Battlefield Bad Company 2 (56k) - (Weapon rebalance coming)

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ASK_Story

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#201 ASK_Story
Member since 2006 • 11455 Posts
[QUOTE="ASK_Story"]

Hey Rags, or anyone else who plays this, does it seem like there are less and less people playing in matches lately? It's worst at night. Not many people are playing after midnight for some reason.

Maybe I'm just playing at the wrong time of the day but it used to be always full. I wonder if EA put too many servers whereas before they didn't have enough.

The game sold 2.3 million so I'm sure it'll have long legs. I'm playing the 360 by the way. How's the matches on the PS3?

rragnaar
I haven't had that issue really. The Rush and Conquest playlists are always full. Squad Deathmatch can get a little thin sometimes. It seems like a lot of the time there will just be two full squads and then some straggler squads. I saw it sometimes in the demo where you'd be in a round where there was just one guy on the other team, or you'd have two teams of 5 or 6 playing a round of Rush, but I haven't had that problem in the full version.

Hmm...I wonder if more people are playing on the PS3. It happens mainly around after midnight, but it's been harder to find full matches around that time.
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rragnaar

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#202 rragnaar
Member since 2005 • 27023 Posts
[QUOTE="rragnaar"][QUOTE="ASK_Story"]

Hey Rags, or anyone else who plays this, does it seem like there are less and less people playing in matches lately? It's worst at night. Not many people are playing after midnight for some reason.

Maybe I'm just playing at the wrong time of the day but it used to be always full. I wonder if EA put too many servers whereas before they didn't have enough.

The game sold 2.3 million so I'm sure it'll have long legs. I'm playing the 360 by the way. How's the matches on the PS3?

ASK_Story
I haven't had that issue really. The Rush and Conquest playlists are always full. Squad Deathmatch can get a little thin sometimes. It seems like a lot of the time there will just be two full squads and then some straggler squads. I saw it sometimes in the demo where you'd be in a round where there was just one guy on the other team, or you'd have two teams of 5 or 6 playing a round of Rush, but I haven't had that problem in the full version.

Hmm...I wonder if more people are playing on the PS3. It happens mainly around after midnight, but it's been harder to find full matches around that time.

I know that PSN has a pretty big Battlefield community, but I'm sure there are more players on XBL.
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ASK_Story

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#203 ASK_Story
Member since 2006 • 11455 Posts
Also, I just killed 5 snipers on a hill, two with the mortar strike, and three of them I picked them off!
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rragnaar

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#204 rragnaar
Member since 2005 • 27023 Posts
Also, I just killed 5 snipers on a hill, two with the mortar strike, and three of them I picked them off! ASK_Story
That is always so satisfying. I love watching them scramble when a mortar strike comes in.:D
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ASK_Story

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#205 ASK_Story
Member since 2006 • 11455 Posts

[QUOTE="ASK_Story"]Also, I just killed 5 snipers on a hill, two with the mortar strike, and three of them I picked them off! rragnaar
That is always so satisfying. I love watching them scramble when a mortar strike comes in.:D

Yeah. It's the best feeling. Damn sniper spammers! :twisted:

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ASK_Story

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#206 ASK_Story
Member since 2006 • 11455 Posts
Also, I guess I just hit a few games that just started. Right now I'm getting into full matches. But at night time around midnight, it's not always full, which kind of bothers me. But then again, I should be sleeping and not playing! :P
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argianas

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#207 argianas
Member since 2005 • 6779 Posts

Hey Rags, or anyone else who plays this, does it seem like there are less and less people playing in matches lately? It's worst at night. Not many people are playing after midnight for some reason.

Maybe I'm just playing at the wrong time of the day but it used to be always full. I wonder if EA put too many servers whereas before they didn't have enough.

The game sold 2.3 million so I'm sure it'll have long legs. I'm playing the 360 by the way. How's the matches on the PS3?

ASK_Story

I know a few people who work at GS, and they say that there's a flood of BC2 tradeins. Many of them are MW2 players, lamenting the fact that BC2 isn't just like MW2. On the flip side, is it just me or are there a lot fewer snipers, and more people actually trying to get the objectives lately?

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ASK_Story

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#208 ASK_Story
Member since 2006 • 11455 Posts

[QUOTE="ASK_Story"]

Hey Rags, or anyone else who plays this, does it seem like there are less and less people playing in matches lately? It's worst at night. Not many people are playing after midnight for some reason.

