full acceleration until at least the third gear (or something akin to that) - I admit I'd find that unbelievably difficult and so I did turn TC on (after numerous failures at a lap in Korea with it turned off), to which even that you have to be careful in slow corners. Again, it's AD bringing the realism of driving an F1 car in."

You can use full acceleration in 1st and 2nd but only in bursts.
But the spins I'm talking about are the ones that shouldn't happen, corners that you should be taking flatout lose you time because you lift off instead due to the unpredictability of the car.
Yes, the slow corners are the corners you are most likely to make a mistake, for example, if a car passes you on the inside, you'll get excited and accelerate hard to respond to it.
I'm pretty sure that real F1 cars don't spin out at every corner, even the flat out ones.

"I haven't come across anything like that yet, but yes, that shouldn't be happening. It could be an error by CM (In Multiplayer, there is an option to make all cars equal performance, so the game could have a big flaw in that it accidently puts that setting on in-game, just a theory, I may be completely wrong)."

Yeah, and he started 22nd, Button, who stsrted 2nd, dropped to 17th.

"

At the end of the day, people complaining about how the car handles, IMO, are just too used to what they've been like in the past. It all stems down to what CM had that no one else has before - a driver giving feedback. Yes, the handling is a major change that I'm not used to, but I'm trying to learn how to adapt to it. It's not going well per se at the moment, but in time I'm sure I'll be used to it and I'll become competitive again. As ex-drivers who become commentators say, the car and track performance changes constantly, from weather changing to temperaturs, even wind direction. If it's difficult to know how the car is going to react in certain corners, then CM have done their job right."

Cars in the past should handle worse, but the handling problems in this game shouldn't happen.
Being able to go flatout on a corner one lap but not the next is just ridiculous. Maybe some people like the unpredictability of it but this is very unrealistic. If it was like that in real life, it'll be a massive safety hazard to everyone.
Or maybe CM's job is to make us Beta testers, irritaate us, rip us off and get on our nerves, then yes, I agree with you that CM, have certainly done their job properly.

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KimisApprentice

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#245 KimisApprentice
Member since 2006 • 2425 Posts
If the games weather engine can simulate wind effects then it's not unrealistic for the car to be difficult to handle from corner to corner, these cars are hugely sensitive to cross winds.
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#246 kipi19
Member since 2005 • 4590 Posts

I'm on legendary on F1 2010, and I'm doing career in my lotus.

9th in Bahrain
Last in Melbourne
Crashed in Malaysia
4th In China
19th in Spain

Thats my results so far.

Now, my main issues are:

Throttle Control: I have always used X and square for throttle and brake, feels comfortable, but on F1 CE, I could control the balance of throttle and brake however i pleased, this i thoroughly enjoyed, this game fails to do this, I have to have TC and ABS on just to keep the car on the track.

AI: Now, as I've seen you've all mentioned this and such and I'll agree, although being in a Lotus i'd expect to have the other cars straming past me quite often, and its happened, deflating feeling yea, but thats racing and we all move on, BUT, the pit bug has caught me a few times, and in China, Senna finished 6th... He never pitted, something else the guys need to take a look at.

Qualifying: I saw this was mentioned as well, I agree as well, I do my times and I wonder where the AI get their times from, Also the same situation with F1 2009 is happening with this game, I qualifyed in Spain, Q1 was dry, Q2 was soaking, and Q3 Was bone dry... So... I'm confused here.

Tyres: Punctures are happening to often, even in the wet after putting on a brand new set of tyres, I was getting them. In Malaysia it was a wet race for me, and I found that in say 3-4 laps of use on the inters, I had the on the yellow wear status... WTF?, and In Q2 in spain, I was using the option tyres on a soaking wet track and it was handling like I could in the dry... so again, WTF?

Penalties and such has already been mentioned, and i agree with it... But those are the main things I've put down here and have experienced so far... So.. I'll keep you posted on what I find.

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XSamFisherX

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#247 XSamFisherX
Member since 2003 • 3414 Posts
Throttle Control: I have always used X and square for throttle and brake, feels comfortable, but on F1 CE, I could control the balance of throttle and brake however i pleased, this i thoroughly enjoyed, this game fails to do this, I have to have TC and ABS on just to keep the car on the track.kipi19
What kind of idiot uses digital buttons for gas and brake? That would be like using the d-pad to steer. You'd have four options, go/don't go and left/right. Driving isn't digital, it should be done purely in analog, or a good approximation there of.
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garfield360uk

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#248 garfield360uk
Member since 2006 • 20381 Posts
It is an issue with the analogue control method as well, the car seems to be very twitchy to control at times. It doesnt happen every lap for me but some corners I can go full pelt and then the next lap the car is handling like a bus and won't turn or just suddenly spins with no warning (i.e. if it was sliding around and getting rumble feedback on the control I would say fair enough but they spin so easily).
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dabest2500

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#249 dabest2500
Member since 2010 • 2575 Posts

If the games weather engine can simulate wind effects then it's not unrealistic for the car to be difficult to handle from corner to corner, these cars are hugely sensitive to cross winds.KimisApprentice

I doubt the game even has wind.

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Redders1989

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#250 Redders1989
Member since 2006 • 13410 Posts

[QUOTE="KimisApprentice"]If the games weather engine can simulate wind effects then it's not unrealistic for the car to be difficult to handle from corner to corner, these cars are hugely sensitive to cross winds.dabest2500

I doubt the game even has wind.

If you look on the screen when you're in the pits on the weather page, it tells you wind speed.