Maybe I'm just playing at the wrong time of the day but it used to be always full. I wonder if EA put too many servers whereas before they didn't have enough.

The game sold 2.3 million so I'm sure it'll have long legs. I'm playing the 360 by the way. How's the matches on the PS3?

argianas

I know a few people who work at GS, and they say that there's a flood of BC2 tradeins. Many of them are MW2 players, lamenting the fact that BC2 isn't just like MW2.

It's because they were probably getting store credit because they can't afford the Stimulus Pack! :P

No seriously, that's a shame. The good news is, well at least for me, is that my big bro, who also only played Modern Warfare 2 now loves BFBC2. I'm glad for this since we're playing together and having a blast. If only more people would give it a chance.

That's what separates the casual from the core. And yes, most MW2 players are casual IMO.

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DuaIFace

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#209 DuaIFace
Member since 2009 • 581 Posts

Hmm...I wonder if more people are playing on the PS3. It happens mainly around after midnight, but it's been harder to find full matches around that time.ASK_Story

I do dude! See my sig!? It's probably about the same between X360/PS3, with the amount of people playing.

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DuaIFace

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#210 DuaIFace
Member since 2009 • 581 Posts

UNDERSTANDING THE SMOKE GRENADES:

I have seen plenty of videos, I've played LONG hours on the PS3 beta, was ranked 3rd on the leaderboards for the demo, but I STILL have never been pleased with the frikking smoke grenades out of the GNLs. They're freaking retarded. Or so I thought.

Yeah, it took me til just last week to see that they are range dependent---with amounts of smoke given.

I thought this was a line of sight deception at first but it's not. The little plume of smoke these things give off are worthless! But only if you shoot them at the ground within 50 feet of your location. Seriously. Shoot em further. And further. Strangely, (lazerbeam eyes at you DICE) the further away you shoot them, the smoke they generate, and their duration increases as well.

NOTE: Be very aware of what sort of terrain you're shooting them at as well. Water=nothing. Snow=muted effect. Dirt, pavement, sand=THE BEST RESULTS.

I've been using them a lot lately now that I understand (or seem to understand) their totally retarded mechanics. I've had an enemy Bradley sitting/shooting at my base while I was maybe 6 feet in front of it. IN IT'S LINE OF SIGHT, while enemies were jumping out running right past me as I shot them in the back, because of the smoke.

Things to know/use to your advantage(s) with smoke:

-The reload time on them is half of what the shotgun/grenades are.

-If you get shot, and are presumably spotted, even though small, smoke at your feet and the spot will disappear, while you get to cover.

-You cannot 'spot' people within the smoke radius, including vehicles.

-Enemies can no longer 'spot' you or friendly vehicles within smoke. Not even the auto-spot scope works.

-When MCOM stations are out in the open (notorious in Valparaso/lighthouse map) smoke the area before arming.

-If you decide to jump out of a helo, smoke the area you plan on jumping to before doing so.

-You can get a kill from a smoke grenade---the grenade has to hit them before the smoke detonates is all.

-They have a timed fuse just like the grenades, so shooting them within like 5 feet will get you a bouncing shell.


This post was mainly just to bring to attention that the smokes, are, at times worth their while. You just need to know how they work to get the most out of them.

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Gemini_Red

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#211 Gemini_Red
Member since 2003 • 3290 Posts

[QUOTE="ASK_Story"]

Hey Rags, or anyone else who plays this, does it seem like there are less and less people playing in matches lately? It's worst at night. Not many people are playing after midnight for some reason.

Maybe I'm just playing at the wrong time of the day but it used to be always full. I wonder if EA put too many servers whereas before they didn't have enough.

The game sold 2.3 million so I'm sure it'll have long legs. I'm playing the 360 by the way. How's the matches on the PS3?

argianas

I know a few people who work at GS, and they say that there's a flood of BC2 tradeins. Many of them are MW2 players, lamenting the fact that BC2 isn't just like MW2. On the flip side, is it just me or are there a lot fewer snipers, and more people actually trying to get the objectives lately?

You playing on 360 or PS3? I have the 360 version and a few times tonight there were too many.....WAY too many.

An example being tonight we had a full group. Problem was there were 7, yes 7 snipers, 2 engineers, 2 soldiers and only 1 medic. Can you guess who the medic was?

That's right!

This is one time where the balancing is really an issue. I'm a decent medic, but I'm not a miracle worker. People really need to give other classes a go so there is a bit more variety when playing.

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argianas

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#212 argianas
Member since 2005 • 6779 Posts

[QUOTE="argianas"]

[QUOTE="ASK_Story"]

Hey Rags, or anyone else who plays this, does it seem like there are less and less people playing in matches lately? It's worst at night. Not many people are playing after midnight for some reason.

Maybe I'm just playing at the wrong time of the day but it used to be always full. I wonder if EA put too many servers whereas before they didn't have enough.

The game sold 2.3 million so I'm sure it'll have long legs. I'm playing the 360 by the way. How's the matches on the PS3?

Gemini_Red

I know a few people who work at GS, and they say that there's a flood of BC2 tradeins. Many of them are MW2 players, lamenting the fact that BC2 isn't just like MW2. On the flip side, is it just me or are there a lot fewer snipers, and more people actually trying to get the objectives lately?

You playing on 360 or PS3? I have the 360 version and a few times tonight there were too many.....WAY too many.

An example being tonight we had a full group. Problem was there were 7, yes 7 snipers, 2 engineers, 2 soldiers and only 1 medic. Can you guess who the medic was?

That's right!

This is one time where the balancing is really an issue. I'm a decent medic, but I'm not a miracle worker. People really need to give other classes a go so there is a bit more variety when playing.

PS3. And I haven't played it much in the last week and a half to say if it's a trend. But do understand, having half your team be snipers would count as "a lot fewer" than a number of the matches I encountered earlier on. It's certainly still unbalanced in the recon's favor by a wide margin, with probably assault being second and engineer third. Hell the only times I ever see medics are in a well-oiled squad of friends, and I HATE being up against them because it's so hard to kill that squad.

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GrandJury

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#213 GrandJury
Member since 2009 • 15396 Posts
Medic=WIN. I seriously love that class. My K/D ratio is not that good but we usually can win and my points usually equal 2-4 thousand by the end.
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IPWNDU2

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#214 IPWNDU2
Member since 2006 • 2535 Posts
I love the Medic class with the M60 but since I have unlocked the M16 in Assault I am addicted to it!!
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Mash_Affect

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#215 Mash_Affect
Member since 2008 • 631 Posts

You playing on 360 or PS3? I have the 360 version and a few times tonight there were too many.....WAY too many.

Gemini_Red

Tell me about it. I don't remember the last time I played a rush game as attackers where me and the people I know in my squad weren't the only ones trying for objectives. The rest of the team plays as snipers, sits back at the attacker's base, and actually waits for the defending team to come to THEM!. So frustrating. It's pretty common now for me to even see people hanging around our PREVIOUS base. I wish they'd go find something else to play if it's deathmatch they want.

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Gemini_Red

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#216 Gemini_Red
Member since 2003 • 3290 Posts

Well we had a much more balanced team today, and the results should say something.

4 recon, 3 assault, 3 engineers and 2 medics.

On the snow village stage(the real name of the map escapes me atm) 4 of us got into the tank at the start: Assualt player was driving, medic on the second gun, and me(playing engineer) and another engineer on the sides. Any time the tank health got below 40, me and the other engineer would hop out and get it fixed in a matter of seconds. If one or both of us got taken down the medic would quickly hop out and revive us while the assault player would lay down cover fire. Doing this helped us keep the tank alive for more than half the match, and we destroyed 4 of their tanks in the process. They tried to get us with the UAV too, but it turns out our medic was a heck of a shot in the machine gunner spot.

We ended up winning the conquest match with 64 reserves to spare.

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rragnaar

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#217 rragnaar
Member since 2005 • 27023 Posts

My roommate and I have been doing some serious sniper hunting in harcore squad deathmatch. The two of us just beat three other full squads of snipers.:D

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S0lidSnake

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#218 S0lidSnake
Member since 2002 • 29001 Posts

I dont know why BC2 has a sniper problem. In a game with tanks, atvs and choppers, i fail to understand why people would want to sit back and snipe. BF1943 didnt have this problem. Everyone was going for the objectives in that game. it was ****ing awesome! One of the best games ive played this gen.

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Gemini_Red

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#219 Gemini_Red
Member since 2003 • 3290 Posts

I dont know why BC2 has a sniper problem. In a game with tanks, atvs and choppers, i fail to understand why people would want to sit back and snipe. BF1943 didnt have this problem. Everyone was going for the objectives in that game. it was ****ing awesome! One of the best games ive played this gen.

S0lidSnake

Well, the recon class has it's benefits, but it would be great if some would realize that they are other classes that can be crazy helpful. Get good at an engineer or medic class and you don't lose tickets nearly as fast, plus you keep teammates and vehicles in play a lot longer.

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rragnaar

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#220 rragnaar
Member since 2005 • 27023 Posts
I keep inching closer to level 30. Right now I just play hardcore squad deathmatch, or normal rush. They need to patch Conquest so that holding all of the bases helps you to win. As it stands, it is basically an unofficial Team Deathmatch mode with no real incentive to go after the objectives. I'm loving the Engineer cIass. The PP2000 is such a fantastic close quarters weapon, and you can do some decent counter-sniping with it if you fire in little 2-3 bullet bursts... and man, the anti-tank mines are fantastic. I noticed last night that you don't earn any points if you blow yourself up while blowing up an enemy vehicle or building. Even though I frequently kill myself to accomplish stuff, I suppose it is fair not to earn points, as it is kindof a last ditch effort.
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Mash_Affect

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#221 Mash_Affect
Member since 2008 • 631 Posts

Anyone been able to get the Dr. Pepper DLC to work?

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rragnaar

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#222 rragnaar
Member since 2005 • 27023 Posts

Anyone been able to get the Dr. Pepper DLC to work?

Mash_Affect
I tried the other day and had no luck. I'm guessing they will be redeemable when that content gets added to the Battlefield store. I think the map pack and the character skins are coming next week.
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Mash_Affect

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#223 Mash_Affect
Member since 2008 • 631 Posts

[QUOTE="Mash_Affect"]

Anyone been able to get the Dr. Pepper DLC to work?

rragnaar

I tried the other day and had no luck. I'm guessing they will be redeemable when that content gets added to the Battlefield store. I think the map pack and the character skins are coming next week.

It's on the store. It's just not on the Dr. Pepper site.

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rragnaar

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#224 rragnaar
Member since 2005 • 27023 Posts

[QUOTE="rragnaar"][QUOTE="Mash_Affect"]

Anyone been able to get the Dr. Pepper DLC to work?

Mash_Affect

I tried the other day and had no luck. I'm guessing they will be redeemable when that content gets added to the Battlefield store. I think the map pack and the character skins are coming next week.

It's on the store. It's just not on the Dr. Pepper site.

I know they are listed on the store, but I thought they were listed as unavailable until later this month.
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Jing16

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#225 Jing16
Member since 2006 • 14363 Posts
Have any of you noticed a growing number of people like...not going after objectives....especially in rush...? I havent been able to win a rush round recently since people just seem to run around like idiots not going after the crates.
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Gemini_Red

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#226 Gemini_Red
Member since 2003 • 3290 Posts

I keep inching closer to level 30. Right now I just play hardcore squad deathmatch, or normal rush. They need to patch Conquest so that holding all of the bases helps you to win. As it stands, it is basically an unofficial Team Deathmatch mode with no real incentive to go after the objectives. I'm loving the Engineer cIass. The PP2000 is such a fantastic close quarters weapon, and you can do some decent counter-sniping with it if you fire in little 2-3 bullet bursts... and man, the anti-tank mines are fantastic. I noticed last night that you don't earn any points if you blow yourself up while blowing up an enemy vehicle or building. Even though I frequently kill myself to accomplish stuff, I suppose it is fair not to earn points, as it is kindof a last ditch effort.rragnaar

I do enjoy the engineer class, but man is it ever annoying when you are trying to repair a vehicle and a teammate drives off with it. Even being in a squad I had to yell at a member who was driving off with it to stop. The anti tank mines are a blast, I agree. I love throwing them in water or at the very top of a hill the tank is coming to. In both scenarios the tank driver usually doesn't see them and bye bye tank :D

That bein said I still lean more towards the medic class. There is a great sense of satisfaction for me to revive a squad that a group of enemies just dropped. Also, killing an enemy with the shock paddles is downright hilarious.

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DuaIFace

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#227 DuaIFace
Member since 2009 • 581 Posts

That bein said I still lean more towards the medic class. There is a great sense of satisfaction for me to revive a squad that a group of enemies just dropped. Also, killing an enemy with the shock paddles is downright hilarious.

Gemini_Red

Yes, that was pretty funny for awhile but wanna know what's even funnier? Including the confused-hatemail that usually comes afterwards? Killing 100% health armored vehicles with weapons/items that shouldn't kill them. And with just one shot. (involves indirect C4)

THAT **** is hilarious. A pistol killing an Abrams, or taking out a T90 with a lone smoke grenade! Hahah!

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rragnaar

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#228 rragnaar
Member since 2005 • 27023 Posts

I do enjoy the engineer class, but man is it ever annoying when you are trying to repair a vehicle and a teammate drives off with it. Even being in a squad I had to yell at a member who was driving off with it to stop. The anti tank mines are a blast, I agree. I love throwing them in water or at the very top of a hill the tank is coming to. In both scenarios the tank driver usually doesn't see them and bye bye tank :D

That bein said I still lean more towards the medic class. There is a great sense of satisfaction for me to revive a squad that a group of enemies just dropped. Also, killing an enemy with the shock paddles is downright hilarious.

Gemini_Red

I prefer the Medic too. If I'm on the attack, I'll almost always play Medic. On defense I play Engineer to keep our vehicles alive and keep their vehicles out. I had a good round earlier tonight.

I love shutting them out on the first base at Arica. They can throw so many tanks at you, and it is so satisfying to hold them off.

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Mash_Affect

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#229 Mash_Affect
Member since 2008 • 631 Posts

[QUOTE="Mash_Affect"]

[QUOTE="rragnaar"] I tried the other day and had no luck. I'm guessing they will be redeemable when that content gets added to the Battlefield store. I think the map pack and the character skins are coming next week.rragnaar

It's on the store. It's just not on the Dr. Pepper site.

I know they are listed on the store, but I thought they were listed as unavailable until later this month.

They were listed as unavailable until the 18th. On the 18th they were listed as available.

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spazzx625

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#230 spazzx625
Member since 2004 • 43433 Posts
An open letter to anyone that plays rush: Dear person(s) playing rush Spawning at your own base and not moving from there, regardless of attacking or defending, does not help your team. This is especially true when an entire team consists of six or seven people and all but two camping, waiting to snipe the enemy. During an attack, a team must actually attack the other side...Not wait for the defending team to rush the opposing base. It can be excused if only one person chooses to hang back and snipe from afar, effectively killing one person per round (if they are lucky), but when other team members spawn on that character and there is a large chunk of users literally doing nothing it is a tremendous drain on us, the players actually doing something to win. If you are afraid to be shot and killed in a video game, I kindly suggest alternative games involving ponies, rainbows, and the occasional talking animal that may or may not grant you wishes or something. Sincerely, A Disgruntled Fan
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rragnaar

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#231 rragnaar
Member since 2005 • 27023 Posts

An open letter to anyone that plays rush:spazzx625

:lol:... fantastic. I have yet to see a sniper that can hang back and provide proper support. On the attack, they aren't fast enough or good enough to pick off everyone trying to disarm a crate, and on defense, they've got such tunnel vision that they don't really do much to stop people from getting to the MCOMs. I had a guy on my team the other day who stood there and sniped while he was no more than 50ft from one of our MCOMs that needed to be disarmed. By the time I spawned on him, it had already blown up, and he hadn't moved an inch.

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S0lidSnake

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#232 S0lidSnake
Member since 2002 • 29001 Posts

An open letter to anyone that plays rush: Dear person(s) playing rush Spawning at your own base and not moving from there, regardless of attacking or defending, does not help your team. This is especially true when an entire team consists of six or seven people and all but two camping, waiting to snipe the enemy. During an attack, a team must actually attack the other side...Not wait for the defending team to rush the opposing base. It can be excused if only one person chooses to hang back and snipe from afar, effectively killing one person per round (if they are lucky), but when other team members spawn on that character and there is a large chunk of users literally doing nothing it is a tremendous drain on us, the players actually doing something to win. If you are afraid to be shot and killed in a video game, I kindly suggest alternative games involving ponies, rainbows, and the occasional talking animal that may or may not grant you wishes or something. Sincerely, A Disgruntled Fanspazzx625

I really dont get this. I played the beta and demo, and we had quite a few guys attacking on rush at all times. Why all the snipers all of a sudden?

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rragnaar

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#233 rragnaar
Member since 2005 • 27023 Posts

I really dont get this. I played the beta and demo, and we had quite a few guys attacking on rush at all times. Why all the snipers all of a sudden?

S0lidSnake

It is a bigger problem in hardcore. The normal mode seems fine to me.

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Jing16

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#234 Jing16
Member since 2006 • 14363 Posts
They need to put team killing back in normal mode. I swear some team mates are just stupid. Trying to sabotage their on team. Like on rush Arica all this guy did was sit back and blow up our own tanks. I really need to get around to playing Hardcore mode...
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Gemini_Red

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#235 Gemini_Red
Member since 2003 • 3290 Posts

[QUOTE="S0lidSnake"]I really dont get this. I played the beta and demo, and we had quite a few guys attacking on rush at all times. Why all the snipers all of a sudden?

rragnaar

It is a bigger problem in hardcore. The normal mode seems fine to me.

Funny thing about hardcore mode: I hate it. Maybe I played normal mode for too long, but I actually like knowing where my dead teammates(to a certain degree) are so I can revive them. Half the time in hardcore I was running around trying to revive dead enemies because I didn't know which were which. Also I like having indicators pop up on the map so I know a general position of an enemy.

I know hardcore mode is more realistic, but it's just not for me.

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rragnaar

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#236 rragnaar
Member since 2005 • 27023 Posts

[QUOTE="rragnaar"]

[QUOTE="S0lidSnake"]I really dont get this. I played the beta and demo, and we had quite a few guys attacking on rush at all times. Why all the snipers all of a sudden?

Gemini_Red

It is a bigger problem in hardcore. The normal mode seems fine to me.

Funny thing about hardcore mode: I hate it. Maybe I played normal mode for too long, but I actually like knowing where my dead teammates(to a certain degree) are so I can revive them. Half the time in hardcore I was running around trying to revive dead enemies because I didn't know which were which. Also I like having indicators pop up on the map so I know a general position of an enemy.

I know hardcore mode is more realistic, but it's just not for me.

Any more, I just play normal rush, and hardcore squad deathmatch. I totally agree with you that normal mode is way better for the objective stuff, it allows you to be a more cohesive team. Speaking of cohesive teams, Argianas and I just held the line big time on the defense. We were outnumbered for most of the round, and my best friend quit on us, but we made it happen.

It was pretty sweet. We were a brick wall on Arica Harbor. They pushed us back three times, but on the fourth one we became unstoppable.

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Gemini_Red

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#237 Gemini_Red
Member since 2003 • 3290 Posts

[QUOTE="Gemini_Red"]

[QUOTE="rragnaar"] It is a bigger problem in hardcore. The normal mode seems fine to me.

rragnaar

Funny thing about hardcore mode: I hate it. Maybe I played normal mode for too long, but I actually like knowing where my dead teammates(to a certain degree) are so I can revive them. Half the time in hardcore I was running around trying to revive dead enemies because I didn't know which were which. Also I like having indicators pop up on the map so I know a general position of an enemy.

I know hardcore mode is more realistic, but it's just not for me.

Any more, I just play normal rush, and hardcore squad deathmatch. I totally agree with you that normal mode is way better for the objective stuff, it allows you to be a more cohesive team. Speaking of cohesive teams, Argianas and I just held the line big time on the defense. We were outnumbered for most of the round, and my best friend quit on us, but we made it happen.

It was pretty sweet. We were a brick wall on Arica Harbor. They pushed us back three times, but on the fourth one we became unstoppable.

I tend to stick with conquest, even though the objectives are, at best, muddled. I had the best game I ever had so far at the snow village(whatever it is called). Including awards I had a 20,000 point game! Minus the awards 8,000. Me and my squad holed up in the one house by base B in the middle of the village. We had 1 assault, 1 recon, and me being the medic....of course :P

Basically recon and assault would attack from the windows. If they fell I'd run over and zap em. I tucked myself back behind the stairs so if anyone would come up I'd pick them off pretty quick. It was a solid 10 minutes before they finally got the better of us, but man did we ever hold that position really well. Even outside of the house probably much to our opponents chagrin, I was able to cover my teammates pretty well with health packs, defibs, and gunfire. By the time the match ended we still had 106 tickets to go through, and they even had 2 more guys than we did.

Hands down the best match I ever had....and may ever have for all I know. That said, the sense of accomplishment I felt pretty much cemets the fact that I will probably never go back to MW2 ever again. I just love the sense of accomplishment in this game.

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Gemini_Red

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#238 Gemini_Red
Member since 2003 • 3290 Posts

:shock: I so gotta try this:

Air mail!

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rragnaar

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#239 rragnaar
Member since 2005 • 27023 Posts

That said, the sense of accomplishment I felt pretty much cemets the fact that I will probably never go back to MW2 ever again. I just love the sense of accomplishment in this game.

Gemini_Red

Agreed... and that sounds like a rad match. I love the long drawn out matches where you really have to work for it.

:shock: I so gotta try this:

Air mail!

Gemini_Red

Holy crap!:lol:... that is awesome. I'm definitely going to try that.

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argianas

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#240 argianas
Member since 2005 • 6779 Posts

That resupply video owns.

Anyway Rag, was fun to play again but man was I rusty that first game - thank god we were on defense because I would have been such a major ticket drain. Giving the shotgun a try may not have been the best idea either. The second game we just owned on offense, I don't think the other team even tried to stop us from winning, instead just went for kills (plus I'm mad I missed the Dentist trophy due to impatience, grr). Also I just found out that you earn points for the class that you spawned as, not as you are. Went on a mini-rampage with an engineer kit (since Rag took my med kit to revive me) and didn't get a single engineer point. I could probably use that to my advantage for my weaker classes.

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theintrospect79

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#241 theintrospect79
Member since 2004 • 2796 Posts

:shock: I so gotta try this:

Air mail!

Gemini_Red

:lol: "FORE"

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rragnaar

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#242 rragnaar
Member since 2005 • 27023 Posts
I got my 5,000th kill last night.:D I played against someone with the name Gemini_Reed something something in squad deathmatch last night, that wouldn't have been you, Gemini_Red, by any chance would it?
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firefluff3

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#243 firefluff3
Member since 2010 • 2073 Posts

Anyone know whereabouts in the box the VIP code is? Cant find it.

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rragnaar

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#244 rragnaar
Member since 2005 • 27023 Posts

Anyone know whereabouts in the box the VIP code is? Cant find it.

firefluff3
It should be in the inside of the case, it will be on its own paper card in the same place as the instruction booklet.
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firefluff3

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#245 firefluff3
Member since 2010 • 2073 Posts
Definately not the case, i didn't get one :(. i bought it brand new and sealed. Should i complain to EA considering it's 1200 ms points otherwise?
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rragnaar

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#246 rragnaar
Member since 2005 • 27023 Posts
Definately not the case, i didn't get one :(. i bought it brand new and sealed. Should i complain to EA considering it's 1200 ms points otherwise?firefluff3
That is probably your only course of action I'd guess. That is a bummer.
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spazzx625

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#247 spazzx625
Member since 2004 • 43433 Posts
Definately not the case, i didn't get one :(. i bought it brand new and sealed. Should i complain to EA considering it's 1200 ms points otherwise?firefluff3
Are you sure you got one with a silvery cover that says 'limited edition'?
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firefluff3

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#248 firefluff3
Member since 2010 • 2073 Posts
I didn't, but on the back of the case it says "Contains VIP code for bonus downloadable content". It's not a sticker, it's printed on the box.
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rragnaar

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#249 rragnaar
Member since 2005 • 27023 Posts
[QUOTE="firefluff3"]Definately not the case, i didn't get one :(. i bought it brand new and sealed. Should i complain to EA considering it's 1200 ms points otherwise?spazzx625
Are you sure you got one with a silvery cover that says 'limited edition'?

I think all new copies, even regular editions, should have the VIP code. I'm guessing it is a mistake, or it could be one of those situations where a retailer re-shrinkwrapped a returned copy.
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Gemini_Red

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#250 Gemini_Red
Member since 2003 • 3290 Posts

I got my 5,000th kill last night.:D I played against someone with the name Gemini_Reed something something in squad deathmatch last night, that wouldn't have been you, Gemini_Red, by any chance would it? rragnaar

Nope, wasn't me. For one I go under a different name on PSN(no_absolutes), for another I have the 360 version not the PS3. Although I will admit I am mildly curious what it is like to play with/against you and arginias enough to pick up the PS3 version, to see how my skills stack up by comparison. This is one of the few games in which I would purchase on more than one platform.